Portal 2

Chamber_15_coop /ver 1.1/
Uploaded by KILDET · Jul 18, 2011
7 comments · 4.1 (11)

Coop map inspired by Portal 1 Chamber 15 bonus map

Chamber_15_coop /ver 1.1/
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Discontinued
Uploaded by MK16 · Jul 18, 2011
30 comments · 5.0 (22)

A destructed theme in which you enter a closed down test chamber. You must use puzzle pieces found outside the normal chamber to complete the broken puzzle. All feedback is appreciated. Hope you enjoy! FIXED: - Fizzler re-enabling if third button is pressed in rapid succession. - Projected textures not working properly.

Discontinued
Crusher Instances (many custom options)
Uploaded by Skotty · Jul 17, 2011
1 comments · (No ratings)

These crusher instances are aviable for 1 side and 2 sides (opposite). You can do the following: Use a Reset Timer for auto-reset after crushing. Use a Solved-Relay that brings the crusher to "de-crushes" state (even if moving). Use single relays just to crush or uncrush without any automatic reset. Use the Status value - set a name of a math_counter and the crusher will add 1 if crushing and subtract 1 if uncrushing. (For multiple crushers). Just don't forget to kill/deactivate the not used features with a logic_auto at mapspawn. Use this well-thought-out crusher system to create crushers in all variants easily.

Crusher Instances (many custom options)
Rat Race
Uploaded by mironos · Jul 17, 2011
24 comments · 5.0 (30)

Can you make your way back and forth, up and down, between the glass walls, fizzlers, and faith plates without getting caught in a laser or discouragement field? This short but challenging puzzle will require you to think through the right sequence of events, and force you to revisit area multiple times in order to make your escape. Can you get out of the Rat Race? v. 1.01 - Fixing a couple of early exploits v. 1.02 - Fixed a couple of bugs/awkward elements. Made it prettier.

Rat Race
One+one+one
Uploaded by InvisiblePanda · Jul 17, 2011
31 comments · 5.0 (26)

My second medium difficulty map for portal 2 Three small chambers in the clean style containing lasers and funnels Update: v1.1 - fixed bugs in first chamber v1.2 - completely new second chamber v1.3 - minor aesthetic fixes v1.4 - various bug fixes + added minor details v1.5 - fixed alternate solutions in second chamber + steam workshop version Walkthrough - http://www.youtube.com/watch?v=U5Q0PeemCbg Feedbacks are welcome!

One+one+one
My Playground
Uploaded by nicboyman · Jul 16, 2011
16 comments · 0.0 (1)

This is my first map made in hammer. i'm still editing and stuff, so enjoy what i have also give me suggestions and (CONSTRUCTIVE) feedback/criticism. thanx EDIT: reuploaded as a zip file.

My Playground
Funnel and Cube
Uploaded by autobzooty · Jul 16, 2011
16 comments · 4.5 (10)

This is the first proper puzzle I've finished. It was kind of an exercise for me to learn the tools and practice basic puzzle design than something serious, but I thought I'd post it anyways. It's super short and not very difficult, but any pointers or comments would be greatly appreciated! I'm new at this.

Funnel and Cube
Chamber Nine
Uploaded by Nezzy · Jul 16, 2011
16 comments · 4.7 (17)

The updated version of a medium/easy clean chamber that I made earlier. Don't forget to leave feedback at the end, which includes a rating.

Chamber Nine
Multiboxing
Uploaded by Domathan · Jul 16, 2011
3 comments · 1.7 (3)

Wheatly found the lost files of the World of Warcraft Forums. Where he found complains about Multiboxers and developped his own Interpretation of this.

Multiboxing
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Laser Pit
Uploaded by dhavalmistry · Jul 15, 2011
32 comments · 4.2 (20)

Something Different My latest medium-hard difficulty map for Portal 2. As always report bugs/shortcuts in the forums. I hope you guys enjoy it! Map Update#1 - Removed the glitch where the player would get stuck in the funnel room - Some visual and gameplay changes Map Update#2 - Some visual and gameplay updates

Laser Pit