Released
Panelized
It's all about the panels. My first map! Yay! Not sure If I'll try to make more, but the process was quite fun. Even though now it appears to be quite lame v1.1: Added a bunch of autosave points, extended funnel reverse time, added a ticker. The map is still pretty simple though! v1.2: Blocked mr Xdiesp's solution (I hope!) v1.3: Continuity fix. v1.4: More blockage, mr Tyronis3 found an updated way around. v1.5: More freedom, map now can have multiple solutions! v1.6: Minor tweaks and a new version number!
[SP] Aperture Salience
Salience - pertaining to Sa-li-ent: Adjective - Prominent or Conspicuous. Why is this map prominent? Because it's my first! (No don't run away!) This map features not just cubes, buttons, fizzlers and funnels in GLaDOS's Clean environment, but most importantly:- You can only fire one portal. Yes, in a style that is reminiscent (read: stolen) from the Blue Portals mod from old, but it brings some light and enlightenment into a completely unused aspect of portal puzzling. This map is 99% bug-free and I spent my whole summer holidays bringing life to it, so I know that I put the effort into it. But don't take my word for it, listen to these testimonies from past test subjects: "{REDACTED}" - Chell "My arm got bitten off by Mantis Men halfway-through. Would not test again." - Josh Ovencan - RubbishyUsername CEO of Rat Puree Laboratories Known minor bugs: Sometimes the elevator will not move at the start. Reload the map or noclip out to fix. Updates: V1.1 - Made an unintended solution harder, added portal emitter lights, and a couple of other minor changes.
Square of Lah
My second map. It's a co-op puzzle this time that probably requires some time to solve. Any remarks would be very welcome as i do not have that much expirience yet so feel free to give me seome feedback in the comment section. The installation instructions are put in the rar file itself, but they are the same as the ones for most other co-op maps. Good luck and have fun! Videos featuring Square of Lah (spoilers!): [spoiler]nU3UWcgzaUo[/spoiler] [spoiler]LIDUaM7zRtY[/spoiler] [spoiler]gdX-ayP-Rtg[/spoiler] //Changes/// 1.1: -Added some player clipping walls to prevent you from solving the map in an unintended way. -Made some small changes to prevent confusion 1.2: -Added an introduction text -Added a custom test sign in the beginning of the map 1.3 (version no longer available): -The test chamber sign is now no longer portalable 1.4 (version not working): -Changed the height of some walls in order to prevent exploiting 1.5 -Renamed the file in order to prevent a bug where some users might download an outdaterd version
{REDACTED}
This is my first map for any game, could use some tips on how to make it better. Also does anyone know how to bring down the size of my screenshot so i can upload it? Thank You.
Automatic Bowling Machine
This is not a puzzle! This is a co-op map. All right this is my first map. I know there are lot of Bowling map but this one is having some differences. 1. Bowling Ball come back Automatically. 2. Pins(turret) set automatically with just a button. (There are totally 4 types of pins permutation) 3. Automatic pins cleaning with a button. Enjoy Bowling with your friend! P.S. And a little surprise when you enter the Bowling field.(with a button) P.S. Sorry for bad English *I don't know this is or isn't a "playground" map but I just try to upload it. If this map is not allow to upload, please remove it and I apologize.
Hall of Dodoen
Not really an ordinary test chamber, but a challenging course that requires some good reflexes and agility with the portalgun to complete. This is my first map, so be kind =D. The level hes been tested by some people i know and they considered it playable. For the ones that are really stuck and have already considered every possibility, i have posted a demo video on youtube a walktrough of the map. However, all sections can be solved by simply looking at the signs and I recommend doing that first. Good luck, and please do leave some comments to help me improve my mapping! xhYIMjTUpsI ///UPDATES/// [1.1] Fixed a bug where looking trough portals on certain walls was impossible. It is no longer possible to avoid death at failiure in room 2. Added an entrance and an exit elevator. Fixed a bug where some panels didn't open correctly. Made the last part a bit easyer by shortening the time it takes to get to the door. Changed the colour of some walls and added some more signage to make the objectives more clear.
[SP] Compact Compression
My second map for portal 2. A fairly straight forward medium difficulty map, with slightly longer than medium length. Utilizes moving buttons to create unique triggers.
Where the Humans Have Failed...
Hey, everyone! This is my very first map for Portal 2. Also the first time I've ever used hammer, but I think I had made all efforts to create the best quality level I could. !Attention! The map contains some non-portal like scenes, like being forced to wait dialoges to end, or artificial difficulites. Download accordingly. The map itself is rather big, and even with the areaportals included, people with "slower" computers may experience difficulties playing it. As I too am just a human, I'm sure there have been mapping mistakes made, that I would really appreciate if you warned me about, so I could fix them. Updates: v1.1 - Fixed the logic_relay in the last chamber, as it was fired two times at once v1.2 - Fixed the double trigger in the last chamber once again, as the last time I accidentaly uploaded the wrong file - Hided some visible NoDraw textures at wall pushouts v1.3 - Fixed cubes falling under the floor in the lobby - Stretched the paint cleansers so that now the pit decorations cannot be painted - Added fizzlers to the pits in the faith plate (first on left) and tractor beam (second on right) rooms, so cubes falling down would be dissolved - Added test sign appearing to the spawn room - Removed the button from the tractor beam room (second on right), as it was a source of a possible exploit - Added a trigger_hurt to the last chamber to reduce CPU usage when playing with the repulsion gel ScreenShot #1 ScreenShot #2 ScreenShot #3 ScreenShot #4 I wish you enjoy playing this and have a greate time!