Portal 1
Nevada first 3 chambers
Nevada first 3 chambers ...Nevada first 3 chambers... lol too lazy to make up anything else to say xD
Forcefield tech demo
A techdemo of a new game mechanic A techdemo of a new game mechanic
Omega project intro level
Omega project intro level current beta of the omega project wake up and learn about antigravity and get your portalgun!
Abandoned Friends
Background map Originally planned to be a level, I decided to turn this map into a background map. Buttons, doors, signs, and indicator lights work and operate for people and cubes. I might still make this into a real map.
tijit01.bsp
My first map! (updated) Heya, I'm tijit. This is the first map I ever created for portal, so criticism is appreciated. I've got something in there that isn't usually used in Portal maps, back-tracking to solve puzzles later on. If you don't think it's a good idea, please tell me! Credit to Aldz for prefabs. UPDATE Fixed up some textures, and added a bunch of helpful signs. Other stuff too, check my forum topic.
Rate my fling
A single fling Please comment on how hard you find this fling
Logic portals z02 fling
a demo file of a fling from the 3rd to 4th areas what i did is i made a portal in the floating wall panel near the exit of the room, then i tunneled to a high spot across the room, then i made a floor portal to get through at an acute angle.
rtah020beta1
Short map featuring turrets on rotating platforms This is a beta version of the 2nd or 3rd map in what I hope will eventually be a series that I like to call "the Road to Android Hell." It gradually introduces players to the concept of mounting turrets on rotating platforms. This is my first uploaded map of any kind. Any feedback would be appreciated.
Portal's better days
My First Map Pack This is my very first map pack, I would like advice and tips on what and/or how I should improve it :D. I haven't worked real hard, so this isn't the best I can do. Enjoy!
egg_level01
eggrock's first map This is my first map. It is a medium-length level map with two endings. In one ending you die, in another, you get cake. You will need the weighted companion cube to get cake. To get the weighted companion cube, try disposing turrets in different methods--pay attention to the box dropper when you do.