Portal 1 (Work in progress)

WIP Portal 1 maps and experiments not yet finalized.

Hammer CFL Light Entity
Uploaded by sbrown · Oct 27, 2008
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Put this in your mod's folder (example portal/portal) as well as it's hl2 folder (example portal/hl2). Your light entity will be much more efficient.

Hammer CFL Light Entity
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Ricotez's Voices Edited and Unedited
Uploaded by Kayaia · Jul 22, 2008
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The 3 different stages of Ricotez' voice Same as the short.

Ricotez's Voices Edited and Unedited
Cubeism Edited Dialog by Rico and Kay
Uploaded by Kayaia · Jul 21, 2008
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The GLaDOS voices for the cubes. These are voices that are used to name and explain the new cubes featured in the Extra Cubes and Buttons thread.

Cubeism Edited Dialog by Rico and Kay
[Signage]Cube, Portal, and rotate signage.
Uploaded by Farragar · May 28, 2008
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Cube, TWP portal, and rotate signages. Signage files (png) of a single cube, TWP portal, and a rotate.

[Signage]Cube, Portal, and rotate signage.
Turrent Dispencer
Uploaded by Sleepwalker · May 23, 2008
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Dispenses turrets from a cube dropper Dispenses turrets from a cube dropper.

Turrent Dispencer
Advanced Chambers Challenges
Uploaded by rellikpd · Mar 20, 2008
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Challenges added to the Advanced Chambers I didn't make this. i found it on some site that was shut down. whenever you get bored its kinda fun to try to get through these challenges. gives me something to do atleast. anyway as i said i didn't make this so i don't know if all the challenges are possible/easy/hard or whatever, i have beat the GOLD on all of the "least portal" challenges. so that is atleast "possible" without any "exploits" anyway. n-joy

Advanced Chambers Challenges
Detachable Camera Prefab
Uploaded by Doomsday192 · Mar 08, 2008
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A simple detachable camera prefab I was sick and tired of having to make cameras detachable one by one, so i made a prefab. Just unzip to your prefabs folder

Detachable Camera Prefab
Portal Raw Level Signage (PSD file)
Uploaded by Syon · Dec 30, 2007
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A PSD image file to assist in creating level signs This PSD file contains all the basic elements used in the large level signs at the start of each portal level. Each element is on it's own layer to allow the elements to be hidden or made transparent so that the "lighting up" animations for these sign can be quickly and easily created. Please see the readme file for more information. v1.0 - initial release v1.1 - changed to use the actual large number font use in portal - added a tutorial on creating the signs in photoshop

Portal Raw Level Signage (PSD file)
Cubeism Unedited Dialog by Ricotez V1.0
Uploaded by Ricotez · Jul 21, 2008
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Custom Unedited Dialog for the Cubeism skins Cubeism Cube Custom Skins Unedited Dialogs by Ricotez Version 1.0 Special lines of dialogue based on the custom cube skins made by Kayaia; see the following link: [url]http://forums.thinkingwithportals.com/extra-cubes-buttons-t1290.html[/url] The cube names were made up by Kayaia. The voice you hear is mine, that of Rafael Alejandro a.k.a. Ricotez. You are free to edit these samples, to make them sound more like GLaDOS, or like any other crazy computer AI, as long as you credit me. All samples are in mono, and in .wav-format. These are the samples: Hot Cube.wav "This red cube is the Aperture Science Weighted Hot Storage Cube." Hot Cube 2.wav "This cube features an internal heat source. Because of that, it is not advised to stay very long in it's near proximity." Light Cube.wav "This blue cube is the Aperture Science Light Storage Cube." Light Cube 2.wav "It has not been weighted, and because of that, it's mass is only 1/40th of the mass of a normal storage cube." Heavy Cube.wav "This green cube is the Aperture Science Overweighted Storage Cube." Heavy Cube 2.wav "It's mass is 2.5 times the mass of a normal storage cube. Because of that, you cannot lift it." Push Cube.wav "This grey cube is the Aperture Science Repulsion Cube." Push Cube 2.wav "This cube features an energy field, meaning it will repulse any other object touching it, including other storage cubes."

Cubeism Unedited Dialog by Ricotez V1.0
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Down to *710 extended Bonus Maps Window
Uploaded by Hurricaaane · Dec 16, 2007
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Stretches the list, so you can see more at once This modification stretches the list of bonus maps so you can see more icons at once. Only suitable for resolutions down to 710 in height. Extract the file in portal/portal/ directory.

Down to *710 extended Bonus Maps Window