Hammer and Modding

General discussion and help forum for all things Portal 2 Hammer mapping, modeling and modding. Post screen shots of your upcoming Portal 2 maps or ask for help about mapping for Portal 2, but be sure to read the useful stickies!

Topics
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Replace original file
by spongylover123 · Nov 19, 2011
2 Replies · 598 Views
Last post by spongylover123
Nov 19, 2011
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withe gel on hard light surface
by cubewalker · Jun 11, 2011
14 Replies · 3,571 Views
Last post by spongylover123
Nov 19, 2011
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Random output at random time (problems fixed so far)
by beecake · Nov 19, 2011
4 Replies · 1,043 Views
Last post by beecake
Nov 19, 2011
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Particle System
by CaretCaret · Aug 09, 2011
4 Replies · 1,795 Views
Last post by Cybermaxke
Nov 19, 2011
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Question about constraining prop_physics
by wrathofmobius · Nov 14, 2011
4 Replies · 910 Views
Last post by Vordwann
Nov 19, 2011
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Faraway wall light problem (Solved)
by beecake · Nov 18, 2011
3 Replies · 712 Views
Last post by Brainstone
Nov 19, 2011
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Prop_static flicking...
by beecake · Nov 17, 2011
10 Replies · 1,815 Views
Last post by beecake
Nov 19, 2011
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Negative Indicator Lights
by Brainstatic · Nov 16, 2011
12 Replies · 2,237 Views
Last post by josepezdj
Nov 17, 2011
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Too many light styles on a face
by Spam Nugget · Nov 16, 2011
4 Replies · 1,148 Views
Last post by YM_Industries
Nov 17, 2011
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Undo/Redo Bar accidently deleted
by Brainstone · Nov 16, 2011
8 Replies · 1,717 Views
Last post by beecake
Nov 16, 2011
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Soundscape preview?
by Pitkakorvaa · Nov 16, 2011
2 Replies · 803 Views
Last post by Pitkakorvaa
Nov 16, 2011
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Spawn question
by StGinger · Nov 15, 2011
4 Replies · 843 Views
Last post by Brainstone
Nov 16, 2011
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Concrete_chunk cannot be displayed
by Brainstone · Nov 14, 2011
1 Replies · 546 Views
Last post by MasterLagger
Nov 14, 2011
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Portal-able func_door
by beecake · Nov 13, 2011
4 Replies · 1,110 Views
Last post by Moth
Nov 14, 2011
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Object 'Ping'ing
by Mr. P. Kiwi · Nov 05, 2011
2 Replies · 915 Views
Last post by Lpfreaky90
Nov 14, 2011
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Player model visible at all times.
by RubyCarbuncIe · Nov 13, 2011
2 Replies · 1,166 Views
Last post by Moth
Nov 14, 2011
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cube needs to stay parallel to the ground.
by Lpfreaky90 · Nov 13, 2011
14 Replies · 2,664 Views
Last post by Lpfreaky90
Nov 14, 2011
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Other purposes of pneumatic diversity vent
by beecake · Nov 09, 2011
9 Replies · 1,467 Views
Last post by Mr. P. Kiwi
Nov 14, 2011
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Discouragment Beam without the Discouragment Emitter
by MasterLagger · Nov 13, 2011
5 Replies · 961 Views
Last post by Rand0mNumbers
Nov 13, 2011
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How do I make a brush follow the player's movements.
by RubyCarbuncIe · Nov 13, 2011
6 Replies · 2,302 Views
Last post by Rand0mNumbers
Nov 13, 2011