Work In Progress

Anglelasers
Uploaded by MissStabby · May 29, 2011
4 comments · 5.0 (2)

This room teaches you a new way to handle reflectorcubes. It will be a gate to some more difficult puzzles involving this mechanic. Its purely a mechanic teaching testchamber, so dont expect a devilishiously complex puzzle. (yet)

Anglelasers
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Massive Tutorial Level - v 1.1
Uploaded by Honzas4400 · May 28, 2011
4 comments · 0.0 (1)

Hi, this is my "second" map. I want to make REALLY BIG map and "teach" you things from walking & jumping to cube-throwing. CHANGELOG: Verison 1.0 - Basic Walking - Jumping across the barriers - Jumping across the pit Version 1.1 - Added lights - Fixed toxic water - Added start of second chapter - Some texture-problems - Optimalization - Effects - First "easy" puzzle with cube and buttons - "Ending" Version 1.2: - Working in progress CREDITS: Design - Honzas4400, life28 Music - Valve Corporation Map Maker - Source SDK (Portal 2 Authoring Tool) Map Help - life28 Coming Soon: - Effects Hope it will be good map

Massive Tutorial Level - v 1.1
Cube Dance
Uploaded by Forehead58 · May 26, 2011
6 comments · (No ratings)

These test require you to throw the cube around. I haven't bothered to figure out elevators yet. The test goes through three rooms and then begins repeating itself. Let me know what you think. I'm pretty satisfied with it, but to be honest, I'm pretty new and have no idea what I'm doing.

Cube Dance
sp_prodigy_chamber1
Uploaded by prodigy · May 26, 2011
6 comments · 1.7 (3)

This is the first part of a series to come and is still not finished. In-Game you will see that part "01" is complete. When you get back to the starting room and the portal to "02" is half-opened - then you're done! Here are some screenshots: http://dev.pro.digy.eu/wp-content/uploa ... _00001.jpg http://dev.pro.digy.eu/wp-content/uploa ... _00004.jpg http://dev.pro.digy.eu/wp-content/uploa ... _00006.jpg http://dev.pro.digy.eu/wp-content/uploa ... _00008.jpg These are partly outdated, but it's a preview, isn't it!? ! SPOILER WARNING ! Here is a walkthrough for you guys not making it to the end: http://www.youtube.com/watch?v=ZDqPnp6C_P8 Have fun playing!

sp_prodigy_chamber1
Deceptively Easy
Uploaded by Teraunus · May 26, 2011
2 comments · 0.0 (1)

This is a quick (roughly 10 seconds long) map that I made using various tutorials as I learned how to use the Hammer Editor. The idea behind the map is to make you think of how to reach the door. The map consists of a single room, with various "opportunities" to reach the other side. You can try your best, but the answer to this puzzle is quite simple.

Deceptively Easy
2 Cubes
Uploaded by Joseph · May 25, 2011
5 comments · 5.0 (2)

This is an updated, much clearer version of my first level. Not that great but it was my first try.

2 Cubes
Nighter's First Work
Uploaded by Nighterogue · May 25, 2011
3 comments · (No ratings)

I kinda suck with the hammer editor, but I got something that works, and is almost exactly what I wanted. I've wanted to make this map since the first Portal, but never got around to it. Please no No-clipping or opening it in the editor, its not pretty. I will upload a play through video later after I sleep then go to school.

Nighter's First Work
sp_companion
Uploaded by OzzyUK · May 24, 2011
4 comments · 2.5 (2)

I wanted to try to make a mini story where you need to get your beloved companion cube. I need to change a lot of things and add sound effects, more lighting and animations also need to change some of the textures and decals. I tried to have some dirty aperture as well as clean aperture and I need to add game text. It is not a hard map but hopefully people enjoy it anyway

sp_companion
Bottomless Endeavor
Uploaded by Amwryn · May 24, 2011
5 comments · 5.0 (3)

First attempt at mapping anything but generic boxxes. Very much a work in progress, but im interested to see what (if any) feedback I get.

Bottomless Endeavor
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sp_hard_one
Uploaded by Dreamcooled · May 22, 2011
19 comments · 5.0 (2)

My first singleplayer map for Portal2 (I've mapped CSS before). The lower room is alredy complete. I will complete the upper one. Can you solve this puzzle? I think it's pretty hard. How long did it take until you did it? It's possible without using glitches. Or did you solve it in a other way than I? Walkthrough v0.85b: http://www.youtube.com/watch?v=vhL-CtWlmmM

sp_hard_one