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[SP] Rainbow's Competition Entry
Imaginative name I know... I was pushed for time and kinda rushed the very last part, but apart from that it's all done.
Platform Peril
This map centers around the concept of using a single moving platform throughout the entire level while maneuvering various obstacles along the way. I'm uploading to WIP to see what you guys think of the concept, or would suggest that I make different, or anything else. Very open to criticism. Also, since it's a WIP, you'll notice I haven't done much to make textures pretty or stuff. So far, only first few areas completed. Also I'll change the potato later.
I Believe I Can Fly
I Believe I Can Fly v 0.1 This map requires precision, agility and flying abilities. It's not a hardcore map but takes a few time to complete. Difficulty: Medium/Hard Expected Playtime: 15-30 minutes Official solution video: check the read me file Please excuse my poor English
Bad Day
A normal day in the aperture science enrichment center? Or is it going to be a bad one? Features: -Jumpenturrets (My new use of Frankenturrets) -Funnels -Fizzlers -Faith Plates -Buttons -BTS area and the intro of an intresting story...
Triplex
Status: The Hex: solved by KennKong after 11 days The Dancefloor: solved by HeadShot after 4 days The Big Top: solved by Jacu & flatmate after 12 days Full solution video is: here Since Triplex is my third map I decided to go with a theme of "three". You'll find three main rooms, each containing a very challenging puzzle. While each part of the map should be genuinely tricky, you do have some flexibility as to the order in which you choose to tackle them. Rest assured that no super-ninja moves are required and the map should be completely solvable on any equipment. Rather than lightning reflexes, you will need careful thought and an appreciation for geometry. Compared to my previous map Encode, Triplex has far fewer moving parts and should be more constrained and less prone to unintended solutions. Overall I suspect that it is also more difficult but only time will tell! I hope you enjoy it. v1.1: bug fix for hex room v1.2: minor tweaks v1.3: fixes for unintended solutions v1.4: fixed timing problem in Hex (this is mistakenly labeled v1.3 in-game) v1.5: another timing fix for Hex plus some cosmetic stuff v1.6: fix for laser feed into big top
Only one Moment-um
GLaDOS wakes you up, for a testing course of momentum. Have fun flying through the air! ...And maybe you'll find the easter egg...
Chander Test 6 (Laser Suite)
A small but hard test with lasers and cubes ver.5.1 fixed some detail
Chander Test 3.2
This is my third card. Please leave your comments. Waiting for an objective critic. Version 2
Gray Test One
This is my first map upload ^_^. I made this map for fun and learned a lot about the destroyed theme. It will be fairly easy to beat. Any feedback would be appreciated!
Project Upgrade - Wait for update <!-- s;) --><img src="{SMILIES_PATH}/icon_wink.gif" alt=";)" title="Wink" /><!-- s;) -->
Will contain Various remade maps. Read topic for more information. CURRENT MAP IS BEING REBUILT AGAIN. PLEASE RETURN WHEN I UPDATE IT. <3