Portal 2

Gel Chamber
Uploaded by Althar · May 14, 2011
21 comments · (No ratings)

My first map for that game, it's not that hard. It's the kind of puzzle you can find in the game. ==V1.1.1== Fixed some shortcut

Gel Chamber
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Lost chamber
Uploaded by Sausagetalk · May 14, 2011
1 comments · (No ratings)

A WIP testing the ability to bounce off of Hard Light Bridges. May never reach a finished state.

Lost chamber
Co-op: Gel Escape
Uploaded by boom.headshot · May 14, 2011
11 comments · (No ratings)

My first ever portal 2 map, it's a short co-op map set in the destroyed aperture science testing area. It's still a work in progress and some textures might not be aligned right, and some light might be iffy, but I have tried to not make it look like crap, so I hope it's alright. I think the puzzle is about medium difficulty, hopefully it won't be too hard, or too easy. I would really like feedback about the map, as it will help me become a better mapper. v 2.0 changes A new puzzle added to increase difficulty and length Screenshots: http://steamcommunity.com/id/sniperHead ... 800891170/? http://steamcommunity.com/id/sniperHead ... 800892348/? http://steamcommunity.com/id/sniperHead ... 800891821/? v 2.0 http://steamcommunity.com/id/sniperHead ... tab=public

Co-op: Gel Escape
Linked Portal Testing
Uploaded by DerpThoseHooves · May 14, 2011
2 comments · 5.0 (1)

Right now, it's craziness with linked portal doors. I'm working on making it a co-op test, however. Right now, it works on co-op and single player. ...I'm in SPAAAAAAACE!

Linked Portal Testing
Test_03
Uploaded by Supervillain · May 14, 2011
17 comments · 5.0 (16)

Now, we don't want you trying your hand at test_03 unless you've completed test_01 and test_02 before hand. And looking at your file here you've... well, the lab boys say it's okay. Give it a shot! What's the worst that could happen? I hear this one has a surprise ending too. Those lab boys don't like surprises, but I don't like their egg shaped heads. Let's show those white-coated nerds what a good surprise can do for a man!

Test_03
[SP] Old Faithful
Uploaded by Lobster · May 14, 2011
75 comments · 4.9 (92)

This is the second map in a series that began with 'Sphere of Roundness' last week. Version 2.0 of that map is also included in this release, they also transition into each other to make a loop. This time I decided to focus on a single gameplay element for an entire map rather than trying to use every feature available. The map also follows the loose premise of "What if aperture had tested faith plates in the 1950s?" the default faith plate model stands out a little in the underground, so I went for an alternate appearance, see what you think! I have a feeling it is a little easy, but that is mainly down to the overall design, so my next map will aim to be a bit tougher. Sphere of Roundness: I got a huge amount of good feedback for the first map and made a few changes to fix exploits and also clean up the edges a little now that the full SDK has been released. For a full changelog see the readme! Screenshot: http://img339.imageshack.us/img339/6006 ... 400001.jpg

[SP] Old Faithful
Infinite staircase with a few suprises
Uploaded by bensrob · May 13, 2011
4 comments · 0.0 (1)

Testing out a way to re-use connecting areas in maps to save space. Video

Infinite staircase with a few suprises
5 Do you like my TARDIS?
Uploaded by bensrob · May 13, 2011
2 comments · (No ratings)

NB. Decoration not included Video

5 Do you like my TARDIS?
Portal 2 Faith Plates Example
Uploaded by Nacimota · May 13, 2011
2 comments · 5.0 (1)

Example map demonstrating the basics of faith plates in Portal 2. Includes both source vmf and compiled bsp.

Portal 2 Faith Plates Example
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Stylus01
Uploaded by Stylus · May 12, 2011
48 comments · 4.7 (45)

Well here it is. My 1st map created for Portal 2 or any game as a matter of fact. Fairly short map that shouldn't give you much trouble. Any constructive criticism greatly appreciated.Thanks ----------------------------------------------------- Updates: - Fixed propulsion gel area - Added alternate map with easier solution - Fixed cube dropper area - Fixed mirrored 'tick' /thanks PortalCombat for reminding me about that. was aware of it but forgot to fix it x) - Added alternate map with orig "propulsion gel area". - Fixed issue(shortcut) in the last room - Removed unnecessary tubes. Screenshot Screenshot Video preview - spoiler Best regards, Stylus

Stylus01