Work In Progress
Companion Sphere
A Sphere reskined with the Companion Cube Heart I reworked the plain Sphere texture, adding the Companion Cube heart to it. Special thanks for Shmitz for compiling it for me, after I tried for a long time and couldn't get it working. Skin 0 is the Standard Sphere Skin 1 is the Companion Sphere
Turret Dispenser Example
Example Map of a Turret Dispenser It's basicly a turret dispenser. What it does, is that a mechanical arm places a turret at ground level when you hit the switch. Also it will not place another turret, when the ground to place it is not clear (you have to move or destroy the turret/debris). It's not flawless, but it does the job.
Portal Raw Level Signage (PSD file)
A PSD image file to assist in creating level signs This PSD file contains all the basic elements used in the large level signs at the start of each portal level. Each element is on it's own layer to allow the elements to be hidden or made transparent so that the "lighting up" animations for these sign can be quickly and easily created. Please see the readme file for more information. v1.0 - initial release v1.1 - changed to use the actual large number font use in portal - added a tutorial on creating the signs in photoshop
Down to *710 extended Bonus Maps Window
Stretches the list, so you can see more at once This modification stretches the list of bonus maps so you can see more icons at once. Only suitable for resolutions down to 710 in height. Extract the file in portal/portal/ directory.
Down to *843 extended Bonus Maps Window
Stretches the list, so you can see more at once This modification stretches the list of bonus maps so you can see more icons at once. Only suitable for resolutions down to 843 in height. Extract the file in portal/portal/ directory.
Orb Catcher Tutorial
A .vmf and .bsp for an orb catcher This is the .bsp and the .vmf made to accompany the wiki I wrote for it. - Added in the cutout for the wall behind the catcher - Added in the point_spotlight
Sample BMZ
How to package your maps for EASY import! This is a sample BMZ file to demonstrate how they are EASILY imported through the Bonus Maps UI. TO IMPORT: Start Portal, Click "Bonus Maps"?, Click "Import Bonus Map", Browse to this BMZ file and select it, and poof enjoy! TO MAKE YOUR OWN BMZ: Use this file as an example by changing the extension to .zip and inspecting the files. This guide provides more detailed info: http://developer.valvesoftware.com/wiki/Bonus_Maps You should also consider allowing BMZ files to be uploaded to the Released Maps section.
Button and Door Tutorial
A .vmf and a .bsp for button/door example This file goes along with the tutorial found on the wiki for creating a button / door. It contains the .vmf file, and the playable .bsp.
Small pack of new voices
Woman-Computer-like This is a small pack of 4 voices made in text-to-speech program. You can use freely. Just give small info in credits about creator.
BNS Script maker
Makes BNS scripts :| Easily create BNS script for your maps, Supports challenge maps, regular maps and both.