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Portal 4 Life
Uploaded by Madman2.0 · May 05, 2011
11 comments · 5.0 (3)

It's only been 4 years and I'm back! Portal4life is a short linear map that introduces some gameplay elements from Half-Life 2 integrated with Portal puzzle system. In v. 2.0 The map is totally reworked. -now looks better(still awful though) -map is now frustration-safe! well, almost... -crap puzzles removed, new puzzles introduced -boss fight added -fixes of all sorts If you like the idea of portal gun in HL2, give it a try.

Portal 4 Life
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PMK 5
Uploaded by mazk1985 · May 08, 2009
117 comments · 5.0 (3)

A large map split into two sections A large map split into two sections One section is normal and the other is companion cube based Advanced and challenge versions are included as well as two small extra maps The difficulty ranges from easy to hard

PMK 5
Hazardous Infrastructure 2
Uploaded by SkyFerret · Oct 20, 2015
4 comments · 5.0 (2)

A sequel to Hazardous Infrastructure. This map incorporates test chambers with industrial themes. In this map you will see a lot of Aperture's infrastructure. However, it's a bit hazardous. Fire, laser fields, crushers, bottomless pits, bombs and of course turrets. All hazards are deadly. Yes, the bombs will kill. Medium difficulty. Once unzipped, place the .bsp file in your game's map folder. steam/steamapps/common/portal 2/portal2/maps

Hazardous Infrastructure 2
Time 2 Cooperate - Part 3
Uploaded by Parano.Oya · Jan 16, 2015
15 comments · 5.0 (2)

Hey guys, I proudly present you the third part of "Time 2 Cooperate" - series: ** Gameplay:* * - In contrast to casual maps you can now actually choose your testing subchamber and with that also the difficulty. - There are three different and independent subchambers with a set of subquests and own difficulty rating. - This map has everything in stock between a little warming up till pain for the brain. - After solving a selected subchamber you can reach the exit only with a cube. - Of course there is a secret room, too. Can you find it and reveal what is inside there? - Important! After solving a choosen subchamber: If you forget or destroy your given cube you cannot go to the exit. --> In the map lobby you will find a specified message. **** Difficulty (logic | execution):* **** beginner: 5/10 | 6/10 advanced: 7/10 | 7/10 professional: 9/10 | 12/10 (I'm serious! ^^) ** Steam Version: * ** - If you want to play the map in Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=376068873 ** Time duration: ** - It depends on the choosen subchamber: Between 20 minutes and 120 minutes *** Unimplemented Stuff *** advanced: - some areas should have a different gravity professional: - replacing double portals for every player with a single portal, which are linked together, such that the difficulty takes much higher than now. ** Known Bugs:* ** There are some bugs, that I have not been able to fix yet: advanced: - (last quest) It could be possible to get to the exit without completely solving that quest. Reason: unknown professional: - This subchamber is using linked_portal_doors. To avoid to get a red coloured text error (recursive level blah blah blah) if more than four portals are opened I tried to manage it by closing the specified portal doors. Maybe caused by a bad internet connection or asynchronous connection it could be possible that a logic_relay might not be fired. In that case you could see more than one chamber. --> By adding a time delay of three seconds it should be fixed. - If you pick up a cube and go to another chamber by a linked_portal_door, it could be possible that the cube will glitch out of the map. I do not know if either this is a bug which can be easily fixed or a system bug by the engine. - (end) logic_relay "drop_ball_prof" will not be fired by a math_counter. Moved orders to math_counter "ctr_exitQ". secret room: - To avoid performance issuses "glados_song" will not be played. If you find other bugs, please report it. * Bug Fixes: * ***** - A player found a bug: If you place a portal in the map lobby and go to the professional-room you also can place a portal there and return to the map lobby. I added an invisible trigger_portal_cleanser to fix that. ___ Finally, I hope you enjoy the map and have a lot of fun. >=D

Time 2 Cooperate - Part 3
Time 2 Cooperate - Part 2 (1.1)
Uploaded by Parano.Oya · Sep 01, 2014
5 comments · 5.0 (2)

Hello guys, here is my second map of 'Time 2 Cooperate'. This map had been build with the hammer editor only. ** Gameplay:* ** You will start without a portal gun. All three tests are solveable without it. After then you will get your portal gun to solve the last test. Can you find the secret room and reveal what is inside there? Steam workshop: http://steamcommunity.com/sharedfiles/f ... =308709295 * Known Bugs:* ** Unfortunately there are some bugs, that I could not fix it yet o.O - If you want to pick up your portal gun, it could be possible that you are trapped in the room. - After picking up the portal gun it could be respawn itself. If you find other bugs, report it. ** Update 1.1* ** Some people asked me how to know when the counter value is 4 and where the secret room is. Well, I decided to add a visual 'counter' to see when the counter value is 4. The secret room is somewhere in the map. The room at the end which opens by two cubes shows an easter egg. ^^ Finally, I hope you enjoy the map and have a lot of fun ____ Difficulty: logical difficulty: 6/10 - medium execution difficulty: 8/10 - hard Duration: expert: less than 30 minutes advanced: between 30 minutes and 60 minutes beginner: more than 60 minutes

Time 2 Cooperate - Part 2 (1.1)
Double Trouble
Uploaded by Parano.Oya · Jun 29, 2014
1 comments · 5.0 (2)

include <coop_brain> This is my second created cooperation map. And remember: Turrets are not our friends! You should take a long view to solve this map. Finally, if you find bugs, report them. ---------- version 1.2: This "new" map is now a little bit harder to solve it. ---------- version 1.3: Well, I decided to change some areas which also makes this map harder to solve. And I decided to upload the map. difficulty: 8/10 (hard) (I think it should be acceptable...) duration: expert: less than 20 minutes advanced: between 20 minutes and 45 minutes beginner: more than 45 minutes Have fun

Double Trouble
Portals Through Time (Part 2) - Red Sky
Uploaded by Setin · Apr 26, 2014
3 comments · 5.0 (2)

Portals Through Time is a single-player series of puzzles built for Portal 2 and created in the Hammer engine over the course of 12 weeks. Players embody the main character, Chell, as she solves puzzles in test chambers created by the antagonist, GLaDOS. This series of chambers features the new mechanic of relative time travel. Players can go though a time machine entrance and exit out in another time and area of the chambers. The player starts in the present time period, where the chambers have fallen into decay and are overgrown with foliage. They must solve the test chamber by using mechanics still functioning in the past and bring them into the present.

Portals Through Time (Part 2) - Red Sky
Portals Through Time (Part 1) - Intro
Uploaded by Setin · Apr 26, 2014
2 comments · 5.0 (2)

Portals Through Time is a single-player series of puzzles built for Portal 2 and created in the Hammer engine over the course of 12 weeks. Players embody the main character, Chell, as she solves puzzles in test chambers created by the antagonist, GLaDOS. This series of chambers features the new mechanic of relative time travel. Players can go though a time machine entrance and exit out in another time and area of the chambers. The player starts in the present time period, where the chambers have fallen into decay and are overgrown with foliage. They must solve the test chamber by using mechanics still functioning in the past and bring them into the present.

Portals Through Time (Part 1) - Intro
Contradictions
Uploaded by Xtreger · Feb 13, 2014
8 comments · 5.0 (2)

An apparently impossible test in the form of a tiny, clean map. (This map uses BEEMOD2 by Benjamin Blodgett and Carl Kenner, and the Puzzle Maker Style Changer by Carl Kenner.) Enjoy and good luck!

Contradictions
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Past Experiences
Uploaded by mysteryman141 · Oct 21, 2013
2 comments · 5.0 (2)

A Portal 1 Themed map in Portal 2. Map Size: Small Map Difficulty: Easy

Past Experiences