Portal 2
Relaxation vault.
This is an instance I made which is basically the relaxation vault from portal 1, but made in Portal 2. So now you can wake up in your favorite room! If you have any comments or want to see new functionality's? Let me know! ~Lp
[SP] Around the bend
A short, easy-medium difficulty chamber. I made this chamber to celebrate my 1 year mapping anniversary. The map is in overgrown style. This map involves Aerial Faith Plates, Hard Light Bridges, Discouragement Fields, cubes and buttons.
PORTAL 2 : After Math
Hi, This is my very first game map. I have never made any game maps or anything related to 3D before.(except for I posted this map in the WIP section) Most of you must have played the Peer Review DLC by now. I wanted to release this map before the DLC but I really didn't have time (and still don't have). Well better late than never. The map consists of 2 short and 1 medium length puzzles. My map is very less detailed , about 1/10th detail of the maps made by pros here. There is a readme file included for setup instructions. Suggestions, criticisms, trapped areas, not intended solutions , and all other feedback are welcome. I may not have time to fix every minor issue but do specify if you found any(may help me in the future). Haven't worked on optimizations and will not unless really necessary. I have changed the files from the WIP version so do the custom music and material still work? Changelog from WIP version -changed the exit -reduced file size -improved lighting -fixed some bugs -added some detail Well I hope this turns out to be a great map for you all. Edit: Known issue:In puzzle 3 if the door doesn't open even if the 2 laser relays are powered noclip it
[WIP] PORTAL 2: Aftermath
WIP Version of my new mappack. It contains remakes of my first constest maps, some new ones. If you explore Bugs, tell them. [I need more maps for act 2, 3 and 4] The Story makes no sense at the moment, trying to fix this! Perhaps it's even getting a NAME CHANGE...
Diversity Vent help V2
i NEED help to get it working now with hammer files
Dynamic Breaker-box
I saw a request on the forums for how to make a circuit breaker box with a lever, so here's a quick and dirty version. a logic_relay is pre-set to toggle on and off with USE on the lever. Red and Green sprites included (for on and off signalling)
Underground giant door transition
My attempt at an underground transition seal, trying to re-create a4_end without copy-pasting. I was going to include it in my 'useful instances' - but it's too big and doesn't really fit into a category. Gaps have been left for you to plug doorways in to the North and South sides, as well as a gap for a descending elevator. Triggering the massive door to open is easy with just a few entities, but is beyond the scope of this text and will not be explained here. Check the forums!
[SP] 12 Angry Tests
Get ready for fun and excitement! This map pack consists of 6 maps with 2 tests/map and one intro map. Every map has a different theme and puzzle element. There will be many hazards and many surprises. And you will have to face the most evil villain of all! Ma4X44kLQ24 I want to thank everyone here on Thinking With Portals who playtested and iWork925 for making the trailer and Lemonosity for some help with the intro map. And July Crisis for letting me use their song in the credits. Let me know what you think about it! //By CaretCaret caretcaret.se [email protected]
3map
Now you can try my third map. Here you play in one room. Don?t be disappointed if there is no start and end with an elevator.