Portal 2
sp_1984 V6
An easy under Aperture themed map now the intended solution is the only solution.(update 1.6)
Kvalheim's Singleplayer: 01
My first real attempt at a Portal 2 map, created in about a day. Not filing as "released" yet, as there are still lighting issues and GLaDOS speech needs to be added. But for the amount of time I put into it, I think it's turning out pretty well, and would love to hear feedback.
Atlas in the office 2
The second atlas in the office map UPDATE 1: *Fixed edge you can go on
[SP] Introbackfling
Hello everyone! This is my first map I want to release to the public. For that I need some Feedback as long as I'm working on it. So, here I am. This map does not include special gameplayelements like gels or lasers, but a new environment I want to show. It has three rooms, the last (third) room is the one where I think I have to do much more work. The details aren't finished (except the first room where I'm nearly done) and the coop-robots are just placeholders for some real NPC's I want to put in later. That's all, but I would love it to get records of your first playtroughs (or better videos [youtube]). Greetz, Sprowl
An easyhard level
Might look easy, but very hard! Enjoy!
Cleanup level 003
Basically i wanted a different view than my own on this map, its a taster into the difficulty of the maps im going to be laying out in a series of chambers. If people have ideas, or thoughts into this please do say!
[SP] 1971
An old-Aperture test sphere featuring repulsion and propulsion gels. This is my first Portal 2 map, so I'd appreciate all thoughts and comments.
Portal 2 Map Launcher
Portal 2 Map Launcher v1.6 + SOURCECODE @ http://github.com/forgottencoders/p2map VERSION 1.6 UPLOADED 05/05/12 Portal 2 map launcher is a simple but effective GUI for loading custom and stock portal 2 maps. It doesn?t matter if you want to load them as solo, splitscreen, or online/lan, portal 2 map launcher will launch it. It has many advanced features such as changing map when ingame and skipping the intro of the game. As of version 1.1 you can now also filter/search the maps to allow finding the maps even easier. Now with this version (1.2) you can now even load the new map ingame without having to minimize the game. by using the F10 key As of version 1.4 you can now drag .bsp files to a area on the form to copy it to your map location. aswell as many buttons for quick console commands. --------------------------------------------------------------------------------------------------- Click For ScreenShot Homepage - http://forgottencoders.co.uk Project Homepage - http://forgottencoders.co.uk/p2map Issue tracker - http://tracker.forgottencoders.co.uk s0AEErcYx5A New Youtube Video Coming Soon Version 1.6 --------------------------------------------------------------------------------------------------- Usage: Code: Select allLoading a new map 1. Install "Portal 2" (if not installed). 2. Select checkboxes that you want to use. 3. Click the Dropdown list or filter the list. 4. Click the "Launch" button Changing map 1. Press "F10" or minimize the game. 2. Select checkboxes that you want to use. 3. Click the Dropdown list or filter the list. 4. Click the "Launch" button --------------------------------------------------------------------------------------------------- Changelog: Code: Select allV1.6.0 * Added a function to prevent re-generating the list when checkbox not changed * Changed the detection of Solo and Mp Maps. * Some behind the scenes changes v1.5.1 Bug fix. (never released) * Fixed Splitscreen Bug * Prevented filtering the maps unless atleast 3 characters are entered * First GitHub release. * Changed layout of the checkboxes * Added 2 more checkboxes (Other Maps) * Changed Tooltips Slightly * Now Using a three numbered version system (X.X.X rather than X.X) * Issue Tracker is now on GitHub. v1.5 * Changed Hotkey From F2 to F10 * New Maps Are Added To List When Added To Map Folder * Admin Priveleges Not Required Any More * Added Automatic Settings (Checkbox States Are Remembered) * Added More Robust Detection System & Manual Option * Added Quick Instructions To Main Form * Removed Quick Commands (Were Pointless) * Reorganized The UI * Completly Recreated The Filter/Search System (Much Better Now) * Cleaned The Code Alot * Added Tooltips To Every Button/Label/Checkbox * Added Built In Changelog (Click Version Number At Top Right) * Fixed Even More Problems v1.4 * Added Drag n Drop Map Area (To Quickly Install Maps) * Added Many Buttons For Quick Console Commands * Added Option To Disable Splash * Added Option To Manually Choose Portal2.exe Location (if not found) * Added Button To Browse Map Directory * Added Button To Go To Issue Tracker Page * Fixed Many Issues * Fixed Registry Issue V1.3 * Added hotkey to switch map even easier * Added homepage url * Added Splashscreen * Added About Page * Changed Splitscreen/Solo/Lan System * Cleaned Code * Changed GUI * Fixed Bugs * And More! V1.2 * Fixed startup bug * Wasn't Released Publicly V1.1 * Added Filter system * Added -Hijack Command * Added Splitscreen/solo and MP buttons * Added changelevel command * Added File checking * Added Other things * Changed GUI layout * Changed Loading Method * Fixed DLC map bug v1.0 - Initial Release fixed version just uploaded. PLEASE NOTE IF THE FILE WONT DOWNLOAD FROM HERE PLEASE DOWNLOAD THE LATEST VERSION FROM HTTP://FORGOTTENCODERS.CO.UK/P2MAP AS I AM HAVING SOME ISSUES WITH THE TWP UPLOADER.
Cube DESTRUCTION!!!
Congrats! You just found the first map I've made that actually has aligned textures! This map is by no means meant for serious testing. Basically when I'm bored I go into this map and have fun with the faith plate by placing a portal under the cube dispenser and one over the faith plate and watching cubes fling themselves into a fizzler! Yay! By the way the button is so you can reset the door to the closed postition for whatever reason. Extremely entertaining for my ADHD mind. Enjoy! P.S. There's an easter egg simply awaiting your discovery. See if you can find it in all of its eastery wonderfullness-ness! PPS. All of a sudden my cubemaps are NOT WORKING. If someone has some insight as to why this is the case, please let me know.