Portal 2
Bits
Here is my first portal 2 map. It's pretty short but hopefully not too easy. I hope you enjoy and I would appreciate if you would leave some feedback. Bugs, improvements, general tips for future ect. If possible please record a blind run for me. That would help my design better levels in the future. See if you can find the secret area and the companion cube! Thanks alot for playing! -CHANGELOG- V1.0 Portals fizzling when not intended to. V1.1 Fixed. Potato trick didn't work V1.2 Texture fixes Pictures: http://tinypic.com/r/4lo94z/5 http://tinypic.com/r/2yvs5yh/5 http://tinypic.com/r/xq9sfd/5 PS. I couldn't get the potato from the gun removed and I would like some help. I tried modifying the sp_transition_list.nut file but it didn't work for me not to mention I don't know how to include it in the .bsp file. Packrat didn't work I also tried modifying the arrival_departure_transition_ents.vmf instance but that didn't work either. I also tried to alter the ending text but I couldn't get the instance to do that. Thanks alot in advance.
sp_laser_funnel_beta
Install in Steam>steamapps>common>portal2>portal2_dlc1>maps (If this doesn't work, try common>portal2>portal2>maps) Version 0.3 Update: Removed unintended solution to laser puzzle. Added more detail in some areas. Version 0.2 Update: Removed box-throwing bug (may still be possible, but much more difficult.) Removed 2 more bugs Some questions I would like to ask: 1) On a scale of 1 to 5, how hard were the puzzles? (1 being stupidly easy, 5 being insanely hard.) 2) Did you have any trouble figuring out where you were supposed to go? 3) Were there any bugs or graphical glitches? Any frame jumping? 4 )Were you able to solve the puzzles in a way that you feel was not intended? (ex.Being able to jump to an area that you could have flung to.) Thanks for your time, and thank you for playing!
[SP] Reboot
My fourth map, including faith plates, hard light bridge, excursion funnel, repuslion gel and more. Screenshots: http://img30.imageshack.us/img30/114/56039323.jpg http://img546.imageshack.us/img546/7793/31807421.jpg http://img840.imageshack.us/img840/1565/33784862.jpg You can watch the solution here:http://www.youtube.com/watch?v=c62SH7Qo6Lg
5 Do you like my TARDIS?
NB. Decoration not included Video
512 size Geodomes
Have you ever wanted a geodome in a map, but there wasnt any that were small enough for your use? well, thats what these are for. 512 units in size, there are 3 models: dharmadome_interior (the interior walls) _exterior (the exterior walls) *_frame (the frame. should accompany the other 2 wherever they are used.) To install: drag both folders into steam/steamapps/portal2/portal2 ==Please note== These models all have collision, however, the inside is solid. if you intend to have anything inside of these, turn the collisions off. Also, the reason these are called "dharma domes" is because of the TV show "LOST", where survivors of a plane crash find an underground test facility owned by something called "the DHARMA initiative" that features a geodome ceiling roughly the same size as this one. ==Please also note== If you use this in a map,mod,or SFM/Gmod video, Please not only credit me but let me know you used it. I like it when i see something i made used in sombody else's work! Contact me at: http://www.moddb.com/members/tile http://steamcommunity.com/id/notsoregular/ http://notsoregularfox.deviantart.com/ Thanks for using my stuff! -Tile (also, if you can take pics that would be apreciated!)
[SP] Insulated
SP_Insulated Small map that shouldn't cause to much trouble to complete. All feedback is welcome as this is my second map I am still learning. Thanks in advance Thank-you again to lpfreaky90 for making all the Laser Fields/Fizzlers in the level.
Boxframe (Reflectorcube)
This was made by me after an request of lpfreaky90. I remodeled the whole boxframe of the reflector cube and made a new skin. If needed I got a 1024x1024 texture version and I can rescale the cube to whatever you want. This model has full concave physics.
The Skinner Box
This is something a little bit different, aimed more at fun than difficulty. I hope you'll enjoy it. Version 1.1 uploaded. Includes some wall decoration and tweaks to make things more intuitive. Version 1.2 - aesthetic fixes. Version 1.3 - Converter tubes no longer work from below. Can now only have one reflective cube and one turret at a time.
Fat Turret Revolution
Dealing with new management can be difficult; do you need a hug?
deer taunt
A short map I made and decided to give to people to love and hold. don't love and hold too much, because it has light bridges and it may set your hair on fire