Portal 2

There and Back Again - A Portal Tale
Uploaded by Rewoig · Nov 03, 2011
7 comments · 3.6 (7)

My first released map, feedback is appreciated. I think it turned out ok. My test subjects needed some time to solve it so I guess it's fairly challenging. Good luck and have fun!

There and Back Again - A Portal Tale
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[SP] Seven Gates
Uploaded by jonatan · Oct 21, 2011
85 comments · 5.0 (17)

A small difficult puzzle for hardcore portal players. Expect evilness... v 1.3: Fixed missing cube problem. Lowered bridge. (See thread for details.)

[SP] Seven Gates
Hard Bridge
Uploaded by Dakoon · Jun 01, 2011
20 comments · 4.5 (10)

Using bridges the right way is key in this map Playthrough: http://www.youtube.com/watch?v=JEQCYTd9Ptg improvements to first version: -add 1 small puzzle -added a panel instead of a block -removed portable walls, preventing confusion

Hard Bridge
Quad
Uploaded by JinxMontalgo · May 23, 2012
9 comments · 5.0 (15)

A "simple" underground map requiring you and your partner to travel to all four areas to proceed. Update 1.5 -made physical changes to prevent exploits and alternative solutions -reduced blob spread angle of the white gel from 5 to 2.5 -created "indicator lights" for the exit door Screenshots: http://i1026.photobucket.com/albums/y32 ... _b0001.jpg http://i1026.photobucket.com/albums/y32 ... _b0002.jpg http://i1026.photobucket.com/albums/y32 ... _b0003.jpg http://i1026.photobucket.com/albums/y32 ... _b0004.jpg http://i1026.photobucket.com/albums/y32 ... _b0005.jpg http://i1026.photobucket.com/albums/y32 ... _b0000.jpg

Quad
2 SP maps [sp_t2 , sp_t3]
Uploaded by NC22 · May 25, 2011
13 comments · 4.6 (14)

New test chamber is sp_t3 . I include my previous map because now they combined (sp_t2 have elevator to sp_t3) and sp_t2 (revision 5) have many bug fixes and small changes. So if you don't complete sp_t2 , start with it , else go on sp_t3.

2 SP maps [sp_t2 , sp_t3]
CoopCrowd race .:Orange Vs Blue:.
Uploaded by RickTol · Jun 28, 2011
8 comments · 3.3 (6)

small coop map. Orange and Blue have to battle, the puzzles are obvious but can take some time. special mad for the youtube channel coopcrowd SECOND TIME I HAVE EVER WORKED WITH HAMMER SO DON'T EXPECT FANTASTIC MAPPING.

CoopCrowd race .:Orange Vs Blue:.
Laser Web
Uploaded by dhavalmistry · Aug 27, 2011
11 comments · 3.8 (16)

This map is all about lasers (and other stuff ofcourse). Dont worry its nothing as crazy as my other maps. Infact, this map is a bit on easier side.It doesnt have tons of turrets, no crazy flinging nor does it have gigarooms (ok maybe one). But players will have fun playing this map and it is also designed to make you feel smarter. HDR Enabled As always, report any bugs or shortcuts on the forum. I would also like to see a video of the playthrough. Update#1 - Changed laser grill to emancipation grill - Some bug fixes - Added an indicator telling the player where to start. Enjoy!

Laser Web
[SP] Heavens Gate
Uploaded by marKiu · Mar 15, 2012
72 comments · 4.3 (21)

This is a big map including three chambers. Its my second mapping attempt and i wanted to try something diffrent. So dont expect a typical Portal2 map. The difficulty should be medium - hard and the intended solution is controller friendly. I dont want to spoil anything more. Hope you like it and your feedback is welcome. v1.1 now you start without a portalgun and some graphic bugs are fixed. v1.2 fixed a display bug for the numbers of room2 v1.3 fixed an unintended solution v1.4 fixed multiple issues

[SP] Heavens Gate
[Coop] Joint Potential - Act 1
Uploaded by Moth · Aug 05, 2012
9 comments · 4.2 (6)

JOINT POTENTIAL - Act 1 (by Moth) An entry for the Heavy-duty super-mapping super-contest -[ thinkingwithportals.com ]- Three small to medium-sized puzzles, plus an additional BTS mini-puzzle Note: This is part 1 of a set of 2. It is highly recommended that you download 'Joint Potential - Act 2' by Skotty JOINT POTENTIAL - Act 2 (by Skotty) Thanks to: Skotty and Chicken Mobile for instances Brainstone for the TWP poster Myeka for the final chamber Skotty for custom models Installation Instructions: ------------------------------------- Place the BSP file in the following folder: steam/steamapps/common/portal2/portal2/maps start a new cooperative game, and from the lobby, type the following console command: changelevel mp_coop_joint-potential_Act-1

[Coop] Joint Potential - Act 1
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Red Alert
Uploaded by AiRPoD · May 28, 2011
9 comments · 5.0 (4)

Hi there, This is my first map I've map for any game since Doom 1. 3D, whoa!! This is a quick and easy level which hopefully has some teamwork elements without being too boring. Have fun.

Red Alert