ThinkingWithPortals

Archive of maps from the ThinkingWithPortals community.

Versatile Diversity
Uploaded by GLaDOS · Jul 24, 2011
0 comments · 4.7 (16)

A small map which re-introduces Pneumatic Diversity Vents to Portal 2. The tubes are coloured blue to avoid confusion with other tubes, there's an extra special bonus puzzle beyond the video areas, the indicator strips have been given my own twist, and there's 3 new mechanics using the tubes: the Discrete and Continuous scanners, and the Redirectors. The Discrete scanners require a certain number of things to pass through them to activate, Continuous scanners continuously need things to be in them to activate, and Redirectors change the direction of the tubes. This map was originally part of the E3 Complete Pack, but since it's more of a showcase than an actual level, I decided to release it on its own. Expect more maps using these mechanics fully in the future. Notes: Valve could not have built a worse model for getting stuck with those bots, but don't worry. I have made precautions against it, but even if the bots do get clogged, the level can still be completed. And you know the drill: extract the ZIP to C:\Program Files\Steam\Steamapps\Common\Portal2\Portal2\Maps, start up Portal 2, type "map Versatile Diversity" into the console, and play away!

Versatile Diversity
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Screen Button No Arrow
Uploaded by GLaDOS · Jul 16, 2011
0 comments · 5.0 (1)

It's the same button like props_gameplay\screen_button.mdl just without any arrow on it.

Screen Button No Arrow
Vactube Glass both sides
Uploaded by GLaDOS · Jul 15, 2011
0 comments · 5.0 (1)

New glass models of the Vactubes (just glass variants). The models will have visible glass inside and outside. They won't override the normal models or materials. The .vpk file if for sharing the map with other players (so they don't have missing models). Always put it to Steam\steamapps\common\portal 2\portal2\addons Attention: Just use in situations you really need inside glass, because the double count of polygons for the inside!

Vactube Glass both sides
Working Energy Balls + Clean models + Instances
Uploaded by GLaDOS · Jul 05, 2011
0 comments · 5.0 (3)

In this pack you will find the following: -materials, models and sounds for the normal energy_ball. -materials and models for the clean energy ball launcher and catcher -Instances for dirty and clean launchers and catchers -a VPK file for adding it to your map release How to install: Put the materials, sounds and models folder to Steam\steamapps\common\portal 2\portal2\ Put the Instances folder to Steam\steamapps\common\portal 2\sdk_content\maps\instances\ Put the VPK file to Steam\steamapps\common\portal 2\portal2\addons\ To add the VPK to your map release make sure that the VPK always have to be in the addons folder!! For energy ball signage like in Portal 1, use the following link: Unused Signage, fixed paint_speed sign

Working Energy Balls + Clean models + Instances
Unused Signage, fixed paint_speed sign
Uploaded by GLaDOS · Jul 05, 2011
0 comments · 5.0 (3)

In this small pack you can find .vmts for all unused signages included in the original Portal 2 VPKs. A non transparent version of the paint speed sign is included as well. Just put the folder "signage" to Steam\steamapps\common\portal 2\portal2\materials\ Don't forget to add the vmt files in your map release, or other players will have missing textures!

Unused Signage, fixed paint_speed sign
Switch Case
Uploaded by GLaDOS · Jun 26, 2011
0 comments · 5.0 (12)

Fling your way 'round this detailed chamber, unlocking the next set of panels to fling yourself from. Can you use this map's varied puzzle elements to effectively utilize limited resources and find your way out? Featuring unique design elements such as custom entry and exit chambers, personalized chamber signs, and very own mini art gallery, you may just find yourself returning to sightsee, even after solving the puzzle. Feedback welcome. Versions: 1.2 (final, barring any bug reports) Bug fixes: - first cube dropper with void inside - could walk on front of shut panel - catwalk cable attachments were transparent from below Improvements: - Fired the decorator who positioned the tube in front of the art gallery Tube raised - Changed ceiling texture to gray color to avoid portalling/no portalling confusion - New gates in pit to make it clearer what side room's purpose is - Minor lighting improvements 1.1: Gameplay: - Prevented several shortcuts - Added indicators for confusing buttons - Assigned trigger events more intuitively Bugs: - glitchy textures around\inside panel no.1 - Button inappropriately disabling fizzler - The camera at the exit can intersect the wall. - There is a gap between the door and the wall in the exit hall

Switch Case
EraxyGlassMap v1
Uploaded by GLaDOS · Jun 21, 2011
0 comments · 2.0 (10)

It is my first map. I hope you enjoy it Medium\Easy Difficulty Please let me know if you find any bugs.

EraxyGlassMap v1
Enrichment :: Test Three
Uploaded by GLaDOS · Jun 18, 2011
0 comments · 4.7 (16)

This is a medium/hard difficulty level, medium size. The third map in the enrichment series featuring lasers, funnels, faith plates, cubes and buttons, blue gel, white gel, eraser gel, funnel direction changers, momentum and turrets! Enjoy! New in version 2.5: * Added more cubemaps * Added an escape route for a case where you could get stuck before. * Changed the water texture * Added after the start elevator * Fixed some performance issues * Fixed some leaks * Made the funnel look better * Improved the door frames * Removed an alternate solution * Made a fizzler thinner * Added sound to a non-working faithplate * Improved panels to look better when opened * Changed the map to being a .bsp file again Probably a lot more, but forgot that ==== HOW TO INSTALL: 1. copy the sp_enrichment_3_25.bsp to theSteam\steamapps\common\portal 2\portal2\maps folder. 2. start portal 2 3. open the developer's console by pressing the ` button 4. type "map Steam\steamapps\common\portal 2\portal2\maps" (Without quotation marks) 5. hit return 6. enjoy the map!

Enrichment :: Test Three
Test Chamber G23
Uploaded by GLaDOS · Jun 06, 2011
0 comments · 3.3 (12)

A single-player map that tests your ability to react and your agility in a sterile environment. New version still uses contest rules, but also fixes some parts where players were using unorthodox means to complete the test. To play it: Copy sp_testcodeg23_1_3.bsp from the zipped folder and paste in C:\Program Files (x86)\Steam\steamapps\common\portal 2\portal2\maps Then, in Portal 2 open the console and type "map sp_testcodeg23_1_3" (open the console by pressing the "~" key)

Test Chamber G23
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[SP] Patent Pending
Uploaded by GLaDOS · Jun 06, 2011
0 comments · 4.9 (86)

Overview: A 30-minute level of intermediate difficulty with four chambers set in the destroyed Aperture Science facilities. Some puzzle elements include hard light surfaces, discouragement beams, aerial faith plates, and excursion funnels. Suggestions, reviews, praises, criticisms, and all other feedback welcome. Enjoy. To Install: Copy sp_patent_pending.bsp provided in the zip to C:\Program Files (x86)\Steam\steamapps\common\portal 2\portal2\maps directory. To Play: Double-click on the Play Patent Pending shortcut provided in the zip. (Optionally, type "map sp_patent_pending" in the portal 2 console.) Special Thanks: Jared Daniels - Feedback Winston Nicholson - Feedback Demonz312 - Robo stairs example Brits - Crusher example animerunt - Modified transitions madrapper - Portal 2 icon Contact Information: Name: Tom Chiu Email: [email protected] Image Gallery: http://imgur.com/a/jMJd4#XbOtp

[SP] Patent Pending