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Cubeism Unedited Dialog by Ricotez V1.0
Uploaded by Ricotez · Jul 21, 2008
0 comments · (No ratings)

Custom Unedited Dialog for the Cubeism skins Cubeism Cube Custom Skins Unedited Dialogs by Ricotez Version 1.0 Special lines of dialogue based on the custom cube skins made by Kayaia; see the following link: [url]http://forums.thinkingwithportals.com/extra-cubes-buttons-t1290.html[/url] The cube names were made up by Kayaia. The voice you hear is mine, that of Rafael Alejandro a.k.a. Ricotez. You are free to edit these samples, to make them sound more like GLaDOS, or like any other crazy computer AI, as long as you credit me. All samples are in mono, and in .wav-format. These are the samples: Hot Cube.wav "This red cube is the Aperture Science Weighted Hot Storage Cube." Hot Cube 2.wav "This cube features an internal heat source. Because of that, it is not advised to stay very long in it's near proximity." Light Cube.wav "This blue cube is the Aperture Science Light Storage Cube." Light Cube 2.wav "It has not been weighted, and because of that, it's mass is only 1/40th of the mass of a normal storage cube." Heavy Cube.wav "This green cube is the Aperture Science Overweighted Storage Cube." Heavy Cube 2.wav "It's mass is 2.5 times the mass of a normal storage cube. Because of that, you cannot lift it." Push Cube.wav "This grey cube is the Aperture Science Repulsion Cube." Push Cube 2.wav "This cube features an energy field, meaning it will repulse any other object touching it, including other storage cubes."

Cubeism Unedited Dialog by Ricotez V1.0
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[WIP] Blue Portal Maps (00-02)
Uploaded by reepblue · Jul 16, 2008
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Portal Maps by reepblue NOTE: For this WIP Version of Blue Portals, You will have to open the the maps be the console with "`". The Final Version will have the Bonus Map Option! Hello, I've been working on a set of maps called the Blue Portals maps. 00-02 are release here as to make sure that I'm doing everything right.. IF YOU HAVE DOWNLOADED THE ANY OLDER VERSIONS, DELETE IT BEFORE INSTALLING THIS!!! ==UPDATED as of July 20, 2007== In All -Fixed the Indicators -Reset Cubemaps -Added GLaDOS In Chamber 00 -Rasied the glass wall In Chamber 01 -Got rid of Portal Jumping puzzle, replaced it with box and a button. -Moved portal -Made fizzler into force field -Custom texture has been removed -Elevator moves! -Added Pillers In Chamber 02 -Remade the Actor and move it further away. (Should fix Disabled proplem.) -Replaced 3rd portal with a door. -Added mist to toxic water. -Thanks and have fun!

[WIP] Blue Portal Maps (00-02)
Cubeism: Skins 1
Uploaded by Kayaia · Jul 15, 2008
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Cubes and Buttons 1 Contains the map, the models and the first style of skins.

Cubeism: Skins 1
the_cube_v0.3.0_jaxx2008
Uploaded by jaxx0rr · Jun 06, 2008
10 comments · (No ratings)

The Cube - Escape Inspired by the movie with the same name.

the_cube_v0.3.0_jaxx2008
the_other_2.1
Uploaded by JointVenture · Jul 06, 2008
0 comments · (No ratings)

its an updated version from the_other_1.2 hello my fellow portal gamers!! its an updated version from the_other_12 this is my first map created for hl2 portal. its quite big and pretty tricky. it contains 2 very big test chambers but first you have to reach them! as you can see in the areas between the chambers, the name is program. the style is a little bit different to the original portal game, but thats how it is. so dont loose your patience and try it :-) please vote and comment ;-)

the_other_2.1
The Nevada Project
Uploaded by pestchamber · Jun 18, 2008
0 comments · 5.0 (1)

updated some speech in chamber 001

The Nevada Project
Portal Hate Volume 01
Uploaded by tijitdamijit · Jun 16, 2008
0 comments · 5.0 (1)

I Wanna Be The Guy-inspired portal map! Possibly the hardest and most screwed up map you'll ever play. Good luck with that. If you find both endings, then you get a medal.

Portal Hate Volume 01
Accident Prone (Oct. 07 Contest)
Uploaded by Shmitz · Oct 31, 2007
50 comments · (No ratings)

What happened to the previous Chamber 16? Three puzzle areas of moderate difficulty. This map was created for TWP's first map contest. To play, follow these directions: 1. Extract the archive from your [steamid]/portal/portal directory 2. Launch Portal 3. Click Bonus Maps 4. Select "Maps by Shmitz" 5. Select "Accident Prone" Revision History: 1.1.0 * Added clip brushes to stairs. * Moved autosave to top of stairs. * Added "signage" to final puzzle. * Adjusted second and third puzzle to remove unintended "jumping" solutions. * Various improvements related to the SDK update.

Accident Prone (Oct. 07 Contest)
tijit02.bsp
Uploaded by tijitdamijit · Jun 15, 2008
0 comments · (No ratings)

My second map Contains 3 puzzles. First two involve boxes, the third is made up of basic maneuvering puzzles, but you've got a time limit...

tijit02.bsp
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Martin_1
Uploaded by Skinnycap · Jun 14, 2008
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My frist Portal map :) This is my first portal map i have make, it's kida bad, play it and say what you think:P

Martin_1