Released
Portal Era : Part 1
Hammer Adventure Final Version -- Medium Difficulty -- 10-20 min - Autosave =============== Story =============== Place : Aperture Center Year : Unknow You wake up in a strange room, without portalgun. Try to escape this place and find a way to the surface ! =============== The Trophies Quest =============== They are 4 Trophies in the level. Will you find all the hidden trophies ? -- You can DOWNLOAD it from the workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=112260778 -- The walkthrough and the pictures are on the workshop -- Please keep on noticing the bugs and problems you encounter. -- "Portal Era : Part 2" is out !!! -- "Portal Era : Part 3" is comming soon... -- Have Fun !!
ML's Halloween Treat
Happy Halloween! This map is a bit on the small side but is fun. Be sure to check EVERY room if your stuck. This map has the co-op checkpoint Airlocks so you won't restart from the beginning. Enjoy!
The Pitt - 01
This is my first ever map I've made for any game. It's basically a Turret killing frenzy map with tons of explosions lasers and places to die or be shot a million mph into the air. BUGs, sometimes the "Pneumatic Diversity Vent" will fling you into a wall or to your death. Fixed: 1 of the cubes was getting covered in bounce gel if you wait to long in the tunnel. (this was unintended) Enjoy!
contest1010_Soga_AFD
Aperture Facility Delta Reveal themed map for the 2010 mapping contest.
Cube Collecter
This is my very first map that I have ever created in any sort of mapping program so haters are gonna hate. For my first map it's actually fairly good. The object of this test chamber is to collect the 3 weighted storage cubes so as to open the exit door. It's fairly simple really.
Advanced Painting
An advanced paint-based puzzle.
Ad Hoc
Ad Hoc by p0rtalplayer Made for the third official MyApertureLabs mapping contest. It is a rather long map, it has 3 chambers and a BTS area. It also has two endings. Music: The Hamster Alliance http://www.hamsteralliance.com/ Thanks for playing! PS: If you're getting AI Disabled problems, just read the text file named AI_disabled
sp_milgram_v2
Single map; easy to medium difficulty. Features faith plates, cubes, funnels, and lasers. Feedback appreciated.
Mobius Chamber 1
I was originally going to release Mobius as one big map, but it ended up getting a bit laggy in hammer, and difficult to work with while I was only 1/5 of the way done. I am going to split Mobius into separate parts, this being chamber 1. Chamber 1 consists of 8 subchambers, (seperate little test chambers,) and 2 escape opportunities. Subchambers 1-5 are pretty straight forward, but the last 3 are a bit harder. Subchamber 6 will probably kill you the first time; just a head's up. When I complete all the maps, I will update them so if you have all of them, they will link to each other allowing you to play through all the chambers without loading a new map manually. Mobius will also have 3 different endings! You can go through the tests like a good subject, or escape in pursuit of knowledge or vengeance. And again, I'm still a pretty novice mapper. Any constructive criticism would be much appreciated. Have fun!
Laser Pit
Something Different My latest medium-hard difficulty map for Portal 2. As always report bugs/shortcuts in the forums. I hope you guys enjoy it! Map Update#1 - Removed the glitch where the player would get stuck in the funnel room - Some visual and gameplay changes Map Update#2 - Some visual and gameplay updates