Portal 1 (Work in progress)
WIP Portal 1 maps and experiments not yet finalized.
The Three.vmf
A map that was originally part of the october 10 mapping contest, but due to errors could not be finished and is currently unfinished, fell free to use ideas but not exact copies Content used< EP2 props, venator92's Portal 2 Textures and Tophattwaffle's Water Source Texture Pack (located at http://www.tophattwaffle.com/wp-content ... erials.zip) > Any question Conntact Me at [email protected]
Halo 3 Announcer Turret Sound mod
Killamajaro. Sorry the audio on some is a little low.
Valve's Aerial Faith Plate #2 Re-creation
Just re-created Valve's Aerial Faith Plate #2 for Portal. Boredom got in the way. Have at it. If it shows missing pink/black checkered-tiles, then I'll somehow need to know how to use PakRat. Thanks to Reepblue for the textures, and the .vmf to show what he did to make his Aerial Faith Plate works. Please not that the Aperture Science Aerial Faith Plate does not always work well.
surf_ny_momentum_v3_1_portal
Attemp to convert a surf map for portal Surfing doesn't work in portal, providing this for an example to my post here: [url]http://forums.thinkingwithportals.com/post12321.html[/url]
Turret Dispenser Example
Example Map of a Turret Dispenser It's basicly a turret dispenser. What it does, is that a mechanical arm places a turret at ground level when you hit the switch. Also it will not place another turret, when the ground to place it is not clear (you have to move or destroy the turret/debris). It's not flawless, but it does the job.
Orb Catcher Tutorial
A .vmf and .bsp for an orb catcher This is the .bsp and the .vmf made to accompany the wiki I wrote for it. - Added in the cutout for the wall behind the catcher - Added in the point_spotlight
Button and Door Tutorial
A .vmf and a .bsp for button/door example This file goes along with the tutorial found on the wiki for creating a button / door. It contains the .vmf file, and the playable .bsp.
Sample BMZ
How to package your maps for EASY import! This is a sample BMZ file to demonstrate how they are EASILY imported through the Bonus Maps UI. TO IMPORT: Start Portal, Click "Bonus Maps"?, Click "Import Bonus Map", Browse to this BMZ file and select it, and poof enjoy! TO MAKE YOUR OWN BMZ: Use this file as an example by changing the extension to .zip and inspecting the files. This guide provides more detailed info: http://developer.valvesoftware.com/wiki/Bonus_Maps You should also consider allowing BMZ files to be uploaded to the Released Maps section.
Ball_launcher_example
energy ball luncher/catcher custom map the map has two groups in it, a launcher and a catcher, simply copy and paste both into your map! if you want more than one pair, you will need to do some renaming. includes - -sprite effects -sound effects -reddish glows + spotlights given out by the launcher/catchers -VMF and BSP
Activated strip help
A tiny map with a button that changes the texture A tiny map with a button that changes the texture of the strips on the wall and the X.