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[SP] Lp's Lazr0s
A small but slightly difficult laser room! Can you navigate your laser beam through a series of laser catchers, relays and fizzlers? Don't worry, you won't need impossible laser cube positions or tricks, you only need a good bunch of logic, two cubes and a way to get rid of that nasty turret! Have fun!
KeepItGoin
It's a test chamber using TractorBeam and other materials I hardly try my best to release one map per 2 or 1 week. Take it easy on the map. This is my first map ever in portal ======Changes in version 1.8======= 1.fling is now fixed 2.tried to make the map more challenging 3.lasers added 4.speed and bouncing gels added 5.room is now smaller 6.elevators added 7.tractor beam is now slower 8.hardlight is now moved to a diffrent place 9.turret room is now actually bright! *thumbnail will be updated LET ME KNOW WHAT YOU THINK
Laser Fling
Not much really to say about it, it's a short map, with a bit of difficulty. [spoiler]You may notice a dropper that stays open, it's supposed to do that.[/spoiler] Plus, I may just recreate this map when the in-game portal 2 level maker comes out. This level, just to let you know, is actually a test for upcoming levels, so I didn't play much attention to detail such as texture alignment. EDIT: I recreated the level in the In-Game Level Maker, check it out: http://steamcommunity.com/sharedfiles/f ... d=68480834 -------------------------------------------------------------- Any issues, glitches, or something that just doesn't look right? Let me know in the forum post or PM me!
Strange Soap
Single testchamber, pretty easy I suppose. Part of an upcoming series. Bigger screenshot: http://puu.sh/sGJY Edit: Fixed the map not being a bsp for some reason.. Sorry everyone!
Beneath Aperture
A test for a new type of puzzle in source. Keep in mind it's 1 map, i will release moar if asked
Animal King - WIP
A work-in-progress Animal King model adapted from a stock turret. It's partially animated, but doesn't quite work as a normal Portal 2 turret yet. Looks great as a static model though. This model works in both Portal 2 and Team Fortress 2.
Real Confetti
My first actual finished map. It's not too difficult, and I was pressured for time, so I hope you like it. Feedback would be greatly valued as I'd like to make my next map even better. Enjoy! Credit: JamesK (original testing) - andyb - Senf - UsCobra11 - Shakky (epic map break!) - KennKong (great blind video) - sicklebrick (another insightful video!!) - John11 (least portals run) - BEARD! (for the constructive post, thank you!) - Djinndrache (for the video ) Changelog: -V1.26: removed alternate last solution -V2: took out some more solutions! Added fizzlers. -V2.1: removed some discrete but possibly alternate solutions, improved some texturing and (hopefully!) reduced lag during play. Spiced up the BTS area a little -V2.2: accidently created a flaw in V2.1 in test 4, fixed now. Removed and replaced vertex textures. Fixed a minor flaw just before Test 3. -V2.3: added a small easter egg. Aligned and pimped up all fizzlers. Tidied up map.
Gel Chamber
My first map for that game, it's not that hard. It's the kind of puzzle you can find in the game. ==V1.1.1== Fixed some shortcut
Late Chamber 01
Changes in 1.3 -Fixed glitch -The glass is now replaced with a fizzler Testing out Portal 2 mapping. Also first time using instances, thanks for msleeper for example files. Short map, but I am going to make more of these. Screenshot: http://cloud.steampowered.com/ugc/55978 ... 87D27E358/ Mirror: http://dl.dropbox.com/u/3300848/portal/ ... mber01.zip
Deflection
This has now been released, please look in the released maps section.