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Easy_St
This is my first Portal 2 map. It features Finnals, Lasers, and Light Bridges. It is currently in Beta form, any bug testing would be helpfull.
sp_dred4
I made this map over the last two days. Nothing amazingly complicated but it's a start.
One 2 One + Scaling
Light Bridges, Lasers, Cubes. It's pretty easy-medium difficulty.
Diversity Gels
"While I was out investigating I found an exciting new test element..." -GLaDOS Well, I had aimed to create an introduction puzzle for a new idea for use of diversity vents. This puzzle was aimed to simply introduce the element; so it's meant to be easy but innovative. Possible side-effects include: thinking out side the box, depression, confusion and death. But the most important thing is to have fun with it. In short: Difficulty: Easy Aim: Introducing a new test element Version: RC1 For an updated version: http://steamcommunity.com/sharedfiles/f ... d=71974974 Not impressed by words? Well, here are some screenshots: http://dl.dropbox.com/u/9132584/Portal% ... _gels5.jpg http://dl.dropbox.com/u/9132584/Portal% ... _gels4.jpg http://dl.dropbox.com/u/9132584/Portal% ... _gels1.jpg
Aperture Science test 1
Map trailer: http://www.youtube.com/watch?v=x6LK8ErikHI
PMK 5
A large map split into two sections A large map split into two sections One section is normal and the other is companion cube based Advanced and challenge versions are included as well as two small extra maps The difficulty ranges from easy to hard
3Items
My first map ! If you like buttons of all kinds and hard lights, you will love this testroom =)
My Little Portal Project: Rarity Portal gun.
The third portal 2 gun by my little portal project! the handheld Fabulous device! bigger picture: http://oi41.tinypic.com/11b2byg.jpg twilight portal gun: My Little Portal Project: T. Sparkle Portal Gun pinkie pie portal gun: My Little Portal Project: Pinkie Pie Portal gun
Chander Test 4.1
This is my 4 map. Please leave your comments. Waiting for an objective critic. Version 4.1
sp_Acrobatics_PortalRun_Part 2
Based off the principle of my first map, this one requires mouse accuracy quick portalling and speedy thinking. SPECTATE THE MAP BEFORE ATTEMPTING TO CREATE YOUR PATHS THROUGH THE LEVEL AS QUICKLY AS POSSIBLE YOU MUST SPECTATE OR NOCLIP THROUGH THE MAP, AS IT REQUIRES NEAR CONSTANT MOTION AND PREMADE DECISIONS This map has a Timer for speedrun purposes. Once you reach the end a digital timer is displayed with the amount of time it took you to complete the level once you stepped off of the platform where you spawned Since people did not like teleportation from my last map I removed it and just made every pit or floor a trigger_hurt. All pits except for required parts kill players. So Don't mess up on an important part! Thanks for your constructive criticism on my last map and I hope you all try this one out as well P.S. THE LARGE FILE SIZE IS DUE TO THE TREMENDOUS SIZE OF THE LEVEL. Since most of the level is acrobatics it requires large rooms and ever larger jumps.