Portal 2

Sp The Part Where V1.1
Uploaded by GLaDOS CUBE · Aug 05, 2012
16 comments · (No ratings)

Contest submission for the 2012 Heavy-duty super-mapping super-contest. ?The Part Where? is a large map made with the collaborative efforts of GLaDOS CUBE and Another Bad Pun. The map offers 25-40 minutes of exploration, puzzle solving, and most importantly, science. You play as one of the coop bots being tested by Wheatley in the torn apart labs of ?Wheatley Laboratories?. Use your wide robotic mindset of puzzle solving techniques, and most importantly, your sense of artificial pain to solve the test in a fashion that even GlaDOS would be proud of. Can you conquer this conundrum? Can you find all of the pony-related easter eggs? Are you up for the challenge? Only one way to find out? CREDIT THINGIES: Puzzle and basic detailing: GLaDOS CUBE Additional Optimization, Puzzle Refinements, and Detailing: Another Bad Pun #supercontest2012 GLaDos_Cube Another Bad Pun Warning Optimization May cause Weak PCs To explode*

Sp The Part Where V1.1
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Glass Light Instance (No leaking light)
Uploaded by Vordwann · Jul 31, 2012
1 comments · (No ratings)

This glass light instance works with 8 thick walls by default, but is easy to modify for whatever thickness walls you want. You can also change the intensity and warmth/coolness inside the instance to fit your needs, as it is currently a neutral light. The point of this glass light instance is to avoid light leaking through and around brushes when using glass lights.

Glass Light Instance (No leaking light)
Compulsive (Version 1.0)
Uploaded by LuckyRJ · Aug 04, 2012
4 comments · (No ratings)

Due to some feedback i decided to release this version of my map in work in progress until i have fixed and sorted a few things out in it. this is a 3 room coop map with some mixed elements. although i find everything to be ok, i need to sort out my 3rd room and make it more better, some dont like platform jumping aspects and neither do i, but i do think this map is pretty good, i will be sorting the skybox out in this and sorting a few other things out too what others have commented on but i would also like to thank Nautik for his help in leading me in the right direction in making better maps hope you like this work in progress release version all comments will be needed so that i can make further edits before i release the final product Thanks LuckyRJ

Compulsive (Version 1.0)
(doesn't have a name yet)
Uploaded by SamyAdel9 · Jul 09, 2012
1 comments · (No ratings)

In the test there is an empty hallway with a timer in it, this is where it's not finished, in the final release there will be some kind of challenge that the player has to go through in limited time.

(doesn't have a name yet)
New conceppt + monitor issue [UPDATED]
Uploaded by CDFLion · Jul 04, 2012
4 comments · (No ratings)

I made this map from an idea i had on my way home. I made the map and here it is. The concept is character switch. Through a "fizzler type" field, the player would switch the player model between Atlas and Chell. Atlas would be able to cross disencouragement fields and Chell would be able to swim. The reasons I posted it in the "works in progress" are: 1- I have a monitor that doesnt show the player Done! Used the worldportal 2- Want your opinion on the main concept 3_ Not sure if Pakrat worked 4- Suggestions are welcome PS: its still a work in progress

New conceppt + monitor issue [UPDATED]
COOP map puzzle test
Uploaded by Jepp · Jul 01, 2012
4 comments · (No ratings)

Please give me some feedback on this coop chamber , im thinking of using it

COOP map puzzle test
A Simple Test
Uploaded by Graytico · Jun 28, 2012
4 comments · (No ratings)

This is a really simple map which I made mostly to test out the clean style, clipping walls, and Brainstone's Elevators. If you want to see Brainstone's Elevators: community-releases/elevator-videos-fixed-brainstones-hardcoded-instances-t6705.html

A Simple Test
sp_a5_reflection_intro
Uploaded by SandvichBlock · Jun 24, 2012
5 comments · (No ratings)

An introduction to the Aperture Science Laser Reflection Gel! There are three difficult chambers. each getting harder and more deadly. Try not to burn yourself TOO much... Note This gel is in P2, I did not mod it in, so don't blame me for any bugs you may find with it.

sp_a5_reflection_intro
VRAD Lighting Skipper
Uploaded by zemerick · Jun 23, 2012
7 comments · (No ratings)

A quick and dirty program to help dramatically reduce build times in PETI. This program is currently Unsupported as I am working on a far more powerful tool that will include the functionality of the Lighting Skipper.

VRAD Lighting Skipper
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Enviromental Testing -BETA!-
Uploaded by LordHiggi · Jun 23, 2012
3 comments · (No ratings)

Unfortunetley in beta! But, it will be finished soon! If you want to help contribute to the creation, you can send me ideas that I can make happen in this very map! NOTE: To Understand the Soloutions in the Puzzlelist folder, use "Google Translate" or some other "translate object or website" to understand it! (ITS IN GERMAN!) (AND I DONT SPEAK GERMAN, EITHER!)

Enviromental Testing -BETA!-