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Gotta Start Somewhere
Uploaded by Kilerbomb · Oct 14, 2011
8 comments · (No ratings)

This is my first Portal 2 map that I made with Portal 2 SDK. If there are any "loop-holes" around what you are supposed to do please say so, and I will fix them. Please keep in mind that I was learning as I went while making this chamber. This is also the first time I have ever used the Hammer Editor, so go easy on me, I'm a beginner. Have fun.

Gotta Start Somewhere
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Moon Map
Uploaded by Frost · Aug 30, 2011
18 comments · 1.2 (12)

Moon map created by Goblin072

Moon Map
Oblivious Paranoia (Portal 2)
Uploaded by red_ozone · Feb 10, 2012
19 comments · 3.8 (12)

This campaign was originally just an aesthetics test, but evolved into a 15-20 minute campaign. The ending is... terrible. But hey, the rest is really pretty! Contains: -Custom Textures -Paint -Flinging -Time Travel -More Time Travel -A joke The tests aren't particularly difficult. If the last one seems broken, reload the last save. This is a very rare event to occur, so most likely you'll be okay. If anyone does actually want to make a walkthrough, go ahead, I won't stop you. Anyway, enjoy the map! Don't forget to rate it and perhaps comment on ways to improve it!

Oblivious Paranoia (Portal 2)
The Bradd
Uploaded by LittleLui · Aug 21, 2011
18 comments · 5.0 (10)

A simple 'climb to the top' map. Movable Panels, a few buttons, a cube and a turret. And some flinging. The map starts with an elevator ride from the top down that gives you nice overview of the map. Screenshot

The Bradd
[SP] Middle Map
Uploaded by Blackrat · Jan 13, 2012
16 comments · 5.0 (20)

As the name implies, this is intended to be a middle map in a map pack (eventually). For right now, just a couple of puzzles to solve. Hope you enjoy! Map file is sp_laser_funnel_1_0 Install in Steam>steamapps>common>portal2>portal2_dlc1>maps (If this doesn't work, try common>portal2>portal2>maps)

[SP] Middle Map
{REDACTED}
Uploaded by jordenjames88 · Aug 13, 2011
13 comments · 2.5 (14)

This is my first map for any game, could use some tips on how to make it better. Also does anyone know how to bring down the size of my screenshot so i can upload it? Thank You.

{REDACTED}
[SP] Sphere of Roundness
Uploaded by Lobster · May 07, 2011
56 comments · 5.0 (60)

Just a small singleplayer sphere that needs testing, portal puzzles are a curious thing, its really easy to overlook an obvious gamebreaking solution that the next player spots immediately, so i figure its best to practice a bit on small releases, until I get more comfortable with it. I have to say mapping for Portal 2 is really fun, so let me know what you think!

[SP] Sphere of Roundness
sp_gssbs_chamber01
Uploaded by Bl4ckSky · Aug 10, 2011
10 comments · 1.9 (8)

My first Portal 2 Map Difficulty: Easy Video: http://www.youtube.com/watch?v=4nF__m04q6s More TestChamber income...

sp_gssbs_chamber01
[SP] Eco Leaf and Eco Leaf Advanced
Uploaded by Another Bad Pun · Aug 20, 2011
29 comments · 5.0 (19)

Hey guys, after two months anticipation, I am finally releasing Eco Leaf Advanced! Eco Leaf Advanced is designed to challenge players' minds with innovative problem solving and clever thinking. Hopefully I have succeeded in doing so. It would have been released alot sooner if it weren't for a bizzare compiling error and another project I'm working on... The Standard Eco Leaf map is also included, and in all, has had significant atmospheric and detailing changes. (yay moving plants!) Screenshots! Screenshot 1 Screenshot 2 Screenshot 3! Portal2two was kind enough to make a video walkthrough of the advanced version! If you get stuck or want to see the solution, watch it! :thumbsup: http://www.youtube.com/watch?v=XapGj6wtI5k&feature=player_embedded#! XapGj6wtI5k

[SP] Eco Leaf and Eco Leaf Advanced
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The Part Where Everything Goes to Hell REAL Map
Uploaded by MasterLagger · Aug 20, 2011
21 comments · 5.0 (9)

Ok, since some people didn't like the sample map I gave earlier because I edited some extra stuff out of it,(textures, rooms, etc.) I decided to stick up a different map that is not edited. That means that the observation room is added and accessible, all the textures should be align the way they should be, and an auto-save feature is included. Let me know if you have any issues with the map.

The Part Where Everything Goes to Hell REAL Map