Released

The Red Window
Uploaded by Barracuda · Jun 05, 2011
6 comments · 5.0 (4)

My small test chamber for the mapping contest, designed in a post-Wheatley theme. My first idea for the contest was much more interesting, but also impossible, because the rules didn't allow custom scripts. So instead, I decided to simply improve the map I already was working on. I hope it's still entertaining, though I'm not sure about the difficulty, but it's surely not Nintendo Hard. No exotic game elements, just funnels, buttons and boxes. And a deadly laser field, guarded by a deadly turret. Bigger screenshot (contest1): http://cloud.steampowered.com/ugc/56091 ... CB7E9651E/ A quick note about the instances: I included many of Valve's original instances, because I'm using a different folder structure for easier navigation. But I also included only those instances that are actually used by this map. All content (except Valve's instances) is released as public domain, do whatever you wish to do with it. Version history: contest2: * Various small visual improvements * Added a new animation for GLaDOS on the screen * Fixed an unintended way to catch the first weighted cube * Replaced upgraded portal gun with the simple one and added a fixed portal below the funnel emitter contest1: * Initial release

The Red Window
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mp_coop_chickentest_3
Uploaded by ChickenMobile · Jun 05, 2011
31 comments · 5.0 (20)

Behold! These puzzles include a couple of original puzzle ideas! My third co-op map creation which I thoroughly enjoyed making it (even though I had an error for about half the time which was fixed by deleting a bad brush doh!). I'm not expecting much for releasing this but I wanted people to experience a different type of puzzles from the original Valve-like style ones. Also I would like for you judges to have fun Some screens of my map: Looking forward for your input guys, ChickenMobile Play instructions: Unzip the map from the archive and place in your Steam/steamapps/common/portal 2/portal2/maps folder. Make sure both you and your partner have downloaded it. Start a normal co-op game and whoever is hosting (the Blue Robot) type in "changelevel mp_coop_chickentest_3" in the console (which is activated by the ` key under ESC).

mp_coop_chickentest_3
mp_coop_ice_three_cubes
Uploaded by Icewind · Jun 05, 2011
5 comments · 5.0 (5)

This is a medium - hard testchamber for a co-op team. The design is easy handled, but the correct solution isn't. You need to think outside the box to solve it!

mp_coop_ice_three_cubes
Aristodemos
Uploaded by Pucko · Jun 05, 2011
7 comments · 5.0 (10)

My entry for the summer mapping contest. A fun coop for two lads to enjoy! Divided into 4 rooms with various challenges. Have fun!

Aristodemos
Gel Chamber
Uploaded by Alz · Jun 05, 2011
5 comments · 3.2 (19)

My entry for the Summer Mapping Initiative. This includes two chambers using the new gel mechanics in Wheatley's style. First room is quite small and fairly easy. Second room is much larger and is a bit harder.

Gel Chamber
The Way of The Turrets
Uploaded by CommandoAndyJR · Jun 05, 2011
4 comments · 4.0 (5)

Map I've been working on for the mapping contest.

The Way of The Turrets
Laser show
Uploaded by laxsiber · Jun 05, 2011
8 comments · 5.0 (7)

This is my entry to Summer Mapping Initiative. First room is all about lasers. As for second room, it's not impossible it's actually really easy. I just hope it's not too hard or too easy. It's big file because I didn't know how to optimize map small and now I don't have time. Good luck and have fun.

Laser show
sp_audiotrash_competition
Uploaded by audiotrash · Jun 05, 2011
10 comments · 5.0 (9)

This is one of my maps i made for Identity, a rather mediumsized mappack comeing soon, when it's done. I couldn't decide wich map to use for the contest. I just cut this out of the "finished" product so the ending has no fadeout. In the second chamber the funnel is broken, it's not a bug. Listen to what GLaDOS says! Rate & Comments are always welcome

sp_audiotrash_competition
Wheatley's easy chamber
Uploaded by Jupe · Jun 05, 2011
6 comments · 5.0 (9)

This is my "not so hard chamber." I'm beginner at hammer. Simple chamber with simple puzzle! Please rate and comment!

Wheatley's easy chamber
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Rick Chambers Demo
Uploaded by gompasta · Jun 05, 2011
11 comments · 1.4 (7)

Have you ever wondered what it would be like, if it were Rick running aperture? No? Well are you now? No? Well i did. I have built a map, sort of around an adventure style of gameplay, yet still involving Portals and Portal elements. Note, that this is not, actually a difficult, or long, chamber. It is just a test, to see how a facility, run by Rick, would look like. I know, that moving laser emitters is not a good idea, but it is needed for the map style. Please post some "Adventury" test element ideas, for possible new maps with this concept.

Rick Chambers Demo