Released

Robocoop: Laser Trip
Uploaded by eggfillet · May 27, 2011
11 comments · 4.6 (13)

My first map for Portal 2, it is quite an easy puzzle and hope you enjoy it.

Robocoop: Laser Trip
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Where the Humans Have Failed...
Uploaded by macihun93 · Aug 10, 2011
20 comments · 3.7 (15)

Hey, everyone! This is my very first map for Portal 2. Also the first time I've ever used hammer, but I think I had made all efforts to create the best quality level I could. !Attention! The map contains some non-portal like scenes, like being forced to wait dialoges to end, or artificial difficulites. Download accordingly. The map itself is rather big, and even with the areaportals included, people with "slower" computers may experience difficulties playing it. As I too am just a human, I'm sure there have been mapping mistakes made, that I would really appreciate if you warned me about, so I could fix them. Updates: v1.1 - Fixed the logic_relay in the last chamber, as it was fired two times at once v1.2 - Fixed the double trigger in the last chamber once again, as the last time I accidentaly uploaded the wrong file - Hided some visible NoDraw textures at wall pushouts v1.3 - Fixed cubes falling under the floor in the lobby - Stretched the paint cleansers so that now the pit decorations cannot be painted - Added fizzlers to the pits in the faith plate (first on left) and tractor beam (second on right) rooms, so cubes falling down would be dissolved - Added test sign appearing to the spawn room - Removed the button from the tractor beam room (second on right), as it was a source of a possible exploit - Added a trigger_hurt to the last chamber to reduce CPU usage when playing with the repulsion gel ScreenShot #1 ScreenShot #2 ScreenShot #3 ScreenShot #4 I wish you enjoy playing this and have a greate time!

Where the Humans Have Failed...
mp_coop_doors_v_1_03
Uploaded by SnakeTBs · May 16, 2011
8 comments · 5.0 (8)

Simple coop map for the Portal 2

mp_coop_doors_v_1_03
LoveGLaDOS
Uploaded by Grax · Jan 20, 2008
28 comments · 5.0 (1)

How I Learned to Stop Worrying and Love GLaDOS LoveGLaDOS follows the Portal campaign levels' visual style and gameplay relatively closely. It is about as difficult as the game's Advanced Maps.

LoveGLaDOS
Antimatter One.
Uploaded by RJK 616 · May 18, 2011
68 comments · 4.8 (29)

A new Puzzle Element to Portal 2. Antimatter Edgeless saftey spheres, and Antimatter Edgeless safety sphere interception fields This is the completed map! Known issues - You can spawn more then one sphere at a time, that will be looked at when i get better with instances! other then that, go play the map and tell me what you find! Update 9999: Polished up the map a little, added lines for glados and introduction text Update 9999: Fixed some minor bugs, and an epic shortcut. Last chamber should be solved as planned now

Antimatter One.
[SP] Reboot
Uploaded by ColorCubeMan · Jul 12, 2011
24 comments · 5.0 (35)

My fourth map, including faith plates, hard light bridge, excursion funnel, repuslion gel and more. Screenshots: http://img30.imageshack.us/img30/114/56039323.jpg http://img546.imageshack.us/img546/7793/31807421.jpg http://img840.imageshack.us/img840/1565/33784862.jpg You can watch the solution here:http://www.youtube.com/watch?v=c62SH7Qo6Lg

[SP] Reboot
Capture the Cube 2
Uploaded by MasterLagger · Jun 15, 2011
34 comments · 5.0 (5)

This is not a puzzle! This is the 2nd Capture the Cube map! It has more traps included and more turrets also. New stuff in this map: Bigger Rooms - No second floor this time, but the rooms are larger. Trap Control and Observation Room - A special room which controls Lasers, Hard Light Walls, Excursion Funnels and a Room Cleaner that can emancipate all turrets on the ground. Turret Maker - Spawn 8 turrets instead of 5. Turret Disposal - Special Grid for vaporizing turrets one at a time. Secret Trap - It's a secret trap, also hidden secretly, but not impossible to find. You'll know if your opponent has activated it. I want to thank Djinndrache, The Irate Pirate, mguniverse, and RageCompeX for their feedback and ideas. I hope this map will be a lot better that the first one.

Capture the Cube 2
[SP] Motanum's A la Tag, Part 1
Uploaded by Motanum · Mar 27, 2012
23 comments · 4.7 (18)

A map that uses a Paint gun! Based on the created gun by Omnicoder, I modified it a bit to work with my "fizzlers" I've wanted to make maps like tag: the power of paint, but I wasn't really able to do much until I asked omni for his design. It came out very fun and I think it's intersting to merge a paint gun with underground aperture science. Loads of potential, I am planning on expaning on these levels a bit more. Because it acts as an introduction, the levels are quite easy. So just enjoy the ride and the views! ----====IMPORTANT====---- -If you spam "e" (Use button), the gun will fly away. So, try to refrain from doing that. -Do NOT move the mouse in the first few seconds when the map loads! -Move your feet around (Ie, quickly pressing wasd) to update the gun's view/axis. This will force the gun to aim to where you are looking at.

[SP] Motanum's A la Tag, Part 1
Atlas_RELOADED /fix 1.0/
Uploaded by KILDET · Jun 06, 2011
6 comments · 5.0 (12)

coop map with cube droper and fizzler /update 1.0 - fixet buttons and build a wall/

Atlas_RELOADED /fix 1.0/
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Co-op Mind Lock
Uploaded by baca25 · May 25, 2011
37 comments · 3.2 (14)

This is my first map ever, and I made it to test my skills and yours. This is a fairly hard map to figure out, so if you and your partner are looking for a challenge then this is the map for you. Special thanks to my test dummy XIRES. Play instructions: Unzip the map from the archive and place in your Steam/steamapps/common/portal 2/portal2/maps folder. Both players have to downloaded the map. Start a normal co-op game and whoever is hosting (the Blue Robot) type in "changelevel mp_coop_mindlock" in the console (which is activated by the ` key under ESC. If you find any bugs with the map, or need help figuring it out then let me know. P.S. When you complete the map, it wont stop loading, so just exit out to the lobby. I have finally updated this map, and fixed the problems with it. May 27, 2011.

Co-op Mind Lock