Portal 1
Trapped
Small room with a descending roof Small room with a descending roof get out or get baked!
the_cube_v0.3.0_jaxx2008
The Cube - Escape Inspired by the movie with the same name.
Leaps of Logic Demo
A demonstration of the implementation of logic gates. Contains two maps: 1 teaches the concepts for those who may be confused, the other shows them in action. Map by me, texture by me. 4 room layout by KingKoolKyle. Leaps of Logic final coming when it's done.
A Change of PlansUPDATE
A small map with a new way to use the cube. The is my second map ever, using hammer. You wake up in a prison cell, not remembering how you got there. You find a portal gun eventually finding your way in "Aperture Labratories" where you become a test subject, but then a catastrophic event happens... This is part one of a series. This map introduces a new way to use the cube (at least i think it's new). UPDATE 2.0 - I fixed some textures, no more having to break glass ;) , and added an easter egg.
[RELEASE] Blue Portals 00-04
Old Portal project was redone. Update as of July, 2009 -Added maps Chambers 03-04 -Edited Chambers 00-02 -Added a clip to the door in the Portal level change room in 02 -Made the Target Color of the box catcher to Blue -Added my Experiment map, blu_test_new_boxcatcher even tho I share test more stuff. I show off my Box catcher V2, My Magnets, and some odd device. Hi, Well its finally here. After almost a year of work and me working on Portal: Project Beta. I got 2 Playable maps done from my old project, Blue Portals. The first maps that I did last summer were it went from being too easy to really hard. Plus It was my first maps so of course, you got pretty bad framerates and all. . This version however is pretty easy. However to make it worth while, I experimented on my warm texture pack, lighting and fog. Other maps will be coming along. In future releases, I'll do 2 maps per update to keep it going and get feedback more quickly. . Enjoy what I worked on for many many months. :) USAGE Please don't reuse any of these textures to maps, or other hosts. If you would like to use my warm texture pack, Download them here. http://forums.thinkingwithportals.com/dload.php?action=file&file_id=305 Credits reepblue - Mapping reepblue -Textures Naulziator - Music The Hamster Alliance - Music Kayaia - Box Model and its Textures. Thanks and I hope these maps will make other mappers map in a new way. We gotta get Portal SDK mapping back alive. . (Now includes missing texture and fixed Chamber 02)
Abandoned Facility
A map by Pestchamber This map is without GLaDOS. Enjoy!
Glados Voice map
A short map featuring new Glados voice and music A short map featuring new Glados voice and music The map is more then a test map to test our new Glados voice ingame. Map by Hen Mazolski Glados voice and music by Koolfox
reepblue's Bonus Challange Maps
Small challange maps by reepblue Yeah, not Blue Portals, but it was.. I had this map in my head way, way before I got Source SDK. I really liked the official Test Chamber 13 because it used all the official portal elements and it had more then two way to solve it. This is not a copy of that map. It was going to be in Blue Portals, but I could not see a fit into it. This should keep you busy while I do other stuff...
Aperture Endurance 1
First Portal Map My first map for Portal - hopefully with the overlay issue fixed!
The Secret Station Updated 2.0
It's a medium sized map with a bit of a challenge. Original 1.0 This is my very first creation in Hammer. It took a week and a half to make. It contains three test chambers, varying in difficulties. It has some classic puzzles, some new, and a bit of action. Please enjoy! * * * Update: 1.1 I fixed some textures, lighting, and few other things. If you find any other bugs or glitches, please PM me. * * * Update 2.0 Ok... I fixed the lighting (again... and again) with some wall lighting. YAY! I fixed all of the leaks, (obviously since I did wall lighting) fixed some textures, made the first chamber more challenging, added A LOT more detail, no more unintended solvable first chamber tactics, and built my cubemaps, (oops! forgot to last time). And if your wondering why there's no Bonus Map image, I don't know how and it's really frustrating me! I would really like it if anyone could write me a tutorial or fine a GOOD one for me. BTW if anyone could give me a tutorial for the image creation in the BNS maker. that would be nice too. Thank You! And to get people a little more interested, I added a secret... ;) Hope you find it!