Work In Progress
Massive Tutorial Level - v 1.1
Hi, this is my "second" map. I want to make REALLY BIG map and "teach" you things from walking & jumping to cube-throwing. CHANGELOG: Verison 1.0 - Basic Walking - Jumping across the barriers - Jumping across the pit Version 1.1 - Added lights - Fixed toxic water - Added start of second chapter - Some texture-problems - Optimalization - Effects - First "easy" puzzle with cube and buttons - "Ending" Version 1.2: - Working in progress CREDITS: Design - Honzas4400, life28 Music - Valve Corporation Map Maker - Source SDK (Portal 2 Authoring Tool) Map Help - life28 Coming Soon: - Effects Hope it will be good map
Deceptively Easy
This is a quick (roughly 10 seconds long) map that I made using various tutorials as I learned how to use the Hammer Editor. The idea behind the map is to make you think of how to reach the door. The map consists of a single room, with various "opportunities" to reach the other side. You can try your best, but the answer to this puzzle is quite simple.
VikingPingvin's test map
So this is a very rough concept. I've been useing Hammer for years now but im far away from being pro. I know its very undetailed by now but will be better during this week
Petrified
A smaal map with a custom testing element. I'm having trouble with the spawn point.
Cleanup Portation
After my last map pack ( Cleanup! Invertigo ), I've had the plan to make a second part to it, wrapping up the story. Problem was though, that I didn't had the time nor energy anymore after some months to continue my work. But even with that fact, I was able to finish two maps (three actually [missing now is the "intro" map], but I won't release it 'cause of a big bug), which I want to release now. So what is this, in short? These two maps are my remaining work of the second chapter of my Cleanup!-mappack. They are, actually, in a quite polished condition. And I didn't want my work go to waste just because I won't work on any more Portal 2 stuff anymore. So here it is - have fun! I won't fix any bugs or problems, if any appear. But I still would like to hear some feedback, just so I know what you think of my work. Cheers~ Screenshot #1: http://steamcommunity.com/sharedfiles/f ... =148770774 Screenshot #2: http://steamcommunity.com/sharedfiles/f ... =210744863
Portal Punk lvl 1 (beta)
Beta of my newest map.
Project R WIP(Unfinished)
This map was originally made as a test idea for a map series me and my friend Kevin are working on. Eventually he wanted to recreate it so this was left unfinished with a few texture glitches but is still playable so I hope you guys and girls enjoy. If you would like to see our WIP web page for our series or download this map from our site then feel free to visit this link https://sites.google.com/site/aperturerevision/home Radelite
Conversion Gel Intro
This is an intro map for the conversion gel for a mod I am working on. Please PM me with your name if you want to be put in the credits as a map tester. -Known Bugs- 1. The door trigger doesn't seem to work. If the door won't open, noclip through it. 2. The storage cube is a bit difficult to Portal out of the room. 3. The Portal Gun sometimes won't stop shooting. To stop this, move your mouse out of Portal 2, click, and back to Portal 2. Please report any bugs, and give suggestions.
Into the Multiverse (work in progress)
The Into The Multiverse Saga tells of a test volunteer that broke protocol early in the PTI development stage and ripped a hole in time and space, being sent to an unknown parallel universe where they must search for a way home. Encounter new enemies, new technology, and new friends. Along the way you experience more than just an adventure, you experience the Multiverse.