Portal 2

Test Element - Animal King
Uploaded by FelixGriffin · May 22, 2012
24 comments · (No ratings)

This test element, for Hammer or the Editor, will throw bombs if it sees you. It needs to be activated by something to start. This also includes breakable walls for the Editor, which the bombs will shatter. Enjoy!

Test Element - Animal King
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Problematic
Uploaded by Insomnautik · May 18, 2012
22 comments · 5.0 (16)

Is it really that time again? I don't mean to imply I've been sleeping on the job, but I might be spending a bit too much time in the new editor. Anyways, you guys deserve a new coop map with all the flood of SP maps coming around. In this test your goal is to get to the exit door, which is right in front of you. Although its not so easy, with three side puzzles to make it to the exit your going to have to use all the tricks you've learned. Also, I have an invisible checkpoint system implemented so you never have to solve a puzzle more then once to get back to its objective if you fail anywhere in the test. Also, just a note, this has never seen the inside of the new editor, this is a pure hammer baby. Screenshots: Video Playthrough (N/A Yet): ---------- Changelog: v0.1 - Release v0.2 - Fixed Some Minor Bugs

Problematic
Share It!
Uploaded by zivi7 · May 18, 2012
15 comments · 4.4 (8)

A small chamber in which you'll need to share the test elements with your coop partner to complete the test. Estimated difficulty: easy to medium. Check post 3 below for a screenshot. Installation as usual: Download the .rar-file. Extract the .bsp-file in it into your Portal2/Portal2/maps folder. Host a coop-game, bring down the console and type "changelevel mp_coop_pti_shareit12". Have fun and drop me a line of feedback! --- Updates: v1.2: Fixed an exploit, a new way to get stuck and some visual things. Many thanks to LpFreaky for finding and explaining those! And of course also for moving this into the Coop-category. v1.1: - Changed the PTI catapult panel for a faithplate - Added a marker panel to make the wall button more obvious - Addes signs to make the laser pits more obvious - Added a laserfield in the funnel area so the players can't get stuck in case they go in there together. - Fixed the heights of the laser pits. - Fixed an unintended solution. Many thanks to Chickenmobile and Mumbles for testing or suggestions along the way.

Share It!
Gather
Uploaded by marKiu · May 18, 2012
71 comments · 4.3 (7)

This is my fourth map and quite a challenging one! Your task: Gather all three cubes to open the exit door. Not enough? Then press the button infront of the exit and try the more challenging solution. Easter Egg included! Good luck v1.1 fixed unintended solution for the Easter Egg Many thanks to my awesome betatesters : Josepezdj, grayarea and Xtreger! <3

Gather
C.G.L.F.E.&amp;.B
Uploaded by sasukedll7170 · May 13, 2012
2 comments · 5.0 (1)

My first map, my intention on this was create a map that look dificult but was really easy, in this map you can find: Cubes Gels (propulsion and repulsion) Lasers Faithplates Excursion Funnels Buttons Portals Elevators and johnny depp <<<this is not real enjoy it!!! v09 -fixes -a lot of changes on the second room -a little bit of changes in the first room v10 -everything has been changed -gameplay extended -a little more difficult -easter egg added -a lot of bugs was fixed -more changes in the frist and the second room -a demo file was added

C.G.L.F.E.&amp;amp;.B
mp_coop_chamber_0_v1
Uploaded by Almeida · May 13, 2012
8 comments · 2.0 (5)

This is my first map. I'm still learning to use the Hammer. Just a simple test chamber.

mp_coop_chamber_0_v1
Mechanism Chamber
Uploaded by Darkylight · May 13, 2012
1 comments · (No ratings)

This map contains many puzzles in only one chamber. Medium difficulty I think. Have fun people Any bug, suggest or anything, comment Screenshots: http://cloud.steampowered.com/ugc/56094 ... 7EBAA77B2/ http://cloud.steampowered.com/ugc/56094 ... 24681D941/ http://cloud.steampowered.com/ugc/56094 ... 6FBCF59D3/ http://cloud.steampowered.com/ugc/56094 ... B12C3C514/ http://cloud.steampowered.com/ugc/56094 ... D6518572F/ http://cloud.steampowered.com/ugc/56094 ... 7CCFBDF06/ http://cloud.steampowered.com/ugc/56094 ... 1A02F8C13/ Walkthrough: http://www.youtube.com/watch?v=-mBeRPPTsuI

Mechanism Chamber
Curiosity Kills &amp; Forgotten Test
Uploaded by SUICIDEX · May 13, 2012
1 comments · (No ratings)

My first 2 maps.

Curiosity Kills &amp;amp; Forgotten Test
Energy Flows
Uploaded by silverk · May 12, 2012
3 comments · 1.2 (4)

http://steamcommunity.com/sharedfiles/f ... d=71634648 My first map. Its pretty short but tried to make it interesting. Please give it a try and let me know what you think. Thank you.

Energy Flows
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Photonic
Uploaded by p0rtalplayer · May 12, 2012
25 comments · 5.0 (13)

A medium-length, medium-hard difficulty map with lots of custom textures, as well as a custom layered music track composed by vanSulli. Credits: p0rtalplayer - Mapping Colossal - Textures vanSulli - Music Groxkiller585, Colossal, vanSulli - Playtesting TWP download also includes 5 screenshots and van's compilation of the music layers into one track.

Photonic