Portal 2

Android hell
Uploaded by Dai otaku · May 01, 2011
12 comments · 2.5 (2)

A map with lot of turrets and more thinking than portal shooting Update 1# added map andriod 3 play update 2# combined android hell and andriod3 in to one map end button take's you back to start up screen Thing to do put more detail in to android hell like text ect fix any bugs add more chambers get a thumbnail add lights MAKE BETTER!!! Feedback if you have any feedback plz post it i want to know what you like about if it too easy too hard ect

Android hell
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Brighter Wall Lights Instances
Uploaded by Skotty · Jul 05, 2013
2 comments · 5.0 (1)

Just brighter versions of normal wall lights. Put into your instances folder.

Brighter Wall Lights Instances
Advanced Painting
Uploaded by sicklebrick · Mar 23, 2012
36 comments · 4.3 (14)

An advanced paint-based puzzle.

Advanced Painting
Forbidden Tests
Uploaded by Dhart21 · Oct 30, 2011
16 comments · 5.0 (10)

The tests you will see were forbidden by Aperture's supervisors because the testing elements they included were too lethal. You have two choices of how to come through these tests. You'll need Unused Signage, fixed paint_speed sign and Working Energy Balls + Clean models + Instances for correct display of icons and energy balls. Screenshots: http://imageshack.us/photo/my-images/12 ... 00010.jpg/ http://imageshack.us/photo/my-images/8/ ... 0005c.jpg/ http://imageshack.us/photo/my-images/40 ... 00012.jpg/ http://imageshack.us/photo/my-images/82 ... 00001.jpg/ Version 1.1: Last part done. Version 1.0: Elevators and GLaDOS' quotes added, bugs fixed. Version 0.9: Another way added. Many bugs fixed. Version 0.8: Fixed some bugs; indicator panels and signs added. Version 0.7: Fixed bugs; indicator panels added in the 3rd room.

Forbidden Tests
CG's Untitled Gel Puzzles BETA
Uploaded by CrazyGuy · Jun 25, 2011
15 comments · (No ratings)

OK here's the functionally complete, put together gelmaps This is a 3 chamber composite of the two WIP maps I submitted earlier (Bridgeclimb and Gelerase) and a third test chamber (working title: anglebounce) Rather than type up a lengthy description that nobody will read i'll just say "here it is!" Full Wheately themed puzzles mainly involving repulsion gel. Diffuculty: hard PLEASE post me notes on this, any problems, and room for improvement, and maybe some help optimizing the large, open areas (yes I used visclusters.) I need feedback before I do submit v1.0 to the released maps section. EDIT: I just realized that, in area 2, there is a button on the floor to the left as you exit the observation room. The button simply turns the light off and on. thats ALL it does. Pelase ignore it as I was using it to test the lights out part of the sequence im making to go between areas 2 and 3

CG's Untitled Gel Puzzles BETA
Falling Through the Dark
Uploaded by Constructor#8 · Jun 03, 2011
5 comments · 1.4 (7)

Captured by an alien species that has discovered aperture's technology you make your way through a series of darkened test chambers using the excursion funnel and gravity to guide you through this color recognition experiment.

Falling Through the Dark
Cleanup Portation
Uploaded by Sprowl · Oct 10, 2015
1 comments · (No ratings)

After my last map pack ( Cleanup! Invertigo ), I've had the plan to make a second part to it, wrapping up the story. Problem was though, that I didn't had the time nor energy anymore after some months to continue my work. But even with that fact, I was able to finish two maps (three actually [missing now is the "intro" map], but I won't release it 'cause of a big bug), which I want to release now. So what is this, in short? These two maps are my remaining work of the second chapter of my Cleanup!-mappack. They are, actually, in a quite polished condition. And I didn't want my work go to waste just because I won't work on any more Portal 2 stuff anymore. So here it is - have fun! I won't fix any bugs or problems, if any appear. But I still would like to hear some feedback, just so I know what you think of my work. Cheers~ Screenshot #1: http://steamcommunity.com/sharedfiles/f ... =148770774 Screenshot #2: http://steamcommunity.com/sharedfiles/f ... =210744863

Cleanup Portation
[SP] Mindsweeper
Uploaded by marKiu · Mar 21, 2012
44 comments · 5.0 (19)

A small map including a laser and a funnel. It should not be too hard but its tricky and the intended solution should be solvable with a controller. Have fun testing. Your feedback is welcome. v1.1 fixed multiple issues v1.2 fixed unintended solution v1.3 fixed the same unintended solution -.- v1.4 fixed unintended solution v1.5 multiple issues (final version)

[SP] Mindsweeper
Devil's Chamber
Uploaded by jonatan · Oct 29, 2011
25 comments · 5.0 (16)

A small difficult puzzle for hardcore portal players. v1.1: Moved buttons a little bit to make it more challenging...

Devil's Chamber
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This Side Up V3
Uploaded by no00dylan · Jun 25, 2011
22 comments · 5.0 (20)

October 9, 2011 Version Three is "up" and running! -Fixed exploit with non-solid door in second chamber -Made the solution to the second chamber a bit less hard to see -Added placement helpers -Added extra detail and polish here and there -Added a bit more humor July 2nd VERSION TWO IS UP! A simple set of chambers with a bit of a twist. Map by Dylan Holcomb Send feedback to [email protected] Thanks for Downloading

This Side Up V3