Released

Ball Maze
Uploaded by Orange · Jun 07, 2011
29 comments · 4.8 (50)

I only had about 4 days to work on this, but hopefully I removed most of the bugs and it works. Ball maze, faith plates and a new concept for laser and excursion funnel.

Ball Maze
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Advanced Flinging
Uploaded by jedilink25 · Jun 07, 2011
9 comments · 4.8 (21)

Advanced Flinging
Hub - Padlocks and Puzzles
Uploaded by Synthecism · Jun 07, 2011
10 comments · 1.4 (7)

Put the spheres into the sockets. Couldn't be simpler. Unfortunately I'm not sure exactly what to upload and am running short on time, so everything with a file name even remotely similar to my map is included in the .rar. I also unfortunately had to cut out one puzzle due to time. After the contest I'll be uploading a finished, revised version with fixed up puzzles. If you enjoy it, come back for a better version! (Also one without bugs, as I'm sure there will be a few.)

Hub - Padlocks and Puzzles
The RS Playground V 1.6 (Coop works!)
Uploaded by RejectedShotgun · Jun 12, 2011
2 comments · 2.5 (6)

Here is a video of the map! (In V 1) Give suggestions as a comment!! http://www.youtube.com/watch?v=82s4MEALP1M ^ ^ ^ ^ ^ ^ ^ NOTE: I have not released any previous beta versions of this map (0.1, 0.2, 0.3, etc.) but I do have them. I do not plan on releasing them because that would be... well... pointless. Actual Description: When you come to start in my map, you must complete an easy Test Chamber. The Test Chamber is actually gravity/logic defying. (HINT: The Excursion Funnel does absolutly nothing!!) When the door opens you will be presented with a hallway leading to the playground. What this map contains: Excursion Funnels (Tractor Beams) Light Bridge Combine Ball Launcher (PUT THE .vpk FILE IN portal2/portal2/addons) Propulsion Gel Repulsion Gel Erasing Gel Literal Moon Room V 0.2 REAL WATER :0 (You can drown without a HEV Suit DUUUR) GLaDOS on the ceiling Many, many buttons Lots of cubes World Portals EASTER EGG!!! OMGWTFBBQ!!! Outside anomaly room V0.7 UPDATES ============================ -V1.6 Slightly moved the portal-able panel in the Outside Anomaly Room (Fell through ground) Cleaned up the entrance to the Outside Anomaly Room a little Added support to the scaffolding Added MUCH better lights! (I'm far too happy about that) Changed the hole holding GLaDOS' wires Moved the Light Bridge Removed the pool of water (Very unnecessary) Fixed the wall in the space room... Oops... Slightly lowered the wall in the Test Chamber Expanded the skybox Added outside scenery Added a secret "Portal 2" logo hidden out of Aperture Fixed the spasming wall textures by the Moon Room Made the outside walls taller Changed hallway textures to black The secret easter egg room (IF IT EXISTS!) is much better looking Fixed the splotchy lighting textures in the Test Chamber Bug fixes etc. -V1.5.2 (Small update) Added a starting room (Most likely will update soon) Small lighting updates -V1.5.1 (Small update) Little Bug fixes HUGE updates to the Outside Anomaly Room (Now at V 0.6!) -V1.5 Fixed more lighting issues Added Outside Anomaly Room V0.1 Added Scaffolding as an entrance to the Outside Anomaly Room Swapped the animation for the "GLaDOS Spasm Button" Spelled "spasm" correctly -.- -V1.4 Fixed some texture issues Edited some text Swapped gel buttons with toggle buttons (request) Gel dispenser lights up when activated Still waiting for the ability to have low-gravity props (Beta's fault) The Excursion Funnel in the test chamber still does nothing Deleted unused room (less lag) -V1.3 COOP COMPATIBLE!! Tried to make the Combine Ball Launcher look better when firing Added a camera to the Test Chamber and to the Playground Text now plays when you press the GLaDOS button Added a "hidden" Companion Cube Easter egg has some improvements (Added a magic button :0) New "Playground Locked" text when button is released Extra light in the Moon Room V 0.2 (Too dark) -V1.2 Moon room V 0.2! Added on-screen text -V1.1 Fixed the lighting problems in the test chamber Changed some problematic ceiling textures Added Moon Rover to the Moon Room -V1 Initial release ============================ Thanks for reading down this far. Please comment on the video, rate the map here, and give suggestions! Thx!

The RS Playground V 1.6 (Coop works!)
[SP] Oversized Test Chamber Storage Area
Uploaded by CrazyGuy · Jun 08, 2011
49 comments · 4.9 (49)

FINAL VERSION OF OSTCSA! Changes: -added more decorations in the open area -changed the "malfunction" trigger in area 2 so it does more to show that you can't use those two cubes -added some explanatory text -added env_projectedtextures to enhance the mood -fixed cheat solutions -fixed the glass in area 3 so it will break more easily -made the turrets in the end of area 3 "super damage" so you can't just run past them anymore. This map has some "soft" acheivements (it displays game text rather than giving an actual acheivement) [] Ball Control: In area 1, get the sphere without losing one [] Turrets Syndrome : FIZZLE every single turret in OSTCSA. [] Shatterproof: Solve area 3 without breaking the glass [] The lizard lives: Find the hidden mapmaker's room (found somewhere after area 1)

[SP] Oversized Test Chamber Storage Area
Sphere Scramble
Uploaded by AzraelXJM · Jun 07, 2011
16 comments · 4.1 (11)

My first published map, first complete Portal map, and first time attempted submitting over the connection on my phone because I'm stuck with an awful ISP. Sadly I was not able to submit for the contest on time because of the outage. Have been playing with Hammer for two weeks, this being the result. Shepherd a Personality Core around a small course to complete the chamber. Pretty pleased with my Core dispenser, I mean to use it again, though I'm sure I can streamline the whole thing and tidy it up a lot. There are things I thought about doing differently, you will see there are two tractor beams going in different directions, I could have had one with a button to switch direction, but I think this is a bit better for the player. It's not too long but I hope you like the concept and presentation, spent some time trying to match it to the Aperture style. Any anyone who for whatever reason dislikes Personality Cores, they may want to see what happens when they keep pressing the button for the dispenser.. Pictures to follow, lost a lot of sleep. Meantime you can see some WIP stuff on my blog- EscapeFromTheWaterTemple.com

Sphere Scramble
uuk's portal2 map contest sp map
Uploaded by uuk · Jun 07, 2011
4 comments · 0.0 (6)

uuk - single player - portal2 map contest entry.

uuk's portal2 map contest sp map
Sp_Aperture_Syndrome
Uploaded by Hollow · Jun 07, 2011
19 comments · 4.7 (16)

FIXED version of the original map. Updated where the jump between chamber 2 and 3 was impossible.

Sp_Aperture_Syndrome
[SP] Time Arch
Uploaded by Domtech · Jun 07, 2011
49 comments · 4.7 (46)

This next test may contain trace amounts of time travel. Use the Apeture Science Quantum Time Arch to travel to the future to retrieve the cube needed to solve the test

[SP] Time Arch
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The Curious Conundrum
Uploaded by AlbinoJawa · Jun 06, 2011
8 comments · 4.7 (15)

What a curious conundrum you find yourself in, Hmm?

The Curious Conundrum