Portal 2
Test Element - Animal King
This test element, for Hammer or the Editor, will throw bombs if it sees you. It needs to be activated by something to start. This also includes breakable walls for the Editor, which the bombs will shatter. Enjoy!
Gather
This is my fourth map and quite a challenging one! Your task: Gather all three cubes to open the exit door. Not enough? Then press the button infront of the exit and try the more challenging solution. Easter Egg included! Good luck v1.1 fixed unintended solution for the Easter Egg Many thanks to my awesome betatesters : Josepezdj, grayarea and Xtreger! <3
C.G.L.F.E.&.B
My first map, my intention on this was create a map that look dificult but was really easy, in this map you can find: Cubes Gels (propulsion and repulsion) Lasers Faithplates Excursion Funnels Buttons Portals Elevators and johnny depp <<<this is not real enjoy it!!! v09 -fixes -a lot of changes on the second room -a little bit of changes in the first room v10 -everything has been changed -gameplay extended -a little more difficult -easter egg added -a lot of bugs was fixed -more changes in the frist and the second room -a demo file was added
mp_coop_chamber_0_v1
This is my first map. I'm still learning to use the Hammer. Just a simple test chamber.
Mechanism Chamber
This map contains many puzzles in only one chamber. Medium difficulty I think. Have fun people Any bug, suggest or anything, comment Screenshots: http://cloud.steampowered.com/ugc/56094 ... 7EBAA77B2/ http://cloud.steampowered.com/ugc/56094 ... 24681D941/ http://cloud.steampowered.com/ugc/56094 ... 6FBCF59D3/ http://cloud.steampowered.com/ugc/56094 ... B12C3C514/ http://cloud.steampowered.com/ugc/56094 ... D6518572F/ http://cloud.steampowered.com/ugc/56094 ... 7CCFBDF06/ http://cloud.steampowered.com/ugc/56094 ... 1A02F8C13/ Walkthrough: http://www.youtube.com/watch?v=-mBeRPPTsuI
Problematic
Is it really that time again? I don't mean to imply I've been sleeping on the job, but I might be spending a bit too much time in the new editor. Anyways, you guys deserve a new coop map with all the flood of SP maps coming around. In this test your goal is to get to the exit door, which is right in front of you. Although its not so easy, with three side puzzles to make it to the exit your going to have to use all the tricks you've learned. Also, I have an invisible checkpoint system implemented so you never have to solve a puzzle more then once to get back to its objective if you fail anywhere in the test. Also, just a note, this has never seen the inside of the new editor, this is a pure hammer baby. Screenshots: Video Playthrough (N/A Yet): ---------- Changelog: v0.1 - Release v0.2 - Fixed Some Minor Bugs
Share It!
A small chamber in which you'll need to share the test elements with your coop partner to complete the test. Estimated difficulty: easy to medium. Check post 3 below for a screenshot. Installation as usual: Download the .rar-file. Extract the .bsp-file in it into your Portal2/Portal2/maps folder. Host a coop-game, bring down the console and type "changelevel mp_coop_pti_shareit12". Have fun and drop me a line of feedback! --- Updates: v1.2: Fixed an exploit, a new way to get stuck and some visual things. Many thanks to LpFreaky for finding and explaining those! And of course also for moving this into the Coop-category. v1.1: - Changed the PTI catapult panel for a faithplate - Added a marker panel to make the wall button more obvious - Addes signs to make the laser pits more obvious - Added a laserfield in the funnel area so the players can't get stuck in case they go in there together. - Fixed the heights of the laser pits. - Fixed an unintended solution. Many thanks to Chickenmobile and Mumbles for testing or suggestions along the way.
Curiosity Kills & Forgotten Test
My first 2 maps.
Energy Flows
http://steamcommunity.com/sharedfiles/f ... d=71634648 My first map. Its pretty short but tried to make it interesting. Please give it a try and let me know what you think. Thank you.
Photonic
A medium-length, medium-hard difficulty map with lots of custom textures, as well as a custom layered music track composed by vanSulli. Credits: p0rtalplayer - Mapping Colossal - Textures vanSulli - Music Groxkiller585, Colossal, vanSulli - Playtesting TWP download also includes 5 screenshots and van's compilation of the music layers into one track.