Portal 2

Panel models 32 & 64
Uploaded by Skotty · Jan 03, 2013
5 comments · (No ratings)

A request by ChickenMobile. She wanted 32322 and 64648 panels with ceiling/wall textures. The 32-panels have ceiling textures. Skin 0 - observation room ceiling Skin 1 to 8 - underground ceiling tiles, different variations Skin 9 to 16 - white dirty ceiling tiles, different variations The 64-panels have wall textures. Skin 0 - black metal wall Skin 1 to 16 - destroyed metal wall, different variations If you want to have other skins, ask me.

Panel models 32 & 64
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PUNT Gravity Cubes
Uploaded by FelixGriffin · Jan 03, 2013
2 comments · (No ratings)

As seen in Reepblue's previews for the mod PUNT! The example map isn't very good, and I'm not actually sure it doesn't leak, but it shows the triggers you need. Copy-paste them into a plain box and it'll look better. Used with permission, but you need to attribute PUNT to Reepblue if you make something big with this.

PUNT Gravity Cubes
Testing for Fun - Introduction Map
Uploaded by RectorRocks · Jan 20, 2013
17 comments · (No ratings)

This is the Introduction Map of my upcoming mappack, Testing for Fun. When I'm done with all of the maps, I will release the mappack as a whole, meaning that all of the maps will be together in a file. You can check the progress of the mappack at http://www.moddb.com/mods/testing-for-fun It's not really optimized and 100% done yet so yeah. Tell me what you think about it and what I can improve on. All feedbacks appreciated! Players who download this file and comment (or give advice) about it will be credited as a playtester of the mappack. Special Thanks to: (This list will be posted on the official release file and will be modified to include the playtesters and other helpers) ChickenMobile - Level Chooser, wake-up scene, door, BTS area advice Sprowl - BTS area & indicator lights advice Greykarel - BTS area advice FelixGriffin - BTS area advice Lpfreaky90 - BTS area advice, idea Zivi7 - BTS area advice, idea, playtester CamBen - BTS area advice Portal2tenacious - BTS area advice Omnicoder - Custom Test Chamber Sign Maker FourthReaper - Textures advice Pitkakorvaa - Tideline advice Habzs - Tideline advice josepezdj - Encouragement HMW - Wake-up room & elevator advice Dreey - Statis Mappack .vmf files Thanks for (play)testing! Cheers!

Testing for Fun - Introduction Map
SinglePlayer P-Body Respawning Script
Uploaded by ChickenMobile · Jan 02, 2013
0 comments · (No ratings)

This is a script and few instances in order to mimick the way you die and respawn in multiplayer in singleplayer. P-Body robot only. This was made for TeamCitruz's unfinished mod "Catch 131" which was about an adventure of p-body. I thought it would be a waste to let it just sit there so I'm giving it to you community! Download comes with a script, a couple of instances and an example map you can copy from. I won't go too much into how it works because there is a in-depth ReadMe included in the download. But do include me in your credits if you are going to use this! Happy mapping TWP!

SinglePlayer P-Body Respawning Script
(sp) Portal Era : Part 2 (Early Beta)
Uploaded by twxootb · Dec 28, 2012
4 comments · (No ratings)

Second part of the Portal Era Adventure. This is a very early beta. Please notice every probleme or bug you find. Please record your blind test (it really helps). - 4 hidden trophies to find Here is the walkthrough : http://youtu.be/yC7OL0cZZhU

(sp) Portal Era : Part 2 (Early Beta)
Wall Tile Randomizer
Uploaded by wrathofmobius · Dec 27, 2012
23 comments · (No ratings)

Ever get tired of cutting up your walls to create tile variation? Wish there was a way to automatically generate randomized walls? Now there is! Just extract the 7z, run WallRandomizer.exe, and either copy the contents of the output vmf or use it as an instance. --NOTICE-- You WILL need to install Python 3.3, available at http://www.python.org. The WTR will NOT work without the dlls from it, which I cannot distribute. Features: -Customizable size -Either white or black wall -Clean or dirty variants -Enable/disable of certain tile sizes -Automatic texture alignment Please note that this is in very early testing - just something I whipped up in an afternoon. The algorithm is also a tad slow and can lead to some odd results. Please leave feedback about any bugs you may encounter. Changelog: v1.1 -Fixed texture alignment -Added clean/dirty variants -Added input checks (no more putting "fish" as the width ) -Improved and optimized randomizer algorithm -Added texture arrays, making it possible in future versions to add a text file to change textures -Other miscellaneous bugfixes v1.1.1 -Fixed clean wall bug (thanks protoborg and tile) v1.2 (A day late and a dollar short, sorry) -Fixed side alignment issues -Upgraded from Python 2.7 to Python 3.3 -Replaced crappy 15-minute-implemented brush writer with PyVMF

Wall Tile Randomizer
Mho' Power Conductive Plate Instances
Uploaded by wrathofmobius · Nov 29, 2012
5 comments · (No ratings)

This is a collection of the instances used for the custom testing element in the "Mho' Power" series. Two variants are included, a black and a white clean variation. ----------------- Instructions to use the instance are in the readme, included in the archive. ------------------ The instances and material are distributed under a Creative Commons Attribution-Share Alike 3.0 Unported license. If the instance and/or I/O setup is used, you MUST credit me, WrathOfMobius. If the material is used, you MUST credit the creator of the material, Vordwann.

Mho' Power Conductive Plate Instances
Felix Griffin's Editor Mod (FGEMOD)
Uploaded by FelixGriffin · Nov 13, 2012
239 comments · (No ratings)

An editor for the editor, which allows you to choose your test elements. Includes at least as many new ones as there are originals. Includes HMW's mod and the BEEMOD elements. Note: There's currently an error unless you have this package installed: http://dl.dropbox.com/u/51831059/Portal ... _v5_src.7z . Sorry about that.

Felix Griffin's Editor Mod (FGEMOD)
Fighting Entropy
Uploaded by soptipp1 · Oct 18, 2012
13 comments · (No ratings)

MAP IS RELEASED! GO HERE TO DOWNLOAD: Fighting Entropy This is a map made in the reconstucting and bts themes. I feel that the map is almost complete, but I'm a bit worried about the file size and the entdata which is very full (over 200%). The map runs well for me, but if others have problems with it I might need to split it in two parts. I also think the map needs some more playtesting before I can release it. changelog beta2 -changed last button in final test so it's easier to complete the test properly -minor fixes beta3 -removed some hallways and added more dialogue -increased details in bts area -more minor fixes

Fighting Entropy
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Gravity Gun instance v2
Uploaded by CamBen · Oct 03, 2012
5 comments · (No ratings)

Place the instance called gravity_gun_automatic.vmf in your map to use. press and hold secondary fire to pull and carry, press primary fire while holding to launch. See the readme for better a better description EDIT: All cubes, paint bombs, and combine balls can be carried now! EDIT: very few glitches now! The only know glitches are the occasional messup on map spawn which can be fixed by reloading, and the ability to shove things under the floor and past doors, but this can be prevented with fizzlers and triggers that send a forcedrop output to the gravity gun. EDIT: Now with particle effects and other awesomeness!

Gravity Gun instance v2