I've come to the forums because I enjoy mapping, and truly enjoy the portal series.
I don't have too many hours in the SDK/Authoring tools, so it's nice to know they're a place I can come for help.

I've come to the forums because I enjoy mapping, and truly enjoy the portal series.
I don't have too many hours in the SDK/Authoring tools, so it's nice to know they're a place I can come for help.

I dont really speak spanish, and i deffinatly don't speak cat 
I just recently found this website, but I've loved portal for a long time, nice to meet u all!
Introduction...intro...in..hm.
I'm here because I <3 Portal & Valve. Plus this place has a ton o' maps for me to wet my portal obsession with.
Program for a living among other nifty computery things. Alright, enough with the intro, time to down and test!
Here to do some science.
That's about it.
msleeper wrote:
Welcome to the boards, post your hello's here! Tell us a bit about yourself and why you're here.
your hello's here!
Well, I am here because sometimes I need help with some problem and on this forum I always find a solution. Also I am here because of Mapping Contest 
Long time mapper, here to map for Portal 2, got some BIG big stuff planned, including a full blown story with brand new characters.
But first, contest submission. Kinda botched, got mapper's block.
Hello =D
These two websites sum up what I do and what I like =P
Deremix wrote:
'Ello! This is the part where I introduce myself!Long time mapper, here to map for Portal 2, got some BIG big stuff planned, including a full blown story with brand new characters.
But first, contest submission. Kinda botched, got mapper's block.
I know an easy fix for "mappers-block". You just start experimenting til you come up with a neat idea. Then build upon it.
I also needed three posts in order to use img tags. So thank you for that.
Joined for the Summer Mapping Initiative. I've been racking up hours in the beta, so I thought I'd see how I do. Anyways, I've found the P2 Authoring Tools rather addicting, unlike the standard Source SDK. I guess its the assets, elements, and instances.