Portal 2

Character Selection Room
Uploaded by Tank420 · Jun 13, 2012
2 comments · (No ratings)

A Character Select instance to allow the player to pick which character they play with

Character Selection Room
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PORTAL 3
Uploaded by charlesleroi1 · May 12, 2012
19 comments · (No ratings)

Portal 3 mod

PORTAL 3
jump_crapmap2
Uploaded by walls86 · Jan 08, 2012
7 comments · (No ratings)

Like strafe jumping? or TF conc maps? This map requires some serious strafe jumping skills to complete. The puzzles mimic the format of the conc maps of the original Team Fortress game. Rather than struggling to figure out the puzzle you will spend most of your time trying to properly execute the jump. There are 4 puzzles total. The first 2 jumps are probably the hardest, so don't get discouraged. Feel free to noclip past it if you are having trouble. Give me some feedback if you like, love, or hate it!

jump_crapmap2
Impulse Laser Intro
Uploaded by CamBen · Jun 12, 2012
4 comments · (No ratings)

A simple puzzle made to introduce a new testing element, The Impulse Laser. It acts similarly to a laser and a combine ball combined. (hehe, pun intended.) The ball must be activated by the laser. The ball will lose charge over approx. 7 seconds. When it is charged, It can be placed inside a receptacle, and only retrieved from the receptacle using a button or another activator. (My First released map!) The test is not hard, but I feel it is sufficient to explain how it can be used. I will (possibly) be releasing another map containing this element, except much more advanced.

Impulse Laser Intro
Nighter's First Work
Uploaded by Nighterogue · May 25, 2011
3 comments · (No ratings)

I kinda suck with the hammer editor, but I got something that works, and is almost exactly what I wanted. I've wanted to make this map since the first Portal, but never got around to it. Please no No-clipping or opening it in the editor, its not pretty. I will upload a play through video later after I sleep then go to school.

Nighter's First Work
Ratman Drawings v.0
Uploaded by Turret Cube · Sep 09, 2014
3 comments · (No ratings)

Hello Here's my Ratman Drawings pack for more info read the "readme" in side the file. ======Updates====== ======v.0====== +Releace

Ratman Drawings v.0
[Coop] Colours Co-Op : : Map 5
Uploaded by IanB · Oct 15, 2013
5 comments · (No ratings)

Available on the Steam Workshop here: http://steamcommunity.com/sharedfiles/f ... =186152648 The Theme Is Purple. This is the grand finale. Sorry for the long wait, was working on releasing a game on Steam for the last 2 years. Now that that's over I finally took the time to finish this. Enjoy!

[Coop] Colours Co-Op : : Map 5
Reflection Gel Particles
Uploaded by FelixGriffin · Jun 11, 2012
6 comments · (No ratings)

Modified particles for reflection gel splats. Must be added into the particles manifest like so: Copy, then put two slashes in front of, the lines for the old paintsplat particle files: //"precache" "paint_bomb_fx.pcf" //"precache" "paint_splats_fx.pcf" Paste, and add _new to the ends of, and ! to the fronts of, the new filenames. You need to have a fixed reflection gel blob texture for this to work!

Reflection Gel Particles
portal map for fctbarnes
Uploaded by Ram64 · Aug 21, 2011
1 comments · (No ratings)

just a random map

portal map for fctbarnes
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DARKCHAMBER
Uploaded by Darkylight · Aug 21, 2011
1 comments · (No ratings)

I'm making a Map called Darkchamber where 5 gigachambers are together and you need to use the things of one in other and viceversa. So, Now I have only the initial spawn and the first full room. Good luck, any bug, tip or help will be welcome. Screenshots: http://puu.sh/4CvF http://puu.sh/4CvG http://puu.sh/4CvH

DARKCHAMBER