Portal 2
CrossFlinger
This map introduces something new to the Portal 2 mechanics... Rotating platforms! I know it sounds lame, but stick with me on this one. You might recognize them from Soptipp1's map-pack "Testing Is The Future". Now, I didn't steal the idea, I asked the guy for permission to use them, but he haven't responded yet. Luckily he doesn't own the concept, so I can release this anyways... This is my first serious map made for Portal 2. It's actually a work in progress, but I think it good enough to be qualified as a full single player map. Also, this map is easy, really easy. Think of it as a rediscovering of the faith plate. If this puzzle was a part of a single player campaign it would be the first puzzle with the faith plate involved. The map is relatively short but divided into 4 sections with a rotating faith plate in the middle. The player has to complete each area in order to get a cube. The cube is later used as a way to rotate the faith plate, taking the player to the next area. It's sounds complicated, but I can assure you that it's a piece of cake... Get it? Piece of cake? Ahh, never mind... Now, if you're willing to test this map and provide some feedback I'd be happy if you could read the "Known Issues" down below. There is a couple of things that I already know needs to be changed. Version 1.1 - Removed dot-signs in second room - Fixed the hovering panel - Removed panel that made it possible to jump directly to the third puzzle - Fixed indicator lights that wasn't lit when powered - Added sound to the startup of the testchamber sign - Removed a panel frame that didn't belong to the map - Made some minor performance improvements Version 1.2 - Fixed it so that the first cube will now respawn if destroyed - Modified the sealing in the second room to look a bit better - Fixed some flickering textures in the room before the actual chamber Version 1.3 - Made the first hallway longer to prevent the player of slamming into the wall when flinging - Made some textures look better - Removed the potato from the portalgun - Added more details to the sign-room - Added some destuctive envidonment to the second room Version 1.3.1 - Fixed it so that the map actually works (thanks SkyFerret!) Also, break this map! If you can find any glitches or bugs report them to me. It helps me out a lot. KNOWN ISSUES! [spoiler]- The lighting is bad with some textures that aren't properly lit - The first room isn't as detailed as the rest of the map - The seconds rooms floor does not match the floor in the main room[/spoiler] Walktrhough (you probably wont need it though) [spoiler]FNPwv_M5zCM[/spoiler] Anyways, thanks for playing and try to have fun!
Testchamber 14 Remake
A level inspired by the level originally in Portal 1, but with a new twist! Additional Screenshots: Hallway Cube Room Laser Room
Strange Soap
Single testchamber, pretty easy I suppose. Part of an upcoming series. Bigger screenshot: http://puu.sh/sGJY Edit: Fixed the map not being a bsp for some reason.. Sorry everyone!
Power Interference
GO HERE To play the workshop version of this map: It's slightly different, you might enjoy it: http://steamcommunity.com/sharedfiles/f ... d=68660035 Power Interference is a medium sized, easy/medium difficulty map for single player. Changelog v1.0 -Release v1.1, v1.2 -Random fixes v2.0 [Insomnautik's Changes] -Map completely revised, edited, and changed for a better look (Thanks) -Textures completely redone -Added more general freedom to the first room -Added frames to glass and grate -Fit the funnel in the wall [UsCobra11's Changes] -Fixed alternate solution -Altered textures in second room -Moved various things v2.1 -Fixed unintended solution (again...) -Added autosave v2.2 Ran map through Pakrat for lp's fizzlers v2.3 -Replaced Lp's Fizzlers with a glass wall -Added music -Fixed the unintended solution (Again, lol) v2.4 -Player spawns without potato -Added arrival text
Beneath Aperture
A test for a new type of puzzle in source. Keep in mind it's 1 map, i will release moar if asked
SP warning_destroying
Destroyed style map with funnel, laser and speed gel. Still destroying. Watch your head and have fun. Version 1.3 Fixed some unintended solutions. I've updated the map since v.1.2 has one trigger I've forgot to update. You can do the map without it, but it makes intended solution less randomly. There are some custom textures of cracked and broken tiles (panels) that are not portable though they are portable in origin.I hope no one mind this. Credits to : omnicoder for Testchamber Sign Maker scotty for models
Turret Survival
Its only one room but im planning to add more. Message me with any suggestions or bugs. V 0.1.2 - changed a few textures - changed lighting - shortened hallways
Somewhere Underground. Version 0.840
Screenshots: http://eladiozro.deviantart.com/art/Su- ... 00403&qo=0 http://eladiozro.deviantart.com/art/Su- ... 00403&qo=2 http://eladiozro.deviantart.com/art/Su- ... 00403&qo=5 http://eladiozro.deviantart.com/art/Su- ... 00403&qo=6 http://eladiozro.deviantart.com/art/Su- ... 00403&qo=4 Sorry I haven't got su on steam workshop. -- Download all -- At "Download" button -- >>>> -- >>>> -- >>>> -- >>>> -- >>>> -- >>>> -- >>>> My workshop: http://steamcommunity.com/id/eladiozro/myworkshopfiles/ I uploaded the maps in Mediafire so you can download only the ones you need, if that is the situation. Su1- http://www.mediafire.com/?4tmai8w335a5bb6 Su2- http://www.mediafire.com/?9ivsna15n20878t Su3- http://www.mediafire.com/?1lcgd2rphd9422c Su4- http://www.mediafire.com/?ocvyxxiwupdw7rv Su5- http://www.mediafire.com/?ux6ao4c8tf02u85 Su6- http://www.mediafire.com/?k9j4auw2ah5ze56 Su7- http://www.mediafire.com/?m4owo0kbu6phjeu Dem recording files are appreciated. [email protected] Here is a speed run by adzicents. Thanks!!!! http://www.youtube.com/watch?v=_kQqb7zWJEw
Laser Fling
Not much really to say about it, it's a short map, with a bit of difficulty. [spoiler]You may notice a dropper that stays open, it's supposed to do that.[/spoiler] Plus, I may just recreate this map when the in-game portal 2 level maker comes out. This level, just to let you know, is actually a test for upcoming levels, so I didn't play much attention to detail such as texture alignment. EDIT: I recreated the level in the In-Game Level Maker, check it out: http://steamcommunity.com/sharedfiles/f ... d=68480834 -------------------------------------------------------------- Any issues, glitches, or something that just doesn't look right? Let me know in the forum post or PM me!
interchangement
A short map made in the clean style. It consists out of one test that's supposed to be medium difficulty. Edit: Turns out to be hard. Please tell me what you think about it and report bugs/unintended solutions.