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PMK 5
A large map split into two sections A large map split into two sections One section is normal and the other is companion cube based Advanced and challenge versions are included as well as two small extra maps The difficulty ranges from easy to hard
3Items
My first map ! If you like buttons of all kinds and hard lights, you will love this testroom =)
My Little Portal Project: Rarity Portal gun.
The third portal 2 gun by my little portal project! the handheld Fabulous device! bigger picture: http://oi41.tinypic.com/11b2byg.jpg twilight portal gun: My Little Portal Project: T. Sparkle Portal Gun pinkie pie portal gun: My Little Portal Project: Pinkie Pie Portal gun
Chander Test 4.1
This is my 4 map. Please leave your comments. Waiting for an objective critic. Version 4.1
sp_Acrobatics_PortalRun_Part 2
Based off the principle of my first map, this one requires mouse accuracy quick portalling and speedy thinking. SPECTATE THE MAP BEFORE ATTEMPTING TO CREATE YOUR PATHS THROUGH THE LEVEL AS QUICKLY AS POSSIBLE YOU MUST SPECTATE OR NOCLIP THROUGH THE MAP, AS IT REQUIRES NEAR CONSTANT MOTION AND PREMADE DECISIONS This map has a Timer for speedrun purposes. Once you reach the end a digital timer is displayed with the amount of time it took you to complete the level once you stepped off of the platform where you spawned Since people did not like teleportation from my last map I removed it and just made every pit or floor a trigger_hurt. All pits except for required parts kill players. So Don't mess up on an important part! Thanks for your constructive criticism on my last map and I hope you all try this one out as well P.S. THE LARGE FILE SIZE IS DUE TO THE TREMENDOUS SIZE OF THE LEVEL. Since most of the level is acrobatics it requires large rooms and ever larger jumps.
Up And Down
Up and Down: a Portal 2 Custom Map by Mplayer Version 1: Release Version 2: Add autosave triggers; Add warm glass lights; Add cubemaps; Fix an altarnative solution found by Djinndrache; And other little things; Version 3: Add music with ambient generic Add some lines with ambient generic Add cameras Add custom sign textures Fix an alternative solution found by me This is my first real map in portal 2. I know lighting sucks but I sure use some tips. Also feedback needed. If you find another way pls comment or better post a video as you can see my english it`s not really good. Any help will be appricieted. How to install: Extract the .vpk file to your addons directory located in steam/steamapps/common/portal 2/portal2/addons. If there is no folder called addons just create one.Once in portal 2, go to your console by pressing the ~ key (enable it under keyboard options if you haven't) and type "map sp_upanddownV3" without quotes.
Reaction Pit
This map was inspired by Rube Goldberg machines. There are basically two parts: opening the door and getting through the door. There are at least two ways to do Part 2. I'd love to hear what you guys think about it. Please let me know what you thought of the difficulty and if it took a short, medium, or long amount of time to finish. .vpk files go in the "portal 2/portal2/addons" folder. Do "map ReactionPit" in the game. Also, check out my web site about game development and graphics coding at http://www.dissidentlogic.com.
Cuberz - the second chamber
This is the second map from the CuberZ series. Here, your main tools are the cubes. Do NOT underestimate them! A harder version is also included. Have fun and send feedback! http://www.kephost.com/images4/2012/2/1 ... 33ppz0.jpg
My Little Portal Project: Pinkie Pie Portal gun
the second one is here! Enjoy you aperture science Handheld Party Device! Twilight sparkle: My Little Portal Project: T. Sparkle Portal Gun pictures: http://oi43.tinypic.com/33yjsbd.jpg http://oi43.tinypic.com/6rq2rq.jpg
[SP] The Cold Shoulder
Series of clean style chambers featuring a new test element. Let me know if you find any bugs, etc. Enjoy, and be sure to wear a scarf Known bug: In third chamber, cube does not fall into water when ice melts. Just pick it up and drop it again. v1.4 reverted to previous version, as 1.3 was broken v1.3 - small fixes v1.2 - exploits fixed