Portal 1

pl_Toast -- Update!
Uploaded by Doomsday192 · Feb 18, 2008
12 comments · (No ratings)

My first released portal map This is my first released portal map. Enjoy Note: This map uses Common Prefabs 4 Portal(CP4P) V1.5 update! fixes: the camera at the start now falls off the wall when portal'd the indicator strip on the first button is now working fixed backwards checkmark on the fling ramp in the third room changes: the lift now goes a bit faster Difficulty: Medium-Hard

pl_Toast -- Update!
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rtah020beta1
Uploaded by thehermit2 · Feb 17, 2008
0 comments · (No ratings)

Short map featuring turrets on rotating platforms This is a beta version of the 2nd or 3rd map in what I hope will eventually be a series that I like to call "the Road to Android Hell." It gradually introduces players to the concept of mounting turrets on rotating platforms. This is my first uploaded map of any kind. Any feedback would be appreciated.

rtah020beta1
Portal Life Patch(1)
Uploaded by E1025 · Feb 12, 2008
0 comments · (No ratings)

An update for the Portal Life WIP Patch 1 for Portal Life [WIP] If you wish to download this, please download the original WIP file, as this may not work. http://forums.thinkingwithportals.com/dload.php?action=file&file_id=150 This patch fixes a lot of things since the first WIP release. Files Fixed bonus map script corrected the Graph's locations Portal Life 01 Increased performance by 70%-95% Added new indicator lights Attempted to fix some textures Re made the rocket turret stand Fixed a bug if they player saved and loaded the map the AI would become disabled Fixed room 1 of visual glitches and added new lighting Refurbished room 2 Fixed a bug in room 3 were the floor's door would remain open with out a box on the switch Shortened the incinerator?s timer Fixed a problem in room 4 were the player would be stuck under the crusher walls if they chose to stay in the pit if they failed to solve the puzzle Various tweaks and fixes Portal Life 02 Increased performance Fixed the infamous bug in the incinerator room were if you pressed a button you couldn't press it again Fixed some textures Took away the buzz sound from all the switches for a more silent effect/encourage the player to press it again Added Indicator lights in the teleportation room Added more indication on what to do after the teleportation room Added a vent cover on the floor for effect in the incinerator room Fixed a bug were the player could place a portal on the back of some glass in the final room Fixed a problem were the player could place a portal inside the cube's observation room and become stuck Various tweaks and fixes I've hidden an accessible cake in the level, it is not in the room after the teleportation room, if you can find it you get a cookie Portal Life 03 Increased performance Added brushes to all of the floor lights to stop portals from being slightly under the floor Removed Nodraw textures in the floor lights Added Cubemaps Added a lit up stand with a custom texture on it in the first room to make it a lot more obvious cubes can go through fizzlers in the level Added holes in the walls to allow the sliders to look more natural Remade the rocket turret stand Fixed a bug were the player could place a portal on the back of glass in the rocket turret room Added indicator lights to every button in the level Extended the wall out in the room with the three buttons so the player could get out the room with out the need of tunneling Added water in the alter to add effect to the room, the water couldn't make it into the original WIP Various tweaks and fixes

Portal Life Patch(1)
contest0108_Mage_ofOld_already_tested_chamber
Uploaded by Mage_ofOld · Feb 12, 2008
0 comments · (No ratings)

Quick and easy This map is just about visuals so the puzzles are not very challenging.

contest0108_Mage_ofOld_already_tested_chamber
Rainbow Palace
Uploaded by Duffers · Feb 10, 2008
37 comments · 5.0 (1)

A central hub map introducing some new puzzles. VIEW THE README IF YOU'RE HAVING TROUBLE OPENING THE MAP.

Rainbow Palace
contest_108 wrips apreture unknown
Uploaded by Wrips · Feb 10, 2008
0 comments · (No ratings)

A short but fun three level map This map includes threes levels that have from basic to expert portal uses' and puzzle solving. I am certain that you will find this very fun.

contest_108 wrips apreture unknown
LoveGLaDOS (v1.1)
Uploaded by Grax · Feb 10, 2008
28 comments · 5.0 (1)

LoveGLaDOS (v1.1) LoveGLaDOS (v1.1) follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the Advanced Maps. It has some minor fixes and lighting/detail improvements over v1.0, which was released Jan. 20, 2008.

LoveGLaDOS (v1.1)
Contest0108_Nameless_SimpleChamber
Uploaded by Nameless · Feb 06, 2008
0 comments · (No ratings)

Short chamber, quality over quantity! This map is very short, I hope its length doesn.t cause any conflict with the contest. Its my first completed map in hammer and my 4th attempted map. I tried to make it as detailed as I could but I began near the end of January and I'm still learning a lot, so I hope you like it and any constructive criticism will be appreciated!

Contest0108_Nameless_SimpleChamber
Ren_Test3
Uploaded by RenStrike · Feb 02, 2008
24 comments · 5.0 (2)

Ren Test Mappack containing Ren_Test1, 2, and 3. This contains all 3 Ren_Test maps in .bmz (Bonus Map Zip) Format. All 3 maps have Time, Step, and Portal challenges. Enjoy! Any feedback is appreciated.

Ren_Test3
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One Way Loop
Uploaded by Fusion · Feb 02, 2008
34 comments · (No ratings)

Consists of four challenging areas. I started to make this map before Valve released the update that allows you to map for Portal officially. I've finally finished it all these months later. This map has four linked areas and is designed to be quite challenging. Enjoy! Update Added node graph and readme file. Cubemaps now work.

One Way Loop