Portal 2
The Room
This is the first map I've ever done. It's not as full as I would like, but I think there's a good story in there. Thanks for playing!
Reversal
A map centered around a conveyorbelt, which has been critically aclaimed as "nicely detailed" and "an interesting idea" by testers. Here's two full size screenshots: http://dl.dropbox.com/u/900111/sp_reversal0006.jpg http://dl.dropbox.com/u/900111/sp_reversal0003.jpg Enjoy, and please leave some comments - this is my first release here. (special thanks to msleeper for his modified transition instance)
The Test
A two-room map featuring a few different puzzle elements. This is, essentially version 0.3. I want to add more decorations, but I'm looking for feedback on what I've got so far. I intend to add more puzzle elements to the second puzzle room. I just wanted to get this out there to see if people think I'm on the right track. I've included both the bsp and the vmf. [Edit] I had used a hacked version of the arrival_departure_transition_ents which might have caused some problems. I've switched over to msleeper's version, which works much better, and is available here: Good Enough For Science (Instance Example + VMF) Added a few more puzzle elements, and switched to animerunt's transitions instance: arrival_departure_transition_ents O
Panelized
This is my first ever attempt at mapping. I used this map to learn hammer. I hope you enjoy this not too hard puzzle and I would love to hear comments and suggestions. Enjoy!! Map Update#3 (Some gameplay changes)
Gel Chamber
My first map for that game, it's not that hard. It's the kind of puzzle you can find in the game. ==V1.1.1== Fixed some shortcut
Fake walkway_gate_a prefab
The walkway_gate_b model, but with brushwork to make it look like walkway_gate_a. Useful for little details like the stripes falling off. Place the .vmf in the bin/Prefabs folder of Portal 2
Better Office Lights
When using original office lights, I always hated the fact that there was almost no difference between original skins, so I made new ones! (Everything is shown in the image) Skin 0 - Warm light Skin 1 - Warm light (With gray metal) Skin 2- Cold light Skin 3 - Cold light (With gray metal) Skin 4- Neutral light Skin 5 - Neutral light (With gray metal) Skin 6 - Off light Skin 7 - Off light (With gray metal) Would be nice, if credited as "AbbieInSpace" Feel free to edit textures, how ever you want, and let me know if there are any problems!
Gravortal Gun!!!
Physics Gun: Left Click Hold = hold an object in the air and move it someplace useful! Right click and hold = Give me that!
[PuzzleMaker] prop_floor_button fixed instances
Fixed instances for the PuzzleMaker prop_floor_button. See DrFauli's Steam-Guides for more information.