Epic Introduction Thread

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Nappeh
3 Posts
Posted May 27, 2011
Replied 5 hours later
Hello everyone!

I've come to the forums because I enjoy mapping, and truly enjoy the portal series.

I don't have too many hours in the SDK/Authoring tools, so it's nice to know they're a place I can come for help.

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Locke1337
1 Posts
Posted May 28, 2011
Replied 11 hours later
Yo! Si, ablo no gato!

I dont really speak spanish, and i deffinatly don't speak cat

I just recently found this website, but I've loved portal for a long time, nice to meet u all!

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SolarChronus
10 Posts
Posted May 29, 2011
Replied 15 hours later
'Allo all.

Introduction...intro...in..hm.

I'm here because I <3 Portal & Valve. Plus this place has a ton o' maps for me to wet my portal obsession with.

Program for a living among other nifty computery things. Alright, enough with the intro, time to down and test!

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TheLastBanana
11 Posts
Posted May 29, 2011
Replied 13 hours later
Hi!
I don't have a lot of experience with Hammer, but I think I've gotten the hang of it. At the moment, I'm here for the Summer Mapping Initiative, but maybe I'll stick around and put together a map pack sometime.
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Shuffla
3 Posts
Posted May 29, 2011
Replied 4 hours later
Sup,

Here to do some science.

That's about it.

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slowdevelopment
9 Posts
Posted May 30, 2011
Replied 1 day later
Hey, here for the Summer Mapping Initiative!
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warezIbanez
6 Posts
Posted May 31, 2011
Replied 2 hours later
Hey guys, I've been working with the Hammer Editor for some time with Counter-Strike mapping, and when I mean some time, I've got plenty of hours in the Goldsrc engine. Yep, so some of these newfangled 3D Skyboxes are a foreign concept for me. However, I also have experience with the UE3 engine, and all of the quirks of the Unreal Editor; I can say that I'm not quite outta sync over current developer trends.
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Cau3T
18 Posts
Posted May 31, 2011
Replied 10 hours later

msleeper wrote:
Welcome to the boards, post your hello's here! Tell us a bit about yourself and why you're here.

your hello's here!

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Idolon
417 Posts
Posted May 31, 2011
Replied 1 hour later
I strangely never gave an introduction here even though I've been around for a while.
So, on that note: Hi!
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kwp21 pitts
260 Posts
Posted May 31, 2011
Replied 5 hours later
Never got this far, so umm.. hi. Currently in college for geme development. Been using hammer since 2008. I guess I don't have much to say about myself.
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Fluppy
94 Posts
Posted Jun 01, 2011
Replied 7 hours later
Hi.

Well, I am here because sometimes I need help with some problem and on this forum I always find a solution. Also I am here because of Mapping Contest

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Madk
15 Posts
Posted Jun 03, 2011
Replied 2 days later
I'm here to map for the portals of the second though not in relation to time.
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Deremix
3 Posts
Posted Jun 03, 2011
Replied 21 minutes later
'Ello! This is the part where I introduce myself!

Long time mapper, here to map for Portal 2, got some BIG big stuff planned, including a full blown story with brand new characters.

But first, contest submission. Kinda botched, got mapper's block.

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xthexder
4 Posts
Posted Jun 03, 2011
Replied 5 minutes later

Hello =D

These two websites sum up what I do and what I like =P

http://www.portal2sounds.com/

http://www.frustra.org/

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kwp21 pitts
260 Posts
Posted Jun 04, 2011
Replied 15 hours later

Deremix wrote:
'Ello! This is the part where I introduce myself!

Long time mapper, here to map for Portal 2, got some BIG big stuff planned, including a full blown story with brand new characters.

But first, contest submission. Kinda botched, got mapper's block.

I know an easy fix for "mappers-block". You just start experimenting til you come up with a neat idea. Then build upon it.

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MasterLagger
1,695 Posts
Posted Jun 05, 2011
Replied 21 hours later
Hello I'm the Master Lagger, and I've been to this site for a few days and haven't properly introduced myself. My personal life is... meh. Who cares? I just like to mess around in Hammer. Only made one complete map in my life and it's in the Contest 2011 section (Revenge of the Angry Turrets). It's not a complex, long map but it's fun. (If you enjoy dodging bullets and blowing up turrets! ) But since I was under some time pressure I couldn't make the map I was hoping for. When I get to make a good map, you all will be the first to know.
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OmegaMystic
3 Posts
Posted Jun 05, 2011
Replied 13 hours later
Hello!
I downloaded some custom maps from here and I was planning to make some of my own, so I decided to join.
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no00dylan
26 Posts
Posted Jun 06, 2011
Replied 1 hour later
This is me, I make maps, I made a l4d2 survival map "Penultimate", and just recently released "Variation Susceptibility Test" as an entrant in the Summer Mapping Initiative.

I also needed three posts in order to use img tags. So thank you for that.

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Mr. Happy
61 Posts
Posted Jun 06, 2011
Replied 15 minutes later
Hi Dylan!
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Rand0mNumbers
76 Posts
Posted Jun 07, 2011
Replied 1 day later
Hi all.

Joined for the Summer Mapping Initiative. I've been racking up hours in the beta, so I thought I'd see how I do. Anyways, I've found the P2 Authoring Tools rather addicting, unlike the standard Source SDK. I guess its the assets, elements, and instances.