Map

Your not done yet!!
Uploaded by Shadow-Link · Jun 06, 2011
22 comments · 5.0 (14)

This will be my entry for the Portal 2 mapping contest, and it will also be the very first Portal/Portal 2 map I have released onto the internet. The map contains the usual stuff, like fizzlers, lasers, laser fields, buttons and ofcourse cool moving panels. The map download also contains a few custom made instances which are used troughout the map. I hope you guys like it! ~ Shadow-Link

Your not done yet!!
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Bridge Over Toxic Water
Uploaded by UberSprode · Jun 05, 2011
17 comments · 5.0 (12)

My single player entry into the mapping contest. v2:Fixed broken overlay, added water mist particles.

Bridge Over Toxic Water
Box Fling
Uploaded by J*Rod · Jun 05, 2011
26 comments · 5.0 (7)

A large-sized map divided into two main sections which interconnect. This took a lot of effort to make and tweak. Please comment and rate! Theme: Destroyed (Act I, pre-wakeup) AI Voice: Announcer Screenshots: http://steamcommunity.com/id/czfjrod/sc ... 365334538/ http://steamcommunity.com/id/czfjrod/sc ... 365332280/ http://steamcommunity.com/id/czfjrod/sc ... 365329886/ http://steamcommunity.com/id/czfjrod/sc ... 365325905/ http://steamcommunity.com/id/czfjrod/sc ... 365323602/ http://steamcommunity.com/id/czfjrod/sc ... 365316924/ http://steamcommunity.com/id/czfjrod/sc ... 365313609/ http://steamcommunity.com/id/czfjrod/sc ... 365311653/ http://steamcommunity.com/id/czfjrod/sc ... 365306453/ v2 Update Notes: Added glass window & portal-able surface to Reflective Cube button chamber (by request of DiMartino) Tweaked skybox lighting Added SDK instances to ZIP file to preserve directory structure v3 Update Notes: Altered opening hallway props Added additional foliage Tweaked lighting v4 Update Notes: Added intro text Added autosave points at entry door and sealed button v5 Final Update Notes: Tweaked intro text Added additional info_placement_helper entities Added readme file to ZIP

Box Fling
BLUE 2
Uploaded by lavoie6453 · Jun 05, 2011
19 comments · 2.9 (7)

For advanced portalers. This is the sequel to "Blue 1.1" and does not involve using glitches to solve it. It takes place in one test chamber that is quite big and requires you to think outside the box. Included in the test: - Cube throwing - Excursion funnels - Hard light surfaces - Aerial faith plates - Fun

BLUE 2
SP_A Boxiful Mind
Uploaded by Domathan · Jun 05, 2011
11 comments · 5.0 (9)

Dev Comment: My First attempt at mapping with Portal rushed out for the contest. Therefore bugs are all Inclusive (Fast retriggering Bridge Button, messes with panels). But I Hope that the Puzzles are well worth it // Changelog is in Thread Aperture Sience Statement: "Welcome to our Underground Biomaterial Recycling Center. We hope you don't mind that we hadn't the time to completly Build it up, but at least we've allready assembled the Sentry Turrets for your Pleisure and enriching Stay. We also would like to inform you, that you should stay away from the Organic Assembly on the ground, becouse it is Highly Enriched Toxic Stuff created by Humans after eating our Repulsion Gel. Aperture Sience, The Future was Yesterday!"

SP_A Boxiful Mind
[SP] New Failure
Uploaded by 262LetsPlay · Jan 04, 2012
6 comments · 5.0 (9)

No, the name is not related to the map itself,but to its elements. Cube droppers are connected with timers, which will trigger a new box continuously. This means the progress with the "old" box is lost, because its fizzles. The map contains two very simple puzzles, just for showing the feature. PS:The first room I made, because I was bored.

[SP] New Failure
More Than Meets The Eye
Uploaded by yohoat9 · Jan 26, 2012
13 comments · 2.8 (9)

An extremely short map that I made in my spare time. Don't expect anything great, I just wanted to upload it because I though it was neat. Also tell me if you want more like this!

More Than Meets The Eye
Not Just A Box (v4)
Uploaded by mrbob806 · Dec 23, 2011
22 comments · 4.4 (8)

Hello fellow Portaller! This is MrBob806, and you just found my first map! A few testing elements included are buttons (huge surprise, I know), boxes, aerial faith plates, fizzlers, a home-made dumbwaiter, unusual gravity, impossible structures, and even a death grid! (You should fling yourself into it. The sound is amazing.) At various times in playtesting, it has been reported to be that a puzzle is impossible to solve. This is not the case. All the puzzles are quite simple, but with a few tricks that aren't typically extremely obvious. Have fun, and any feedback is welcome! v2: Made red grid of lasers in the first room fizzle boxes, erasing the player's ability to trap themselves by flingng the box through the grid. Also added a bit of humor to the exit elevator. v3: put it back to v1 so a MAJOR bug created by v2 is fixed. I'm working on a true v3 (which will be labeled as v4) so that both issues are fixed. v4:problem solved. lasers now kill the box, while allowing for the solution to be executed. I also lit up the elevator screens and added a message to the end elevator.

Not Just A Box (v4)
Alone Escape
Uploaded by TheTobbell · Aug 12, 2013
7 comments · 5.0 (5)

Difficulty: Easy Map Size: Large Map Type: Clean & BTS _ So, I have finished my first map. You start first with normal tests and ... I wont tell more Inn this map are 3 secrets, do you find them all? ^^ Some areas of this map dont look so good, that's because in some areas I had not much experience, but some another areas are looking much better. In Future i will make my maps better, i swear So have fun, and feedback is welcome. (= (Sorry for some lags cough, but the map is completely playable)

Alone Escape
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Fling Thing - Level 26
Uploaded by cF^ · Jan 30, 2012
7 comments · (No ratings)

My first mapping attempt - Fling thing is a small portal level revolving around the fling. Hopefully not too easy, playtime should be somewhere around 15 minutes. I'd really appreciate feedback on the design and what could be done to improve it. Ver 1.0.1 Includes: A Readme A slight modification to reduce failed flings Decals on the walls to make portal walls more obvious

Fling Thing - Level 26