Portal 2 (Singleplayer)

Finished singleplayer maps and campaigns for Portal 2.

[SP] Crossing the Beams
Uploaded by Marise · Aug 20, 2011
26 comments · 5.0 (9)

Solve the puzzles to obtain and place three laser redirection cubes in order to open the door leading to the exit. This is a decayed style map featuring hard light bridges, gels and lasers. Bonus: See if you can get into the Rattman den! (Known bug: Sometimes part of the frame around the glass in one room shows up funny - I don't know why) Version 1.1 - Fixed some glitches, made some visual changes, fixed light bridge exploit in final room. Version 1.2 - Just some small visual additions and tweaks. Replaced laser fields with grates.

[SP] Crossing the Beams
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Lightning Strike
Uploaded by h0ckeyb0y21 · Jun 01, 2011
9 comments · 3.9 (14)

This is my first map for Portal 2 and I am just looking for some feedback on how you guys like it. I tried to make it a little challenging so let me know what you guys think.

Lightning Strike
Tyrant Chamber 01
Uploaded by Zman110 · May 24, 2011
16 comments · 4.6 (12)

This is my first Portal 2 map (And really my only good portal map in general) SO please give me some feedback even if it is bad. I want this to be a learning experience for me. Oh and btw, no elevators. Didn't feel like it. I did however put something amusing at the end. REMEMBER this is just for my learning experience. Kinda short but ill eventually make longer and better chambers. FIX Put back the broken indicator lights. basically it though. Fix 2 So apparently the last version i uploaded had an error with the glass so i had to reupload it once again.

Tyrant Chamber 01
Portal Era : Part 1
Uploaded by twxootb · Dec 16, 2012
11 comments · 5.0 (2)

Hammer Adventure Final Version -- Medium Difficulty -- 10-20 min - Autosave =============== Story =============== Place : Aperture Center Year : Unknow You wake up in a strange room, without portalgun. Try to escape this place and find a way to the surface ! =============== The Trophies Quest =============== They are 4 Trophies in the level. Will you find all the hidden trophies ? -- You can DOWNLOAD it from the workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=112260778 -- The walkthrough and the pictures are on the workshop -- Please keep on noticing the bugs and problems you encounter. -- "Portal Era : Part 2" is out !!! -- "Portal Era : Part 3" is comming soon... -- Have Fun !!

Portal Era : Part 1
Chander Test 7 (Two Towers)
Uploaded by pm_Chander · Jan 10, 2012
24 comments · 4.6 (12)

This experiment with paint for hardcore players Version 1.1) First testing version; Version 1.2) Added some items for fixed bug with funnel (solution more hard); Version 2) Fixed design;

Chander Test 7 (Two Towers)
The Pitt - 01
Uploaded by wickermanz · May 28, 2011
7 comments · 2.5 (4)

This is my first ever map I've made for any game. It's basically a Turret killing frenzy map with tons of explosions lasers and places to die or be shot a million mph into the air. BUGs, sometimes the "Pneumatic Diversity Vent" will fling you into a wall or to your death. Fixed: 1 of the cubes was getting covered in bounce gel if you wait to long in the tunnel. (this was unintended) Enjoy!

The Pitt - 01
Cube Collecter
Uploaded by moikiz · May 23, 2011
16 comments · 4.4 (18)

This is my very first map that I have ever created in any sort of mapping program so haters are gonna hate. For my first map it's actually fairly good. The object of this test chamber is to collect the 3 weighted storage cubes so as to open the exit door. It's fairly simple really.

Cube Collecter
Advanced Painting
Uploaded by sicklebrick · Mar 23, 2012
36 comments · 4.3 (14)

An advanced paint-based puzzle.

Advanced Painting
sp_milgram_v2
Uploaded by clyder · Jun 18, 2011
12 comments · 5.0 (17)

Single map; easy to medium difficulty. Features faith plates, cubes, funnels, and lasers. Feedback appreciated.

sp_milgram_v2
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Mobius Chamber 1
Uploaded by Killerblonde · May 30, 2011
22 comments · 4.6 (14)

I was originally going to release Mobius as one big map, but it ended up getting a bit laggy in hammer, and difficult to work with while I was only 1/5 of the way done. I am going to split Mobius into separate parts, this being chamber 1. Chamber 1 consists of 8 subchambers, (seperate little test chambers,) and 2 escape opportunities. Subchambers 1-5 are pretty straight forward, but the last 3 are a bit harder. Subchamber 6 will probably kill you the first time; just a head's up. When I complete all the maps, I will update them so if you have all of them, they will link to each other allowing you to play through all the chambers without loading a new map manually. Mobius will also have 3 different endings! You can go through the tests like a good subject, or escape in pursuit of knowledge or vengeance. And again, I'm still a pretty novice mapper. Any constructive criticism would be much appreciated. Have fun!

Mobius Chamber 1