Portal 2
Jakiller Maptest V3
contains: Gels Blue and Orange(and water) Lasers Cube and button Excursion funnel Sreenshots: http://cloud.steampowered.com/ugc/54064 ... 203EBF39D/ http://cloud.steampowered.com/ugc/54064 ... C0E59F650/ Have fun !!
DoubleTake
Challenging map that i have made for the mapping contest hope you enjoy Changelog: v2.2 -somehow the 2nd box dropper didnt drop what it was supposed to. but ive talked to the box dropper people, and lets just say that problem wont be happening again v2.1 -exactly the same as v2.0 but i forgot to add the things needed for the contest :S v2.0 -added more puzzles -fixed places where you could get stuck -made various puzzle elements easier to understand v1.1 -fixed problems where you could get stuck -got rid of light bridges -changed the name! v1.0 -first release
The Pitt - 01
This is my first ever map I've made for any game. It's basically a Turret killing frenzy map with tons of explosions lasers and places to die or be shot a million mph into the air. BUGs, sometimes the "Pneumatic Diversity Vent" will fling you into a wall or to your death. Fixed: 1 of the cubes was getting covered in bounce gel if you wait to long in the tunnel. (this was unintended) Enjoy!
Massive Tutorial Level - v 1.1
Hi, this is my "second" map. I want to make REALLY BIG map and "teach" you things from walking & jumping to cube-throwing. CHANGELOG: Verison 1.0 - Basic Walking - Jumping across the barriers - Jumping across the pit Version 1.1 - Added lights - Fixed toxic water - Added start of second chapter - Some texture-problems - Optimalization - Effects - First "easy" puzzle with cube and buttons - "Ending" Version 1.2: - Working in progress CREDITS: Design - Honzas4400, life28 Music - Valve Corporation Map Maker - Source SDK (Portal 2 Authoring Tool) Map Help - life28 Coming Soon: - Effects Hope it will be good map
dd_map1
Horrible name, yes. I'm not that good at naming things. It was meant to be harder, but I'm apparently not too good at making puzzles.
Breakdown
The main idea with this level is to have a broken test chamber which can only be solved using some unorthodox mechanics which weren't used in the main game. Feedback on any aspect of the level would be greatly appreciated! V1.1: Made the level fade out and disconnect at the end. Fixed an area where you could get stuck and have to restart the level. Added a fizzler to the exit elevator. V1.2: Fixed up cubemaps. Added VMF source to zip file.
Unique Styled Map
A very short map. My attempt at a unique style for a Portal 2 map, using world portals in a pretty cool way. [Updated, made longer]
Panelized
This is my first ever attempt at mapping. I used this map to learn hammer. I hope you enjoy this not too hard puzzle and I would love to hear comments and suggestions. Enjoy!! Map Update#3 (Some gameplay changes)
Red Alert
Hi there, This is my first map I've map for any game since Doom 1. 3D, whoa!! This is a quick and easy level which hopefully has some teamwork elements without being too boring. Have fun.
Arch 01
A small map where you need to use Repulsion Gel and Aerial Faith Plates.