Work In Progress

[SP] Test Map Pack
Uploaded by Rand0mNumbers · Jun 20, 2011
17 comments · 5.0 (6)

A collection of 7 maps I've made over the past few weeks to test various ideas. They are all dead simple...well, I tried to make the last one difficult, but I believe I did it in all the wrong ways (long walks, lots of shuffling between platforms, and some things aren't that visible). Anyways, each map will lead to the next. There are no elevators, so after completing a chamber, walk past, through, and onward from the exit doors. There are triggers set to change to the next map 3 seconds after you contact them. Start the sequence with "map testMap_3_movingButton". Note: [SP] Bits or Pieces was initially part of this, but since I submitted it for the Mapping Contest, it has been omitted. It revisits the moving button and rotating room ideas.

[SP] Test Map Pack
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DoubleDuece
Uploaded by poopie_bandit · Jun 18, 2011
5 comments · (No ratings)

A bit of a remake of my previous map Big_Buddy but it's just the first room with new elements and a slightly different solution.

DoubleDuece
1971
Uploaded by The_Rabbit42 · Jun 18, 2011
26 comments · 5.0 (6)

An old-Aperture test sphere featuring repulsion and propulsion gels. This is my first Portal 2 map, so I'd appreciate any thoughts or comments.

1971
minipuzzle
Uploaded by watanukikun · Jun 18, 2011
2 comments · (No ratings)

my second sp map. there's a puzzle that most use panels. If anyone can make all 36 panels up,please let me know and I will change the number. A screenshot is inside this topic. Please don't fall from chamber ,otherwise load map again.

minipuzzle
The Tower
Uploaded by Marise · Jun 17, 2011
9 comments · (No ratings)

Clean chamber design with funnels, lasers and turrets. Objective: get to the top level.

The Tower
Sphere run
Uploaded by 7Voo · Jun 13, 2011
0 comments · 0.0 (1)

This is just some testing I did. I tried to create a map where you can run around in a ball/sphere thing and make a challange so you have to bump your coop partner off the edge. It didn't work out that well, but it atleast it works. You have to get inside the sphere using noclip. I'll add a teleport inside it later maybe. If someone knows a better solution for this, tell me in the forums. Screenshot: http://steamcommunity.com/id/7Voo/scree ... 017269532/ Credits go to twister for the sphere model: http://www.users.on.net/~imperialcarp/T ... ister.html

Sphere run
now_what
Uploaded by burn_afi · Jun 12, 2011
3 comments · (No ratings)

it's and idea for what's next of the final of portal 2, is my first map so try to comment please

now_what
Glitch demo
Uploaded by Zerac Naisiem · Jun 12, 2011
1 comments · (No ratings)

Glitch demo
Fugue
Uploaded by Marise · Jun 11, 2011
2 comments · 0.0 (1)

Another one of my early efforts. I realize the chamber is a bit... larger than it needs to be. I was still getting a sense for things.

Fugue
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[CO-OP]Illumination
Uploaded by ZeronFX · Jun 09, 2011
5 comments · 0.0 (1)

A series of maps with varying difficulty that I am working on. This is my 1st major project with Hammer. To-DO list: Re-make that godawful spawn room Fix His voice Make a more logical exit from the map Optimize

[CO-OP]Illumination