Portal 2

Thinking with Companion Cubes (New Devices)
Uploaded by wickermanz · May 30, 2011
13 comments · 3.0 (5)

Thinking with Companion Cubes This map involves new toys to solve puzzles with like.. The Portable Bullet Proof Shield Device The Portable Gel Expelling Device The Portable Laser Emitting Device The Portable Wall The Portable Catapult Device The Portable Ramp The Portable Bridge Dispensing Device The Portable Bomb Exploder Device The Portable Monitor & Cam The Portable Flying Device The Portable Excursion Funnel Shooting Device ... and more to come : ) This was basically a test to bring new elements into Portal 2. Also included is a playground map with all of these inventions. Let me know what you think : ) --- use a steady hand when carrying these devices they may get out of control //Fixed [spoiler]a bug with the Excursion Funnel turning off prematurely if you are not holding on forward as you go up it. It should now turn off even if you are not holding down on forward.[/spoiler] //also added the vmf file as per request

Thinking with Companion Cubes (New Devices)
Advertisement
Registered users don’t see ads! Register now!
Enigma
Uploaded by jonatan · Sep 25, 2011
59 comments · 4.7 (15)

A pretty small but tricky puzzle for hardcore portal players. Note to solver: This is not a puzzle in which you will be held hand through, but if you think a move is next to impossible, it probably is and there will be an easier to execute solution for you to find. v1.2: You can no longer walk on the fizzlers. v1.3: Some minor changes and bugfixes. v1.4: Added some hints. v1.5: Removed the x mark the spot. Added some portal bumpers. v1.6: Fixed some minor leaks.

Enigma
Mission Turret Control MISSION 1 (Co-Op)
Uploaded by LordHiggi · Jul 02, 2012
7 comments · 2.5 (2)

Your mission, if your to refuse this mission you shal be disasembled forever... Kill and Destroy all turrets, then shut down the turret-production line to finish this once and for all! (NOTE: Your Playing The Prolouge, Untill EPISODE 1 MISSION 1!!!!)

Mission Turret Control MISSION 1 (Co-Op)
sp_turing
Uploaded by clyder · Jul 28, 2011
28 comments · 5.0 (37)

A single medium difficulty chamber in clean style. My third map uploaded to ThinkingWithPortals.com. Feedback is appreciated. Version 1.1: -Removed a section of white wall that allowed for unintended early access to a cube dropper button. -Minor visual corrections.

sp_turing
Suspension
Uploaded by satchmo · Jun 22, 2011
22 comments · 5.0 (14)

A series of challenging puzzles that provide brand new ways of using the Portal 2 elements. If you can solve this puzzle in less than ten minutes, consider yourself a genius. If you cannot solve the puzzles, here is a video playthrough. Of course, it has spoiler for the puzzles. WsTbsKLXmyI

Suspension
Atlas in the office 2
Uploaded by noam2000 · Jan 01, 2012
10 comments · 0.6 (9)

The second atlas in the office map UPDATE 1: *Fixed edge you can go on

Atlas in the office 2
sp_zimbardo
Uploaded by clyder · Jul 21, 2011
24 comments · 5.0 (37)

A single easy/medium difficulty chamber in clean style. My second map uploaded to ThinkingWithPortals.com. Feedback is appreciated.

sp_zimbardo
[SP] Sentry Point
Uploaded by MutatedTurret · Aug 08, 2011
17 comments · 5.0 (24)

Sentry Point is my first release. I estimate it to be of about medium length and difficulty. I have also included a vmf in case any designers would like to give some critic tips.

[SP] Sentry Point
Convergent Breakout
Uploaded by FourthReaper · Jun 05, 2011
45 comments · 5.0 (12)

The last puzzle can be solved in multiple ways. I didn't spend a lot of time on it because it's not in the original course of tests i'm making. This map is actually made of 2 testchambers, the latter unfinished, in one series featuring conversion gel. Since the map is now somewhat mangled, other gels have been implemented more, as the last test chamber was (sort of) hastily made. ------------------------------------ Version 1.1: - Fixed the bug that hid the walkways from some players - Was very helpful for other maps I'm working on as well ------------------------------------ Credits: FourthReaper - for design and creation Valve - for making the Half-Life/Portal universe a better place Special Thanks to: ZeepaAan - for helping me find the solution (and the problem) to the walkway-bug

Convergent Breakout
Advertisement
Registered users don’t see ads! Register now!
Speedy Deterioration
Uploaded by Mattyd · Jun 29, 2011
22 comments · 5.0 (21)

This is my first attempt at a destroyed themed map, so constructive comments are particularly welcome on any theme improvements. This map consists of 4 chambers starting off really easy and slowly getting harder as they go along. However none of the chambers would be categorised as 'hard', however hopefully they are enjoyable! Please let me know any comments/bugs/cheats. Happy portaling! Version 1.1 fixes issues with several cheats, visual issues, and improves the game play in the map.

Speedy Deterioration