Work In Progress

[WIP] Boss fight (Silic Creation)
Uploaded by silic · Jan 22, 2012
8 comments · (No ratings)

Ive been playing about over the weekend after looking at the angry tests boss fight. and thinking YES i will create a series just like that with voices etc etc... Well. i wanted to put this boss fight i have created into circulation (its same sort of concept as the angry tests fight however ive put my own twist on it..) THIS IS FAR FAR FROM finished. The voice acting isnt there at the moment. all that is "programmed" in is the music (which sometimes goes out of sync) Give feedback please! it will be appreciated in the long run btw its called boss lasergrid because i was working on the lasergrid part of the fight, and decided to finish of the rest of the features instead and couldnt be bothered to rename my initial name concepts :p lol

[WIP] Boss fight  (Silic Creation)
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Forsaken Chambers
Uploaded by torquestomp · Jan 19, 2012
22 comments · (No ratings)

Some of you may remember this map's ancestor, brainbender01, from long ago. Well, it's been awhile and I've come back to this mapmaking thing, so here is the first map in a series I am working on: The Forsaken Chambers. Heed my warning that these puzzles will be HARD, then take solace in the fact that the execution of the solutions will not be hard, (no cube-tossing, strafe-jumping, etc.) just figuring them out will be. Then, go ahead and try this one on for size. Any and all feedback is greatly appreciated! -- v1.1 Update -- See thread for details -- v1.2 Update -- Map #2 is uploaded! Also I recommend replaying map #1 even if you beat v1.1 already. It has received a makeover that explains the scenery in map #2 more transitionally. Extra notes in the thread. -- v1.3 Update -- Bug fixes, mentioned in thread. This will be the last [WIP] submission for this map series: Next installment is going to [SP] baby! --v1.4 Update-- Moved to [SP]: Forsaken Chambers Easter Egg has been added to map 002. More content is now in the works

Forsaken Chambers
jump_crapmap2
Uploaded by walls86 · Jan 08, 2012
7 comments · (No ratings)

Like strafe jumping? or TF conc maps? This map requires some serious strafe jumping skills to complete. The puzzles mimic the format of the conc maps of the original Team Fortress game. Rather than struggling to figure out the puzzle you will spend most of your time trying to properly execute the jump. There are 4 puzzles total. The first 2 jumps are probably the hardest, so don't get discouraged. Feel free to noclip past it if you are having trouble. Give me some feedback if you like, love, or hate it!

jump_crapmap2
Kvalheim's Singleplayer: 01
Uploaded by kvalheim · Jan 02, 2012
22 comments · (No ratings)

My first real attempt at a Portal 2 map, created in about a day. Not filing as "released" yet, as there are still lighting issues and GLaDOS speech needs to be added. But for the amount of time I put into it, I think it's turning out pretty well, and would love to hear feedback.

Kvalheim's Singleplayer: 01
just a small metal gear remake idea
Uploaded by guckzurlinse · Dec 25, 2011
2 comments · (No ratings)

its a low remake of "metal gear solid twin snake"s first map. i just had the idea to creat the whole metal gear solid game. the download of the paintable portal gun (the creater of it call it omnigun) could changed for shooting lasers, turret-rockets and turret-gattlings. so i?m a fan of metal metal gear and i have create this little thing... just play and then post if you want to play more.

just a small metal gear remake idea
Uber-bright cube
Uploaded by Daschnookle · Dec 23, 2011
1 comments · (No ratings)

Same thing as my bright cube but darker colors.

Uber-bright cube
Black Portals
Uploaded by Daschnookle · Dec 22, 2011
1 comments · (No ratings)

Black Portals. Put in portal>materials>models>portals. Make those folders if you don't have them.

Black Portals
Blue-ish Portal Gun
Uploaded by Daschnookle · Dec 20, 2011
1 comments · (No ratings)

A portal gun I made. Not sure where I found the original portal gun texture but I changed it to make it blue. This time the folders are included. Just put it in your materials folder in portal>portal.

Blue-ish Portal Gun
M&V preview/aplha
Uploaded by portalmaniack · Dec 19, 2011
1 comments · (No ratings)

This is a portal 2 coop/work in progress map (preview of the map, not quite finnished yet) Please treat it like an aplpa, evan though its vary short.

M&V preview/aplha
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[SP] sp_ccbs_01 v. 1.1
Uploaded by Bl4ckSky · Dec 12, 2011
13 comments · (No ratings)

The first map from my custom campaign. It's a tutorial level. Difficult: Easy Release? I dont know. Bugs? Please report. V. 1.1 Elevator [FIX] New Stuff -------------- More Backstage More Voice Ambiet Sound (Tube Sound)

[SP] sp_ccbs_01 v. 1.1