Portal 1
tijit01.bsp
My first map! (updated) Heya, I'm tijit. This is the first map I ever created for portal, so criticism is appreciated. I've got something in there that isn't usually used in Portal maps, back-tracking to solve puzzles later on. If you don't think it's a good idea, please tell me! Credit to Aldz for prefabs. UPDATE Fixed up some textures, and added a bunch of helpful signs. Other stuff too, check my forum topic.
Texture Pack
Pack of Textures This is a pack of textures for portal, it includes my Spiral portals, black turrets, and black Portal gun.
surf_ny_momentum_v3_1_portal
Attemp to convert a surf map for portal Surfing doesn't work in portal, providing this for an example to my post here: [url]http://forums.thinkingwithportals.com/post12321.html[/url]
Test Chamber K01
A map by KooKas-Kreationz This is a map I made when I was bored ... This is my first released map, as well as my first Portal map (although I've been mapping for a couple of years).
Portal's better days
My First Map Pack This is my very first map pack, I would like advice and tips on what and/or how I should improve it :D. I haven't worked real hard, so this isn't the best I can do. Enjoy!
Advanced Chambers Challenges
Challenges added to the Advanced Chambers I didn't make this. i found it on some site that was shut down. whenever you get bored its kinda fun to try to get through these challenges. gives me something to do atleast. anyway as i said i didn't make this so i don't know if all the challenges are possible/easy/hard or whatever, i have beat the GOLD on all of the "least portal" challenges. so that is atleast "possible" without any "exploits" anyway. n-joy
egg_level01
eggrock's first map This is my first map. It is a medium-length level map with two endings. In one ending you die, in another, you get cake. You will need the weighted companion cube to get cake. To get the weighted companion cube, try disposing turrets in different methods--pay attention to the box dropper when you do.
Orientation (v02) by Tigger
WIP map training orientation when flinging First half of a testchamber level to get a player up to speed on orienting mid fling/fall. First four stages of the map, the final stage will be the second half. Includes my implementation of the FDF (fling dampner field), now more properly working. Textures and lighting semi final, including custom signage. No entry or exit elevator yet. No GlaDOS voices or cameras yet.
Detachable Camera Prefab
A simple detachable camera prefab I was sick and tired of having to make cameras detachable one by one, so i made a prefab. Just unzip to your prefabs folder
Chambers Three
Three maps of varying difficulty Three maps of varying difficulty (mostly pretty easy). Planned and mostly finished last december, finally got around to finishing them. Custom GlaDOS voice work provided by Hamsteralliance