Portal 1
Trapped
Small room with a descending roof Small room with a descending roof get out or get baked!
the_cube_v0.3.0_jaxx2008
The Cube - Escape Inspired by the movie with the same name.
Leaps of Logic Demo
A demonstration of the implementation of logic gates. Contains two maps: 1 teaches the concepts for those who may be confused, the other shows them in action. Map by me, texture by me. 4 room layout by KingKoolKyle. Leaps of Logic final coming when it's done.
A Change of PlansUPDATE
A small map with a new way to use the cube. The is my second map ever, using hammer. You wake up in a prison cell, not remembering how you got there. You find a portal gun eventually finding your way in "Aperture Labratories" where you become a test subject, but then a catastrophic event happens... This is part one of a series. This map introduces a new way to use the cube (at least i think it's new). UPDATE 2.0 - I fixed some textures, no more having to break glass ;) , and added an easter egg.
[RELEASE] Blue Portals 00-04
Old Portal project was redone. Update as of July, 2009 -Added maps Chambers 03-04 -Edited Chambers 00-02 -Added a clip to the door in the Portal level change room in 02 -Made the Target Color of the box catcher to Blue -Added my Experiment map, blu_test_new_boxcatcher even tho I share test more stuff. I show off my Box catcher V2, My Magnets, and some odd device. Hi, Well its finally here. After almost a year of work and me working on Portal: Project Beta. I got 2 Playable maps done from my old project, Blue Portals. The first maps that I did last summer were it went from being too easy to really hard. Plus It was my first maps so of course, you got pretty bad framerates and all. . This version however is pretty easy. However to make it worth while, I experimented on my warm texture pack, lighting and fog. Other maps will be coming along. In future releases, I'll do 2 maps per update to keep it going and get feedback more quickly. . Enjoy what I worked on for many many months. :) USAGE Please don't reuse any of these textures to maps, or other hosts. If you would like to use my warm texture pack, Download them here. http://forums.thinkingwithportals.com/dload.php?action=file&file_id=305 Credits reepblue - Mapping reepblue -Textures Naulziator - Music The Hamster Alliance - Music Kayaia - Box Model and its Textures. Thanks and I hope these maps will make other mappers map in a new way. We gotta get Portal SDK mapping back alive. . (Now includes missing texture and fixed Chamber 02)
Glados Voice map
A short map featuring new Glados voice and music A short map featuring new Glados voice and music The map is more then a test map to test our new Glados voice ingame. Map by Hen Mazolski Glados voice and music by Koolfox
Abandoned Facility
A map by Pestchamber This map is without GLaDOS. Enjoy!
reepblue's Bonus Challange Maps
Small challange maps by reepblue Yeah, not Blue Portals, but it was.. I had this map in my head way, way before I got Source SDK. I really liked the official Test Chamber 13 because it used all the official portal elements and it had more then two way to solve it. This is not a copy of that map. It was going to be in Blue Portals, but I could not see a fit into it. This should keep you busy while I do other stuff...
Aperture Endurance 1
First Portal Map My first map for Portal - hopefully with the overlay issue fixed!
The Secret Station Updated 2.0
It's a medium sized map with a bit of a challenge. Original 1.0 This is my very first creation in Hammer. It took a week and a half to make. It contains three test chambers, varying in difficulties. It has some classic puzzles, some new, and a bit of action. Please enjoy! * * * Update: 1.1 I fixed some textures, lighting, and few other things. If you find any other bugs or glitches, please PM me. * * * Update 2.0 Ok... I fixed the lighting (again... and again) with some wall lighting. YAY! I fixed all of the leaks, (obviously since I did wall lighting) fixed some textures, made the first chamber more challenging, added A LOT more detail, no more unintended solvable first chamber tactics, and built my cubemaps, (oops! forgot to last time). And if your wondering why there's no Bonus Map image, I don't know how and it's really frustrating me! I would really like it if anyone could write me a tutorial or fine a GOOD one for me. BTW if anyone could give me a tutorial for the image creation in the BNS maker. that would be nice too. Thank You! And to get people a little more interested, I added a secret... ;) Hope you find it!