Portal 2

Tesseract
Uploaded by gizm0steve · Jun 08, 2012
3 comments · 0.0 (1)

This is my first map. It's an unfolded tesseract. I connected the faces with world portals. I need help debugging this, there are several world portals that are broken, numerous graphical glitches, and errors saying I have too many portals open. It may be the case that not all of this is possible to fix with the P2 engine? Thanks for any help. [email protected]

Tesseract
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FudgePacker 0.4 - With Hammer Intergration.
Uploaded by sicklebrick · Jun 07, 2012
18 comments · (No ratings)

FudgePacker lets you create a list (or several lists) of files to add to your map, and automatically packs the files you want for each map while it builds. You can now choose which lists to load from inside hammer itsself.

FudgePacker 0.4 - With Hammer Intergration.
SP: Morality Evaluation
Uploaded by CDFLion · Jun 05, 2012
11 comments · 3.3 (3)

My first map in Hammer. Really easy. V1.1: fixed some of the bugs listed on this topic. The exit door is still buged. I have no idea what went wrong. v1.2: fixed doors, elevators,box droppers. KNOWN ISSUES: there aren't droppers for the reflective cubes, some problem with the "via this input box". So I made tons of reflective cubes. Dont waste them.

SP: Morality Evaluation
DISMANTLED (taken down for serious reconstruction for undetermined date
Uploaded by Fracture · Jun 04, 2012
3 comments · (No ratings)

This map is broken, dont bother playing it

DISMANTLED (taken down for serious reconstruction for undetermined date
Secondary Fire: Patience
Uploaded by RubyCarbuncIe · Jun 04, 2012
4 comments · 5.0 (5)

A small map that requires the player (you) to wait awhile for the Blue Portal to get back around to you. This map was originally made for the mod Blue Portals but I never got around to releasing it. Be sure to check out all my other "Secondary Fire" maps as they get released on the Steam Workshop: http://steamcommunity.com/workshop/file ... d=74481359 NOTE: When the door in the first room is opened pay close attention to the signage on the wall.You may also want to save the game.

Secondary Fire: Patience
Felix's WIP Uploads
Uploaded by FelixGriffin · Jun 16, 2012
1 comments · (No ratings)

I'm uploading stuff here while it's tested out. EDIT: Current download has a bad VMT, which I'm not going to re-upload until next release. For now, put this into the materials/models/props glass vmt: Code: Select all"Refract" {    "$alphatest"    "1"    "$model"      "1"    "$surfaceprop"    "water"    "Refract_dx90"    {       "$refractamount"   "0.2"       "$normalmap"   "dev/water_normal"       "$bluramount"   "2"       "$refracttint"   "[1 0.5 0.5]"    }        "Refract_dx80"    {       "$refractamount"   "0.1"       "$dudvmap"   "dev/water_dudv"       "$refracttint"   "[1 0.5 0.5]"    }    "Proxies"    {       "AnimatedTexture"       {          "animatedtexturevar"      "$normalmap"          "animatedtextureframenumvar"   "$bumpframe"          "animatedtextureframerate"      "30.00"       }       "Sine" {          "resultVar"         "$alpha"          "sineperiod"         "8"          "sinemin"            "0.01"          "sinemax"         "0.8"       }    }    "UnlitGeneric_dx6"    {       "Proxies" {          "Sine" {             "resultVar"      "$alpha"             "sineperiod"      "8"             "sinemin"         "0.0"             "sinemax"      "0.05"          }          Empty{             "Comments"         "Follow:"             "Thank you to whoever made"   " the Liquid Portal Gun mod,"             "I borrowed a lot of the params"   "from it."          }       }    }    }

Felix's WIP Uploads
SP Hard Light
Uploaded by greykarel · Jun 04, 2012
27 comments · 5.0 (7)

Little map for experienced player. Nothing is imposible. Require to think different and some advanced technics. Version 1.1 - fixed portal_placement_helpers - fixed unintended solution

SP Hard Light
Chell House
Uploaded by noam2000 · Jun 04, 2012
7 comments · 0.7 (7)

Well,now when i got way better in hammer,i made another scary map,but this time,it IS scary,hope you enjoy it PS sorry i could upload an image,long story

Chell House
Secondary Fire: Speed
Uploaded by RubyCarbuncIe · Jun 04, 2012
13 comments · 5.0 (5)

This is the second installment of my Secondary Fire maps. This test chamber revolves around Propulsion Gel. Be sure to check out all my other "Secondary Fire" maps as they get released on the Steam Workshop: http://steamcommunity.com/workshop/file ... d=74481359 NOTE: The last chamber isn't difficult at all, however it was the first map I'd ever come up with for anything so I feel as though I had to put it in .

Secondary Fire: Speed
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some new test part 2
Uploaded by charlesleroi1 · Jun 03, 2012
3 comments · 5.0 (2)

video on youtube:http://www.youtube.com/watch?v=y5XZkd0tfXY&lc=1shAtz2FxI4gFMmGgNKhqnPt2QxjP1g6TgfjFuiPb20&feature=inbox

some new test part 2