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Jumping Lasers
My entry for the Summer Mapping Contest. The map revolves around Faith Plates and Lasers that's about it Some instances aren't used but are still there due to being updated with newer better ones. Thanks for Playing
Hopeless
This is Hopeless ! It's a long map composed by 5 chambers, and a special end This map is less harder than my previous map, sp_lovetrip, but not too easy. Now, you will find checkpoints on each hard section. I wish you a good enrichment
Arch 02
A easy medium-ish sized map with Propulsion Gel and Diversity Vents.
Suspended
Solving puzzles in a Dali-esque world while being threatened by turrets can be hazardous to your health. This map contains puzzle elements that have never been seen in any of the official Portal 2 maps, either single-player or coop. If you can solve this puzzle, you prove that you can think outside the box. All known bugs fixed in version 2.5 With the latest updates, the puzzles are more challenging than ever, but not in an impossible sort of way. Good luck solving them. Additional screenshots showing the evolution of this map: Watch a playtest video of this map: h2pPRu6fQDE Needless to say, this video contains spoiler for the puzzles.
sp_club1
My first (and untitled) map. I dont have much of an artistic eye, so it's nothing stunning in the way of lighting, different textures, props, etc. Being my first map, I just focused on it being functional and here it is. The first large chamber is something of a free-form solution. I know of at least 3 different ways to solve it, so have fun with it and you may not need all available test elements. Also, in this room, the white ceiling panel is portalable, you just have to be at the proper angle for it. I shouldve added a portal placement helper on this surface but I didnt learn about them till after I uploaded this. Happy to hear feedback / exploits, etc. Thanks for taking the time to play it!
Space and Time
My first Portal 2 Map I'm making, WIP.
Underground Walkway 128 Caged
This is a caged walkway used for underground areas with a length of 128 units. You can use it for different purposes. It has full physics. Additional there is a end-model to close its open end if necessary. Requested by Moth.
Triple
My first map ever made. Contains hardlight bridges, thermal discouragement beams, and panels.
Sphere Scramble
My first published map, first complete Portal map, and first time attempted submitting over the connection on my phone because I'm stuck with an awful ISP. Sadly I was not able to submit for the contest on time because of the outage. Have been playing with Hammer for two weeks, this being the result. Shepherd a Personality Core around a small course to complete the chamber. Pretty pleased with my Core dispenser, I mean to use it again, though I'm sure I can streamline the whole thing and tidy it up a lot. There are things I thought about doing differently, you will see there are two tractor beams going in different directions, I could have had one with a button to switch direction, but I think this is a bit better for the player. It's not too long but I hope you like the concept and presentation, spent some time trying to match it to the Aperture style. Any anyone who for whatever reason dislikes Personality Cores, they may want to see what happens when they keep pressing the button for the dispenser.. Pictures to follow, lost a lot of sleep. Meantime you can see some WIP stuff on my blog- EscapeFromTheWaterTemple.com
Super Laser Tester
This is not final version...