Map

The Red Window
Uploaded by Barracuda · Jun 05, 2011
6 comments · 5.0 (4)

My small test chamber for the mapping contest, designed in a post-Wheatley theme. My first idea for the contest was much more interesting, but also impossible, because the rules didn't allow custom scripts. So instead, I decided to simply improve the map I already was working on. I hope it's still entertaining, though I'm not sure about the difficulty, but it's surely not Nintendo Hard. No exotic game elements, just funnels, buttons and boxes. And a deadly laser field, guarded by a deadly turret. Bigger screenshot (contest1): http://cloud.steampowered.com/ugc/56091 ... CB7E9651E/ A quick note about the instances: I included many of Valve's original instances, because I'm using a different folder structure for easier navigation. But I also included only those instances that are actually used by this map. All content (except Valve's instances) is released as public domain, do whatever you wish to do with it. Version history: contest2: * Various small visual improvements * Added a new animation for GLaDOS on the screen * Fixed an unintended way to catch the first weighted cube * Replaced upgraded portal gun with the simple one and added a fixed portal below the funnel emitter contest1: * Initial release

The Red Window
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Tic-tac-toe + Gel fling to the button
Uploaded by wKLV · Jun 05, 2011
8 comments · 4.3 (14)

The map consists of two parts. The first one is a laser "tic-tac-toe board". When you make a line one puzzle element in the testchamber activates. The second part there are repuslsion and propulsion gel. Using these you must fly to a button in the end of the chamber

Tic-tac-toe + Gel fling to the button
Paradox
Uploaded by cosmo123 · Jun 05, 2011
18 comments · 5.0 (17)

A short map, trying out an idea thats been suggested a few times. It's got a time machine in it, which switches between the present and the future. Unfortunately, I don't have enough time to extend it before the contest ends.

Paradox
mp_coop_chickentest_3
Uploaded by ChickenMobile · Jun 05, 2011
31 comments · 5.0 (20)

Behold! These puzzles include a couple of original puzzle ideas! My third co-op map creation which I thoroughly enjoyed making it (even though I had an error for about half the time which was fixed by deleting a bad brush doh!). I'm not expecting much for releasing this but I wanted people to experience a different type of puzzles from the original Valve-like style ones. Also I would like for you judges to have fun Some screens of my map: Looking forward for your input guys, ChickenMobile Play instructions: Unzip the map from the archive and place in your Steam/steamapps/common/portal 2/portal2/maps folder. Make sure both you and your partner have downloaded it. Start a normal co-op game and whoever is hosting (the Blue Robot) type in "changelevel mp_coop_chickentest_3" in the console (which is activated by the ` key under ESC).

mp_coop_chickentest_3
SP Propagation
Uploaded by Docker · Jun 05, 2011
6 comments · 3.8 (8)

Aperture may have gone to the dogs, but that doesn't mean there isn't science to be done. Navigate this simple yet challenging two-puzzle chamber to remind Glados that you don't need her to further humanity.

SP Propagation
mp_coop_ice_three_cubes
Uploaded by Icewind · Jun 05, 2011
5 comments · 5.0 (5)

This is a medium - hard testchamber for a co-op team. The design is easy handled, but the correct solution isn't. You need to think outside the box to solve it!

mp_coop_ice_three_cubes
Aristodemos
Uploaded by Pucko · Jun 05, 2011
7 comments · 5.0 (10)

My entry for the summer mapping contest. A fun coop for two lads to enjoy! Divided into 4 rooms with various challenges. Have fun!

Aristodemos
Gel Chamber
Uploaded by Alz · Jun 05, 2011
5 comments · 3.2 (19)

My entry for the Summer Mapping Initiative. This includes two chambers using the new gel mechanics in Wheatley's style. First room is quite small and fairly easy. Second room is much larger and is a bit harder.

Gel Chamber
The Way of The Turrets
Uploaded by CommandoAndyJR · Jun 05, 2011
4 comments · 4.0 (5)

Map I've been working on for the mapping contest.

The Way of The Turrets
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[SP] Sphere: Delta Bunsen!
Uploaded by Lobster · Jun 05, 2011
84 comments · 5.0 (67)

It has been a few weeks now since I released 'Old Faithful' and my plan to release a third map hit a lot of bumps along the way. The first attempt was a complete mess, so I took some time out to experiment with a few ideas, and have finally got around to forming them into something release worthy. Delta Bunsen contains 3 linear puzzles, within 2 chambers, inside 1 sphere and features a couple of new things I thought might be fun. I am entering this one into the Summer Mapping Initiative as I am pretty happy with it overall. All feedback is greatly appreciated as always! More information, Installation instructions and Contact details in the readme! Enjoy! (Wonderfully messy .VMF and Instances included)

[SP] Sphere: Delta Bunsen!