Released

The Hard Way
Uploaded by Thornscrup · Feb 25, 2012
50 comments · 4.1 (11)

Crushers! Laserfields! Deadly pits! So many ways to die with style and dignity! And very vicious, crooked puzzles, for awesome players only. [V2.0] No more shortcuts, I hope. Only one way left, the hard one! [V 2.3] Others unexpected solution deleted. I hope they were the last ones... Special thanks to greykarel, lifeson99 and a2912871!

The Hard Way
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Hardlight Therapy
Uploaded by warnightify · Feb 17, 2012
15 comments · 4.1 (11)

An easy difficulty co-op sphere focusing on hard light bridges.

Hardlight Therapy
Abgrund
Uploaded by Chikorita · Jan 20, 2012
9 comments · 4.1 (11)

"Abgrund" is German and means "abyss". You will see the end room from the starting point, but there's an abyss. You have to get over somehow ... The maps is set somewhere in the 1960s. Not really big, but some tricky puzzles. Some screenshots (maybe they contain spoilers, so be careful): 1. http://files.homepagemodules.de/b29324/ ... 77n273.jpg 2. http://files.homepagemodules.de/b29324/ ... 77n274.jpg 3. http://files.homepagemodules.de/b29324/ ... 77n275.jpg 4. http://files.homepagemodules.de/b29324/ ... 77n276.jpg Thanks to Flo2912 for helping with the design.

Abgrund
Aperture Time Testing Center
Uploaded by MasterLagger · Oct 16, 2011
44 comments · 4.1 (11)

This puzzle involves time travel. Use a time machine to travel back in time to mess with the past to affect the present. The exit is heavily guarded by turrets which is impossible to run through. Find a way in the past to stop Turrets from appearing near the exit. But be careful, altering certain parts of the past can affect the present positively, negatively or both. There is a Easter Egg in this map and it's funny, if your interested. Update 10/17/11: Due to a problem I missed, this map has been updated so turret boxes don't get fizzled.

Aperture Time Testing Center
Uselessness
Uploaded by 1mike44 · Sep 03, 2011
9 comments · 4.1 (11)

An Easy-Medium one room puzzle featuring the all knowing Core 3 and his hilariously inaccurate facts.

Uselessness
FirstV1.1
Uploaded by Hzamd · Aug 03, 2011
12 comments · 4.1 (11)

Hi all I'm releasing, as you can see my first map It's a one-room map but I made it as difficult as I can imaginate it for now It contains : Deadly turrets, deadly toxic slime, deadly discouragement gird, laser, tractorbeam, gels, buttons,cubes,cameras... Please feedback if you like it or even if not so I can improve it later or make better maps after I hope you'll enjoy VMF included V1.1 For this update I made the doors and the walls very better I prevent Chell to kills the turrets with the tractorbeam And prevent The player to mke a portal just behind the tractor And delete the propulsion gel

FirstV1.1
Chamber_15_coop /ver 1.1/
Uploaded by KILDET · Jul 18, 2011
7 comments · 4.1 (11)

Coop map inspired by Portal 1 Chamber 15 bonus map

Chamber_15_coop /ver 1.1/
the_hike
Uploaded by nakedape · Jun 13, 2011
8 comments · 4.1 (11)

First attempt at a portal 2 map. Yes I know, the lighting is bad. Enjoy.

the_hike
Sphere Scramble
Uploaded by AzraelXJM · Jun 07, 2011
16 comments · 4.1 (11)

My first published map, first complete Portal map, and first time attempted submitting over the connection on my phone because I'm stuck with an awful ISP. Sadly I was not able to submit for the contest on time because of the outage. Have been playing with Hammer for two weeks, this being the result. Shepherd a Personality Core around a small course to complete the chamber. Pretty pleased with my Core dispenser, I mean to use it again, though I'm sure I can streamline the whole thing and tidy it up a lot. There are things I thought about doing differently, you will see there are two tractor beams going in different directions, I could have had one with a button to switch direction, but I think this is a bit better for the player. It's not too long but I hope you like the concept and presentation, spent some time trying to match it to the Aperture style. Any anyone who for whatever reason dislikes Personality Cores, they may want to see what happens when they keep pressing the button for the dispenser.. Pictures to follow, lost a lot of sleep. Meantime you can see some WIP stuff on my blog- EscapeFromTheWaterTemple.com

Sphere Scramble
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This Area is Under Construction
Uploaded by Gmex · Jun 03, 2011
13 comments · 4.1 (11)

A multiple chamber map that combines clean elements and construction elements. Steam name; Gmex I hope you enjoy my level.

This Area is Under Construction