Released
Lightning Strike
This is my first map for Portal 2 and I am just looking for some feedback on how you guys like it. I tried to make it a little challenging so let me know what you guys think.
contest1010_Soga_AFD
Aperture Facility Delta Reveal themed map for the 2010 mapping contest.
Chander Test 7 (Two Towers)
This experiment with paint for hardcore players Version 1.1) First testing version; Version 1.2) Added some items for fixed bug with funnel (solution more hard); Version 2) Fixed design;
The Pitt - 01
This is my first ever map I've made for any game. It's basically a Turret killing frenzy map with tons of explosions lasers and places to die or be shot a million mph into the air. BUGs, sometimes the "Pneumatic Diversity Vent" will fling you into a wall or to your death. Fixed: 1 of the cubes was getting covered in bounce gel if you wait to long in the tunnel. (this was unintended) Enjoy!
ML's Halloween Treat
Happy Halloween! This map is a bit on the small side but is fun. Be sure to check EVERY room if your stuck. This map has the co-op checkpoint Airlocks so you won't restart from the beginning. Enjoy!
Ad Hoc
Ad Hoc by p0rtalplayer Made for the third official MyApertureLabs mapping contest. It is a rather long map, it has 3 chambers and a BTS area. It also has two endings. Music: The Hamster Alliance http://www.hamsteralliance.com/ Thanks for playing! PS: If you're getting AI Disabled problems, just read the text file named AI_disabled
Cube Collecter
This is my very first map that I have ever created in any sort of mapping program so haters are gonna hate. For my first map it's actually fairly good. The object of this test chamber is to collect the 3 weighted storage cubes so as to open the exit door. It's fairly simple really.
Advanced Painting
An advanced paint-based puzzle.
Another.Test.Subject
Map Pack for Portal This map pack is designed to be a moderate challenge for players who have played Portal. The initial puzzles are designed in such a way that they don't require much thinking and players can skim through them, experienced players might find them a bit boring. The difficulty ramps up significantly midway through the map pack, with the later puzzles requiring thinking and at times quick maneuvering and precise timing. All the puzzles contained in this map pack are doable without the use of cheats or exploits. Features:- a) 15 completely new test chambers. b) Optimized and fully detailed maps to make them feel more Valve like. c) New puzzle elements like player controlled moving platforms, laser field, etc. d) An explosion filed easter egg. (Good luck finding it)
sp_milgram_v2
Single map; easy to medium difficulty. Features faith plates, cubes, funnels, and lasers. Feedback appreciated.