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[SP] Basement Chambers
A broken elevator shaft leads to a series of chambers that are designed to test the subjuct's motor skills as well as his puzzle-solving skills. Each floor is devoted to showcasing specific testing elements that must be used in conjuction with quick movements and precise aiming in order to succeed. This is my attempt at making puzzles that require more dynamic, time-sensitive actions from the player (e.g., shooting portals while launched through the air), rather than puzzles that provide only mental obstacles. First Floor: Introductory Courses, Hard Light Bridges Updates: v1.1 - minor changes to portal surfaces in floor_1_a v1.0 - minor layout changes to floor_1_a and floor_1_b, first chamber in floor_1_c has been redesigned v0.9 - initial release Screenshots: http://cloud.steampowered.com/ugc/59581 ... 919D3E36E/ http://cloud.steampowered.com/ugc/59581 ... 6AB4135FB/ http://cloud.steampowered.com/ugc/59581 ... 2D916ED03/
[SP] Laser Minimalism v1.0
This map consists of three small laser puzzles. I hope that they are original, fun and challenging. Screenshots: http://cloud.steampowered.com/ugc/59581 ... F1738A1B9/ http://cloud.steampowered.com/ugc/59581 ... 3DE001C80/ http://cloud.steampowered.com/ugc/59581 ... 52EE0B577/
Vengeance
sp_gravity + sp_labyrinth + sp_suspended = sp_vengeance . . . or Portal 2 elements with a twist. Think outside the cube. Additional screenshots: http://img4.imageshack.us/img4/106/spgravity02.jpg http://img839.imageshack.us/img839/7453 ... inth01.jpg http://img62.imageshack.us/img62/5839/s ... sion01.jpg If you are stumped by the puzzle, here is a world-record speedrun of the map by BlumCoLe: oetTIWSmpUQ
Blue 4 You
This map uses Aerial Faith Plates and flying cubes. It is short and sweet!
sp_labyrinth
Navigating through a three-dimensional maze while negotiating a series of obstacles. Play the latest version of sp_labyrinth within sp_vengeance: Vengeance Here is a playthrough video. Needless to say, it has spoiler for the puzzle. biVQf4Tj1Nk
[SP] Powerup
A sweet, short map, using only one portal and a destructed theme, you play through the map. However, during this map, something happens: it appears as if GLaDOS has been awakened. But by whom? Info: One bug, check readme for details Includes a snazzy fizzler effect with cubes. Put a cube in and find out! Includes only one chamber. Tractor beams, buttons, etc. One button doesn't do anything. (Demo 2 for Departure Mappack[name pending])
Paint By Numbers
This is my first ever map, and has rather grown since I had the idea for the first puzzle in it. Please let me know what you think, it's meant to show that even an endless supply of Conversion Gel doesn't make a test easy. The numbers in the map ought to help, along with thinking about flinging Gel
Fatal Choices 1.1
Ugh. This was my first map, and, in all honesty, I'm quite ashamed of it. Let this be an example of how NOT to make maps. I gotten much better since this, though, and I highly recommend NOT downloading this one. Play at your own risk, and be prepared for something absolutely terrible.
The Dark Side of Aperture
Ok, so this map is based around a variation on the "clean Aperture" theme, which I call "Dark Aperture." It's basically the Enrichment Centre, with creepy lighting for atmosphere. For more detail on the map, see the readme file - ensure you read this BEFORE extracting the .rar file, as some files may be overwritten that would be very, very bad. Not unrecoverable, mind, but bad nonetheless. This map consists of "four" rooms, although really it can be hard to judge where one ends and one starts. But I call it four. Because I'm like that. It's not too hard, but it should provide some challenge. Funnels, light bridges, lasers, boxes 'n buttons... it's got 'em all. "The Enrichment Center once again reminds you to read the readme file BEFORE extraction. Failure to do this will result in an unsatisfactory mark on your testing record, followed by death." EDIT: VERSION 1.1 RELEASED, CHECK README FOR CHANGES! EDIT: VERSION 1.2 RELEASED, CHECK README FOR THE CHANGE!
sp_sl_laser_box
Sorry, no fancy title for this map. This is a one room puzzle. On a 1 - 10 scale of difficulty, I would say it's somewhere around a 4 or 5, but I'll let you be the judge of that. Puzzle contains a laser and a box. Download has instructions on how to install it. This map was a "warm-up" for my Hammer skills, as it's been a very long time since I've done any mapping. This map took me about a week total, if that. Any feedback is appreciated. Report any bugs if you find as well.