Portal 2 (Singleplayer)
Finished singleplayer maps and campaigns for Portal 2.
Up And Down
Up and Down: a Portal 2 Custom Map by Mplayer Version 1: Release Version 2: Add autosave triggers; Add warm glass lights; Add cubemaps; Fix an altarnative solution found by Djinndrache; And other little things; Version 3: Add music with ambient generic Add some lines with ambient generic Add cameras Add custom sign textures Fix an alternative solution found by me This is my first real map in portal 2. I know lighting sucks but I sure use some tips. Also feedback needed. If you find another way pls comment or better post a video as you can see my english it`s not really good. Any help will be appricieted. How to install: Extract the .vpk file to your addons directory located in steam/steamapps/common/portal 2/portal2/addons. If there is no folder called addons just create one.Once in portal 2, go to your console by pressing the ~ key (enable it under keyboard options if you haven't) and type "map sp_upanddownV3" without quotes.
8 years old Adam
These maps are realised by my 8 years old son without any help from me; and I promised him to upload them.
PORTAL 3 part 2
the part 2 of portal 3 mod
More Fun And Learning
Updated! Please try it again, if you are unsure if you got the intended solution. A fun, two chamber map featuring Clean Aperture. It features Cube and Button Based Testing, Excursion Funnels, Gel, and Aerial Faith Plates. It's not yet finished; I'm going to try and add a third or fourth chamber by the end of the contest.
[JFTC] Speed Jump Danger
Hey guys! I'm back with another underground map! Now its waaay harder than the first one! This one contains Propulsion and Repulsion Gel! But be careful! One wrong move and you'll fall into the deadly Goo! Difficulty: Medium Size: Medium Date: 1975 Location: Enrichment Sphere 2 Testing elements involved: -Propulsion Gel -Water -Repulsion Gel -Basic elements (button, switch, dropper) -Hard Light Bridge Changelog: -v1.0-v1.1: Added trigger to disconnect player at the departure elevator -v1.1-v1.2: -Added more lights -Added a grate beside the Repulsion Gel platform -Fixed the disconnect trigger -Added a env_instructor_hint -Added autosaves WARNING! SOLUTION VIDEO! ONLY FOR STUCK USERS or users that completed the puzzle! [spoiler]N2LdJZiBCYU[/spoiler] Hopefully you'll enjoy this map better than my first underground map! Remember to rate and comment! Give feedback to what I can improve in my next map! Blindruns and walkthrough/solution videos are very much appreciated! Enjoy the map and have fun!
[JFTC] Repulsive Welcome
Hey guys! I'm back with another map in the series, this time its underground! This is my first time releasing an underground map, so maybe its not that good. Sorry. This map is an easy test chamber that tests the Repulsion Gel, nothing else. Enjoy! The .rar file contains 3 maps: -Hard Decision (BTS) [sp_hard_decision_bts.bsp] In this map, you continue from where you stop at Test Chamber 04, at the BTS section of the Enrichment Center. You walk forward and theres two ways you can go. Turn left and go back up to the modern facility or turn right and go down underground. You choose! -BTS to Underground Train Ride (Tunnel) [bts_underground_train_ride.bsp] You chosen to go Underground, now you must ride the train to the Underground section of the Enrichment Center. The station design is similar to Singapore's train station design. -Repulsive Welcome (Underground) [sp_u_repulsive_welcome.bsp] Welcome to the Underground facility! Now you must complete tests to go back up to the modern facility for your cake! Good luck! IMPORTANT NOTE: -There are 3 maps in the .rar file. Play "sp_hard_decision_bts.bsp" first. After completion, the map will change by its own, no scripts involved as I used point_clientcommand. -Remember to drag the materials from the materials folder too! It contains alot of stuff. -The fizzler in the right room acts as the same as a Laser Field (or Discouragement Field). It'll kill the player upon contact with it. Difficulty: Easy Size: Medium Date: Somewhere in 1940 Testing elements involved: -Repulsion Gel -Nothing else Remember to comment and rate this map! Give me feedback and how I can improve in my next map. Blindruns and walkthroughs would be very much appreciated! Have fun and enjoy the map!
Turretery
My very first attempt at making a complete test chamber.based an a reletively simple concept but could still be a bit tricky.
2 Props 1 Cube
Come into a room where you have to go through a few linked laser puzzles to get to a button which gives access to a light bridge and will then require a series of light bridge based puzzles to get to a box. This is my first complete map and it has been a learning experience. I'm aware I have a very poor judgement of size within hammer, hopefull I'll be able to better address that in future maps. Either way, I hope you enjoy it for what it is. walkthrough: http://www.youtube.com/watch?v=o21fgHA6zME
Hazard pit
This is my chamber for the contest. Its prety short and simple but fully detailed. The original room was meant to have a water pit that lowered presing a button which was posible with sdk but not with authoring tools (dunno why), so this is the result, quite similar. Anyway, have fun with the chamber, it was made for that ^^ Please note that my computer cannot open instances nor place overlays so the lifts were copied and pasted from a friends map (he allowed me to dont worry).
Wheatley's easy chamber
This is my "not so hard chamber." I'm beginner at hammer. Simple chamber with simple puzzle! Please rate and comment!