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Footbal match
Uploaded by arek_91 · Jun 03, 2011
0 comments · (No ratings)

Simple 10 minutes long 1 vs 1 football match.

Footbal match
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Thinking with Companion Cubes (New Devices)
Uploaded by wickermanz · May 30, 2011
13 comments · 3.0 (5)

Thinking with Companion Cubes This map involves new toys to solve puzzles with like.. The Portable Bullet Proof Shield Device The Portable Gel Expelling Device The Portable Laser Emitting Device The Portable Wall The Portable Catapult Device The Portable Ramp The Portable Bridge Dispensing Device The Portable Bomb Exploder Device The Portable Monitor & Cam The Portable Flying Device The Portable Excursion Funnel Shooting Device ... and more to come : ) This was basically a test to bring new elements into Portal 2. Also included is a playground map with all of these inventions. Let me know what you think : ) --- use a steady hand when carrying these devices they may get out of control //Fixed [spoiler]a bug with the Excursion Funnel turning off prematurely if you are not holding on forward as you go up it. It should now turn off even if you are not holding down on forward.[/spoiler] //also added the vmf file as per request

Thinking with Companion Cubes (New Devices)
PMK 6 solution demo
Uploaded by mazk1985 · Jun 02, 2011
2 comments · (No ratings)

Demo file for the intended solution to pmk 6 0.1b

PMK 6 solution demo
Testchamer x9L
Uploaded by ctrickers · Jun 01, 2011
3 comments · 2.5 (6)

Enjoy!

Testchamer x9L
Firing Range
Uploaded by Nameless · May 20, 2011
8 comments · 4.6 (13)

An easy 2 chamber map involving light bridges, bounce gel, funnels and turrets. First map for portal 2.

Firing Range
Name in Progress
Uploaded by Forehead58 · May 31, 2011
3 comments · (No ratings)

Previously titled "Gozer Bane," but the title isn't really appropriate anymore. I've redesigned a good size of the puzzle, simplified a few things, and added indicator lights. I'm thinking about submitting this for the mapping competition. But I'd love some feedback first, so play and tell me what you think. Also any ideas for the name would be appreciated.

Name in Progress
Gotta Go Fast
Uploaded by evang · May 26, 2011
10 comments · 4.4 (17)

My first map! Updated to be slightly more devious, with new puzzles.

Gotta Go Fast
changelevel example + source
Uploaded by tactical fluke · May 31, 2011
1 comments · (No ratings)

this is an example of how to make a changelevel. please read the readme file, it helps a lot. give feedback unfortunately i cannot create this into a instance as you have to change some of the values, then add it into the download (and no one want one thousand custom changelevels) so just stick to making one yourself.

changelevel example + source
sp_confined
Uploaded by wirtzenator · May 30, 2011
1 comments · (No ratings)

Updated, closer to final version of sp_amw... This is a 1 room map, and your job is to get out. Hopefully there are some elements not seen in most other maps. I used vpk, so hopefully the custom script made it in there, otherwise, I'm not sure if the map will be able to be completed.

sp_confined
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Oblivious Paranoia
Uploaded by red_ozone · May 30, 2011
2 comments · 3.8 (4)

UPDATED 31/05/2011 -op_level3 finished! Starting on level 4... The campaign currently ends after the time travelling test. It lasts maybe 15 minutes if you're band new to it. To load up the maps type "map op_level1" Contains: -Custom Textures -Paint -Flinging -Time Travel -Laser death beams The tests aren't TOO difficult so far, but once it's finished I plan on making some REALLY complex ones - so stay tuned!

Oblivious Paranoia